Preordering Means Nothing, Get Over It

For all you guys out there that are refusing to preorder because of your “principles”. It’s a Eurogamer article, so just mentally substitute “£” for “$”, “quid” for “dollars”, “Friday” for “Tuesday”, etc. The message is what matters. You don’t even have to read it, but I figured I would give an outside source as backup for the rant upon which I am about to embark. Important parts in bold.

The middle is the particularly important part. It talks about how in-house developers are not actually given a slice of the profit from video game sales. 343 is an in-house developer at Microsoft. They work on salaries, and they can be given bonuses for going above and beyond.

For example: if Halo 5 makes $200 million, that money goes to Microsoft, not 343. 343 employees are paid their salary, and maybe get a bonus if they exceed expectations. Not only do they not get your money when you preorder, they don’t get your money at all. They get Microsoft’s money, regardless of how much revenue the game may generate. If Halo 5 bombs and sells ten copies, 343 will still make the same amount of money that their salary dictates. I don’t think they’d be earning a bonus, or be given a big budget for their next game, however.

A lot of people seem to think that if they preorder, they’re giving money directly to 343 before the game is finished. That is lunacy. The money goes to whichever retailer you preordered from. Basically, you’re not buying the game early, you’re buying an “arrangement” that looks like this: “you give us the money early, and we’ll hold a copy for you when it comes out”. Now to apply that same arrangement digitally: “you give us the money early, and we’ll let you download and install the game early so that you can get right to playing once it releases”.

Your “principles” mean nothing. Refusing to preorder doesn’t send a message; it’s not a protest. Nobody cares. 343 employees walk home with the same numbers on their paychecks, whether two people preordered or two million people preordered.

And to spin it the other way, refusing to preorder from a physical retailer is irresponsible and inconsiderate. Preorder numbers from physical retailers like Gamestop are used for one purpose: to gauge how many copies they need to have delivered to the store for launch day. Depending on the store’s location/popularity, they’ll order a certain amount of “backup” copies on top of their preorder copies. These backup copies are what you buy if you did not preorder. For reference, my local Gamestop is fairly popular (they see a lot of business), and they only order ~12 backup copies.

So if you know for a fact that you are going to buy the game day one from Gamestop, but you refuse to preorder, the only thing you are accomplishing is buying a backup copy, which could very well deny somebody else a copy of the game. That is just plain old inconsiderate. You could say “well I guess they should have preordered then”, but not everybody who buys a game day one has had clear intentions to do so beforehand. Maybe a friend of theirs picked it up earlier and showed it to them, which made them want to go out and buy the game. Maybe they weren’t sure if they could afford it and had to wait and see. On top of that, if you suggest that someone else place a preorder, where are your “principles” then? Clearly they don’t actually mean all that much to you if you would suggest someone else to take such a blatantly contradictory course of action.

343 Industries (abbreviated to 343i) is an American video game developer located in Kirkland, Washington. Named after the Halo character 343 Guilty Spark, the company was established in 2009 by Microsoft Studios to oversee the development of the Halo science fiction media franchise following a split between Microsoft and Bungie in 2007.

343 is “basically” microsoft. Cool story though.

It’s like this. The video gaming world said after 2014, “NEVER PREORDER GAMES!! WE’RE GONNA TEACH THEM A LESSON!”

*The Last Guardian, Fallout 4 and Shenmue 3 gets announced. “OH MY GOD YES!!! I’LL KICKSTART IT! TAKE MY MONEY!”

My point being is that, not preordering games comes into affect until it is something fits their needs. Pre ordering is bad when it’s a year in advance and you know nothing about the game. It’s not bad if it’s about 3 months away or so. All pre ordering does is gauge interest. The more pre orders a game gets, the more marketing it gets (ex: Destiny). It’s nothing more than that. Almost all money goes to the publisher for marketing.

Can we please get over the “game devs are scheming tyrants” idea?

> 2533274818521550;2:
> 343 Industries (abbreviated to 343i) is an American video game developer located in Kirkland, Washington. Named after the Halo character 343 Guilty Spark, the company was established in 2009 by Microsoft Studios to oversee the development of the Halo science fiction media franchise following a split between Microsoft and Bungie in 2007.
>
> 343 is microsoft. Cool story though.

343 is not microsoft. They are a sister company within microsoft but they aren’t the same. The PR guy at microsoft doesn’t work in 343 or vice versa. Bungie was the same thing with their tenure at Microsoft. And Microsoft must not be as bad as everyone says because ex-Bungie employee Joseph Staten left Bungie and went back to Microsoft.

> 2533274818521550;2:
> 343 Industries (abbreviated to 343i) is an American video game developer located in Kirkland, Washington. Named after the Halo character 343 Guilty Spark, the company was established in 2009 by Microsoft Studios to oversee the development of the Halo science fiction media franchise following a split between Microsoft and Bungie in 2007.
>
> 343 is microsoft. Cool story though.

Lol being a first party developer is being Microsoft now? Since when? By this definition, Microsoft, the software company, is The Coalition, 343, Remedy, and all its other first part IP’s. Instead of a publisher. Or do you believe that a public company on the market owns and sell shares of many private game developers?

Who cares who’s getting the money. Why preordering is dumb has little to do with that anyway. Preordering is dumb for 3 reasons:

  1. There is no such thing as a shortage of software
  2. You are buying a product before even seeing it (buying before reading reviews).
  3. It allows for buggy and unfinished games to be released (since they’ve already been paid after all)
    and seriously “So if you know for a fact that you are going to buy the game day one from Gamestop, but you refuse to preorder, the only thing you are accomplishing is buying a backup copy, which could very well deny somebody else a copy of the game. That is just plain old inconsiderate”
    Author sounds like a brat - (I’m going to persuade you to not buy a day 1 physical copy by calling you inconsiderate because now you may prevent someone else from getting a physical copy?). Ya that makes sense. Stoopid (and strange) article really. I can see them writing something that tells me saving my money is selfish and inconsiderate, since I’m not giving it to someone else.

> 2533274889350043;4:
> > 2533274818521550;2:
> > 343 Industries (abbreviated to 343i) is an American video game developer located in Kirkland, Washington. Named after the Halo character 343 Guilty Spark, the company was established in 2009 by Microsoft Studios to oversee the development of the Halo science fiction media franchise following a split between Microsoft and Bungie in 2007.
> >
> > 343 is microsoft. Cool story though.
>
>
> 343 is not microsoft. They are a sister company within microsoft but they aren’t the same. The PR guy at microsoft doesn’t work in 343 or vice versa.

I didnt mean it literally, of course. Gonna edit a “basically” in :stuck_out_tongue_winking_eye:

Its not a message to the developers. Its a message to the publishers that buyers are savvy and expect more.

Preordering shows faith in a developer, much like a day 1 purchase, but continuing such in light of poor quality allows the publisher to get away with putting out lesser products.

> 2533274855415912;6:
> Who cares who’s getting the money. Why preordering is dumb has little to do with that anyway. Preordering is dumb for 3 reasons:
> 1. There is no such thing as a shortage of software
> 2. You are buying a product before even seeing it (buying before reading reviews).
> 3. It allows for buggy and unfinished games to be released (since they’ve already been paid after all)
> and seriously “So if you know for a fact that you are going to buy the game day one from Gamestop, but you refuse to preorder, the only thing you are accomplishing is buying a backup copy, which could very well deny somebody else a copy of the game. That is just plain old inconsiderate”
> Author sounds like a brat - (I’m going to persuade you to not buy a day 1 physical copy by calling you inconsiderate because now you may prevent someone else from getting a physical copy?). Ya that makes sense. Stoopid (and strange) article really. I can see them writing something that tells me saving my money is selfish and inconsiderate, since I’m not giving it to someone else.

If they wanted to release a buggy game, theyd do it anyway. If you want to blame anything from preordering, blame the publisher. But even then, the stores are the ones that are ordering copies from them

I’m personally not going to preorder, as I don’t know when I’m going to be getting the game. I’ll almost certainly be getting it after release, due to Uni and such. But, for the love of God, if someone wants to preorder, let them preorder. If you don’t want to preorder the game, then don’t. Simple. Just don’t preorder. But leave other people to do what they want. If someone preorders from Amazon, they don’t even take the money out until they ship the game, so you’re not giving money to anyone ahead of release, and it ends up saving you money.

> 2533274855415912;6:
> Who cares who’s getting the money. Why preordering is dumb has little to do with that anyway. Preordering is dumb for 3 reasons:
> 1. There is no such thing as a shortage of software
> 2. You are buying a product before even seeing it (buying before reading reviews).
> 3. It allows for buggy and unfinished games to be released (since they’ve already been paid after all)
> and seriously “So if you know for a fact that you are going to buy the game day one from Gamestop, but you refuse to preorder, the only thing you are accomplishing is buying a backup copy, which could very well deny somebody else a copy of the game. That is just plain old inconsiderate”
> Author sounds like a brat - (I’m going to persuade you to not buy a day 1 physical copy by calling you inconsiderate because now you may prevent someone else from getting a physical copy?). Ya that makes sense. Stoopid (and strange) article really. I can see them writing something that tells me saving my money is selfish and inconsiderate, since I’m not giving it to someone else.

But there is a benefit to preorder and predownload. If you plan on playing it on the release day, it makes sense to download it beforehand so you don’t spend the first 8 hours of the release day downloading the game.

If you don’t plan on playing the first day, then sure, predownloading/ordering doesn’t make sense.

> 2533274855415912;6:
> Who cares who’s getting the money. Why preordering is dumb has little to do with that anyway. Preordering is dumb for 3 reasons:
> 1. There is no such thing as a shortage of software
> 2. You are buying a product before even seeing it (buying before reading reviews).
> 3. It allows for buggy and unfinished games to be released (since they’ve already been paid after all)
> and seriously “So if you know for a fact that you are going to buy the game day one from Gamestop, but you refuse to preorder, the only thing you are accomplishing is buying a backup copy, which could very well deny somebody else a copy of the game. That is just plain old inconsiderate”
> Author sounds like a brat - (I’m going to persuade you to not buy a day 1 physical copy by calling you inconsiderate because now you may prevent someone else from getting a physical copy?). Ya that makes sense. Stoopid (and strange) article really. I can see them writing something that tells me saving my money is selfish and inconsiderate, since I’m not giving it to someone else.

Your points are entirely incorrect.

  1. Not everybody likes to buy digital. I don’t. I like to be able to trade certain games in. Can’t do that with digital.

  2. You’re not buying it before it’s finished because you can cancel the preorder at any time before launch without a penalty. I just did it with my Halo 5 LCE, and got my full $250 back in cash. All you’re doing is reserving a copy, and the money you put down is collateral. At Gamestop, you can put $5 on a preorder and pay the rest on launch day. You don’t have to pay the full price beforehand.

  3. Again, preorder money doesn’t go to the developers. I explained this. The article explained this. It’s a fact. Stop trying to assert otherwise because you’re wrong.

Your lack of understanding makes me think you didn’t even read the OP, or just didn’t pay attention. Next time, try reading the OP before you run your mouth and call me a brat for speaking the truth.

> 2533274855415912;6:
> Who cares who’s getting the money. Why preordering is dumb has little to do with that anyway. Preordering is dumb for 3 reasons:
> 1. There is no such thing as a shortage of software
> 2. You are buying a product before even seeing it (buying before reading reviews).
> 3. It allows for buggy and unfinished games to be released (since they’ve already been paid after all)
> and seriously “So if you know for a fact that you are going to buy the game day one from Gamestop, but you refuse to preorder, the only thing you are accomplishing is buying a backup copy, which could very well deny somebody else a copy of the game. That is just plain old inconsiderate”
> Author sounds like a brat - (I’m going to persuade you to not buy a day 1 physical copy by calling you inconsiderate because now you may prevent someone else from getting a physical copy?). Ya that makes sense. Stoopid (and strange) article really. I can see them writing something that tells me saving my money is selfish and inconsiderate, since I’m not giving it to someone else.

“It allows for buggy and unfinished games to be released (since they’ve already been paid after all)”
Stopped reading here. The money from pre-orders go to the retailers, not the devs/pubs. Once the game is released, the money goes to the publisher, but before release the customer can cancel the pre-order at any time.
As for you other points:

  1. Many times I’ve gone to buy a video game and it’s been out of stock at multiple locations.
  2. Sure, but for some, it’s worth the risk. I’ve been a halo fan for 15 years now and haven’t regretted purchasing any halo game so I don’t think it’s out of line to pre-order my 9th Halo game.

Halo 5 is gonna be good. How someone can look at this and say ‘pass’ is someone living in the past…for the 8 people worldwide butt hurt over the loss of split screen: get over it

There are two legitimate reasons not to preorder:

  1. You’re a time value of money nut, like myself, and refuse to pay for anything before you need to. I usually will go and lock in a preorder a week before release.

  2. You’re skeptical regarding the final product and want to see what people have to say before you buy it.

As you pointed out, trying to make a statement by not preordering is silly. Any basic understanding of business and accounting essentially wrecks that point.

> 2533274825044752;13:
> > 2533274855415912;6:
> > Who cares who’s getting the money. Why preordering is dumb has little to do with that anyway. Preordering is dumb for 3 reasons:
> > 1. There is no such thing as a shortage of software
> > 2. You are buying a product before even seeing it (buying before reading reviews).
> > 3. It allows for buggy and unfinished games to be released (since they’ve already been paid after all)
> > and seriously “So if you know for a fact that you are going to buy the game day one from Gamestop, but you refuse to preorder, the only thing you are accomplishing is buying a backup copy, which could very well deny somebody else a copy of the game. That is just plain old inconsiderate”
> > Author sounds like a brat - (I’m going to persuade you to not buy a day 1 physical copy by calling you inconsiderate because now you may prevent someone else from getting a physical copy?). Ya that makes sense. Stoopid (and strange) article really. I can see them writing something that tells me saving my money is selfish and inconsiderate, since I’m not giving it to someone else.
>
>
> “It allows for buggy and unfinished games to be released (since they’ve already been paid after all)”
> Stopped reading here. The money from pre-orders go to the retailers, not the devs/pubs. Once the game is released, the money goes to the publisher, but before release the customer can cancel the pre-order at any time.
> As for you other points:
> 1. Many times I’ve gone to buy a video game and it’s been out of stock at multiple locations.
> 2. Sure, but for some, it’s worth the risk. I’ve been a halo fan for 15 years now and haven’t regretted purchasing any halo game so I don’t think it’s out of line to pre-order my 9th Halo game.

Thank you!

As I said, my Gamestop is pretty popular so supplies don’t last very long. When a popular game comes out, they’re going to run out of backup copies before the end of the day, and anyone who comes in looking for one after they run out is out of luck. Anyone who claims that retailers don’t run out of copies is completely ignorant. That might be the case in some barely-inhabited rural area, but for those of us in or near a city, running out of copies is a very real thing and we have to plan accordingly.

It’s also worth mentioning that you’re also buying the game sight unseen if you buy it day one at all, regardless of whether you preorder or not. Refusing to preorder only serves to limit the number of other people than can also buy a non-preorder copy day one. Which is why I said it inconsiderate to not preorder if you plan to buy it day one, but that part went way over this guy’s head.

> 2533274805497312;15:
> There are two legitimate reasons not to preorder:
>
> 1) You’re a time value of money nut, like myself, and refuse to pay for anything before you need to. I usually will go and lock in a preorder a week before release.
>
> 2) You’re skeptical regarding the final product and want to see what people have to say before you buy it.
>
> As you pointed out, trying to make a statement by not preordering is silly. Any basic understanding of business and accounting essentially wrecks that point.

Yep, I can totally get behind that. I’ve been known to place last-minute preorders as well. I actually didn’t preorder Halo 4 until the night before it launched.

There are definitely valid reasons to not preorder, but “making a statement”, “as a matter of principle”, and “as a protest” don’t fall in that category.

I disagree with you OP. The whole point of pre-order is to be able to have the pre-order DLC available to you before anyone else does. The process to even unlock all of the items may possibly be a LONG and arduous one, so I appreciate the fact that the materials are available to us on day 1.

Yea so answer me why we’re guaranteeing MS money for a game that isn’t done yet. I’ve always known this and the argument is still the same. Why are you guaranteeing money for a company that is trying to hype you into buying a game that isn’t done yet? It is still stupid because it is no longer necessary.

The main point still exists that its just a company trying to get your money for a product they haven’t delivered yet. Also, most retailers make less than $10 profit on the sale of newer games. Why do you think Gamestop pushes pre-owned? Also, for bigger ticket titles they order extra copies anyway. I worked for Gamestop and when Ghosts released they still had an extra 60 copies at least because they knew it would sell and people don’t pre-order.

For smaller games yea pre-order. Halo doesn’t need your pre-order, ESPECIALLY BECAUSE IT ENCOURAGES PRE-ORDER EXCLUSIVE BS. That’s all we get anymore and it isn’t even good like the VIP Pass (essentially season pass) we got back in the day for games like Bad Company 2, but Dice is still normally pretty cool in offering the first DLC now even though all they’re doing is taking steps back.

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*Original post. Click at your own discretion.

There is never a shortage of game copies.

Preordering is dumb. The rise in pre order exclusive content is enough for me to boycott.