Which one do you think should be touched more on in Halo 4 and why?
Delve deeper into the Forerunners first, give us a quick taste of the true enemy (perhaps the Precursors), and then delve deeper into the Precursors in Halo 5.
I’d focus more on the Precursors more since they are the more mysterious and new.
I just want to play Halo 4’s campaign right now and learn about both.
I’d say delve deeper into the forerunners for halo 4 then introduce the precursers in halo 5 then delve deeper into them in halo 6
> I’d say delve deeper into the forerunners for halo 4 then introduce the precursers in halo 5 then delve deeper into them in halo 6
Wouldn’t it make more sense to establish the true enemy in Halo 4 instead of dumping it in Halo 5?
> > I’d say delve deeper into the forerunners for halo 4 then introduce the precursers in halo 5 then delve deeper into them in halo 6
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> Wouldn’t it make more sense to establish the true enemy in Halo 4 instead of dumping it in Halo 5?
only for us fans that have read the books and what not…the forerunners are still a total mystery to the vast majority of halo fans
so yeah, i say maybe end halo 4 with a cliffhanger about precursers, but mainly focus on the forerunners in the campaign
I’d like to learn more about the Forerunners but have a cliffhanger about the Precursors in Halo 4 lol. Great motivation to buy Silentium not that there isn’t any.
Depends on the plot of the game I guess. I’m more interested in the Precursors, but I’m fine with either.
If we do delve more in the Forerunners direction, they can’t be enemies. While us book fans know of their nature, most of the fans know them as benevolent. Good luck breaking that notion and properly explaining all that in the game.
> If we do delve more in the Forerunners direction, they can’t be enemies. While us book fans know of their nature, most of the fans know them as benevolent. Good luck breaking that notion and properly explaining all that in the game.
They don’t have to explain it all in game. The games story needs to be the easiest to understand and require no outside universe knowledge. If 343 tries to do a massive info dump in the first game of the trilogy they are going to overwhelm people. The game can introduce things that leaves those of us who follow the expanded universe with questions, then tie them up with a book cough Silentium. To those who don’t follow the expanded universe, they need to understand things through the game story only, and that doesn’t mean dump Crytum, Primordium, Glasslands and the Thursday war on them in game, only references and hints will be needed.
> If we do delve more in the Forerunners direction, they can’t be enemies. While us book fans know of their nature, most of the fans know them as benevolent. Good luck breaking that notion and properly explaining all that in the game.
They’ve said a few times that you don’t need to have read the novels and such to understand the game; hope that works out, too, if they end up explaining the back story of the Forerunners as well in the narrative. Hopefully it won’t feel just dumped out in the story for information’s sake.
I just hope they don’t try and drag out the Precursor stuff into another trilogy. I love Halo and all but you hav to give it a break for a while at least the traditional weapons, grenades, melee stuff starring the MC. There are plenty of oppurtunities within what we have established for many games and gameplay as well as the stuff for Halo 4-6.
I don’tknow how you could make out a Forerunner to be the Ancient Evil and then where do they go with Precursors
“Ancienter Evil Awakens”
I figure the Precursors have to be involved in some capacity in this trilogy unless 343 pulls some BS shenanigans.
> They don’t have to explain it all in game. The games story needs to be the easiest to understand and require no outside universe knowledge. If 343 tries to do a massive info dump in the first game of the trilogy they are going to overwhelm people. The game can introduce things that leaves those of us who follow the expanded universe with questions, then tie them up with a book cough Silentium. To those who don’t follow the expanded universe, they need to understand things through the game story only, and that doesn’t mean dump Crytum, Primordium, Glasslands and the Thursday war on them in game, only references and hints will be needed.
I understand that, but when most of the fanbase has the idea that the Forerunners were these angels and are now being attacked and killed by them, they are going to wonder why. Not only that, but I doubt most of them will really know who the Didact, Librarian or whoever is in the game are.
I see a problem forming with Silentium already. If the Didact is indeed evil for some reason, they better do a good job explaining why IN-GAME. I’m excited about the next Forerunner book, but it will release after Halo 4 and if it has any extra bits of information, I’m gonna feel cheated a bit.
> I understand that, but when most of the fanbase has the idea that the Forerunners were these angels and are now being attacked and killed by them, they are going to wonder why. Not only that, but I doubt most of them will really know who the Didact, Librarian or whoever is in the game are.
>
> I see a problem forming with Silentium already. If the Didact is indeed evil for some reason, they better do a good job explaining why IN-GAME. I’m excited about the next Forerunner book, but it will release after Halo 4 and if it has any extra bits of information, I’m gonna feel cheated a bit.
I have a feeling that it is going to go like this.
Game does the broad descriptions and introductions of characters, events etc like past Halo games. It will do it well enough to tell a good story, but not blow the doors right open. This obviously leaves fans of the expanded universe scratching their heads at scenarios that don’t align with prior reading. Those new to the story will get their fill of new fiction, as will expanded Universe fans. The only difference is that expanded an universe fan knows more backstory, can spot discrepancies and be left with questions. This is where the expanded universe which will be Silentium will aid us. It’s so weird explaining this.
I’m with Cobra. Best of luck to 343 tying up loose ends in the Reclaimer Trilogy story arc.
You got a lot of ‘splainin’ to do…
Good thing there’s three games to do it in (and all the intervening novels, short stories and comics, Waypoint summaries, etc etc.). Just hoping they don’t midi-chlorian all the mysteries into oblivion.
Forerunners because it would be silly to release the Precursors so early in the trilogy.
> Game does the broad descriptions and introductions of characters, events etc like past Halo games. It will do it well enough to tell a good story, but not blow the doors right open. This obviously leaves fans of the expanded universe scratching their heads at scenarios that don’t align with prior reading. Those new to the story will get their fill of new fiction, as will expanded Universe fans. The only difference is that expanded an universe fan knows more backstory, can spot discrepancies and be left with questions. This is where the expanded universe which will be Silentium will aid us. It’s so weird explaining this.
I don’t think that is a wise strategy for expanded universe readers. The books and games should paint clear pictures and have a clear, concise, accurate canon. Characters shouldn’t be characterized one way and then arbitrarily changed. After all, the reaction towards how Karen Traviss treated Dr. Halsey in Glasslands was mythical in it’s negativity.
To have the Didact go from a remorseful character as seen in Cryptum and Primordium to an, well, -Yoink- in Halo 4 just doesn’t seem right to me for example.
if it wernt for the forerunner books i would say the forerunners, i havnt read them but i practically know a lot about them now so the books have now completely killed all the mystery i had for them if they were to appear in the game so im gonna go for the precursors.