Primary Weapon Flaws

With the upcoming weapon tuning (that I am 100% against) I decided to finally make a thread about this. I’m not getting into balance debates around primary weapons so don’t get off topic there. I don’t have any interest in it.

From the start I did not like the idea of 4 primary weapons. Seems redundant but with obvious balancing issues there is really only 1 or 2 usable ones.

What bothers me about these primary weapons is that you have four to choose from and only two I think are actually good for gameplay. The Battle Rifle is a great weapon. Mid-range so there is no cross mapping and it’s a classic. Hard to go wrong here. The carbine is also the only other primary weapon I support. It’s mid-range, covenant classic and again no cross mapping.

Then there is the DMR. An obvious super weapon but that’s not my main issue with it. It has realistically an unlimited range. The only thing I have seen the DMR promote is players hiding along map edges and picking off players in fights. I am shocked I don’t see full BTB teams using DMR and camo and just hiding the whole game. I assumed that is what this game has sunk too but thankfully, not yet. The pinpoint accuracy is just another story but it’s the range I have an issue with. It doesn’t matter if you think the DMR takes skill, the range kills how halo use to play. There no more map advancements or being a collective team. It’s just a ton of hiding. Valhalla H3 to now is two separate things.

I hated the DMR for this in Reach and I hate that it was brought back.

This same range issue goes for the Light Rifle. I don’t see it as much because it’s clearly worse than the DMR but the same principle is flawed. I really believe the DMR & Light Rifle should be removed to prevent the ridiculous cross mapping.

But without getting into a large balance discussion, these primary weapons really damage my views towards power weapons (and I don’t think it’s just me). When the weapon tuning hits it’ll be even worse. Instead of balancing the DMR downwards, 343 thinks it’s a smart idea to balance every primary weapon to the super weapon.

Since when did halo turn into wanting to keep your primary weapon? I remember back when people would rush to any power weapon and fight until they had it, that includes minor weapons like the needler. Now so many of them I don’t even see being used. The needlers almost always sit on the maps, same with grenades. The sticky detonator is sometimes ignored. I usually even killed SAW users with my Battle Rifle and I know it’s even worse vs a DMR. Swords & Hammer users same issue by getting taken down way before they reach the enemy. Even the scattershot goes unnoticed and sometimes the shotgun.

The only power weapons I see being picked up instantly are rocket based and snipers.

What happened to controlling the power weapons and dropping your beginning weapons for almost anything. Now everyone stays with primaries and there is almost no reason to use any other weapons.

It’s not just matchmaking, I did the exact same thing in Campaign & Spartan Ops. It’s worse dropping the insane primary weapons for a power weapon when your starting off gun is better and has more ammo. It’s completely backwards of what I remember halo use to be.

Anyone else don’t like the idea of a BR and DMR being in the same game? I would think that one precision rifle from each faction was more then enough. Though if it was just the BR and not the DMR, then the LR would possibly be OP for having 2 fire modes. If its just the DMR and not the BR than it would still be the dominant weapon.

A lot of people pick up power weapons like the needler and sticky detonator because they provide easy kills, but i do notice the lack of usage of these type of weapons on BTB maps to the range.

I actually saw no point in adding weapons like the suppressor because it seems kind of redundant to have AR class weapons that function in almost the same way.

Now in regards to the precision rifles, I understand your problem with the DMR, but not the LR. You said how you do not see it as much, and it is hard to use in and out of scope because it is some how harder to aim then the rest of the weapons.

The BR and carbine are balanced in their range, but they are just as easy to use as the DMR because of aim assist and they each have some limitation that makes them slightly weaker than the dmr, but that is another story.

But anyway, i get what your saying about map flow, BUT the LR has little to no contribution to that because it is rarely seen in multiplayer (the carbine is seen alot more but still not as much as the dmr and br) , unlike the DMR and BR.

At least the light rifle is the only precision weapon that requires skill

What I think Halo really needs is a rainbow gun that shoots technicolor baskets of friendship towards the enemy team. Also in the spirit of comradery we should have a group hug at the end of each game.

I loved how the OP brought up the fact about switching primaries for different guns. I think a lot of people forget that Slayer was originally AR and Pistol starts unless you played Team BR’s.

I honestly think everyone should try something. If you have Halo 3 go back and play Valhalla with team BR’s. Then come back to Halo 4 and play BTIS on Ragnarok. It’s completely different, and in my opinion it’s not for the better.

> I loved how the OP brought up the fact about switching primaries for different guns. I think a lot of people forget that Slayer was originally AR and Pistol starts unless you played Team BR’s.
>
> I honestly think everyone should try something. If you have Halo 3 go back and play Valhalla with team BR’s. Then come back to Halo 4 and play BTIS on Ragnarok. <mark>It’s completely different</mark>, and in my opinion it’s not for the better.

Of course its different (stupid DMR range, and plasma grenades.)

> I loved how the OP brought up the fact about switching primaries for different guns. I think a lot of people forget that Slayer was originally AR and Pistol starts unless you played Team BR’s.
>
> I honestly think everyone should try something. If you have Halo 3 go back and play Valhalla with team BR’s. Then come back to Halo 4 and play BTIS on Ragnarok. It’s completely different, and in my opinion it’s not for the better.

Exactly. It’s a horrible difference. Even Halo 2 Blood Gulch (sorry that’s how I remember the name) to Reach’s Hemorrhage played very differently. Reach had just people hiding on edges behind rocks DMR’ing each other and H2 was a full team assault rather than this hide n seek style of gameplay.

> > I loved how the OP brought up the fact about switching primaries for different guns. I think a lot of people forget that Slayer was originally AR and Pistol starts unless you played Team BR’s.
> >
> > I honestly think everyone should try something. If you have Halo 3 go back and play Valhalla with team BR’s. Then come back to Halo 4 and play BTIS on Ragnarok. <mark>It’s completely different</mark>, and in my opinion it’s not for the better.
>
> Of course its different (stupid DMR range, and plasma grenades.)

I was going to get into vehicles but that would of made my post insanely long. I don’t even see people using rockets vs banshees anymore. Now it’s just whip out your plasma pistol and throw stickies. Does the rocket even lock on banshees in halo 4? I honestly have no idea anymore.