Tried doing this in 3v3 and it seemed to have some potential but I haven’t done any real math on it.
The gist of it is…
Play defense until you get Johnson’s final leader power where all base slots are free.
Recycle all of the slots on all your bases and replace them all with free power reactors (normally will cost 10,000+ resources for anyone else). Build like 14+ power reactors if possible.
Start funneling all this huge amount of power to your teammates. Johnson can still produce units but only make units that disproportionately use power.
Since your teammates will have an endless supply of power, they can now replace their power reactors with supply pads instead.
Thinking if you can get this leader power early, it could make a big difference.
> 2641843709990435;1:
> Tried doing this in 3v3 and it seemed to have some potential but I haven’t done any real math on it.
>
> The gist of it is…
>
> 1. Play defense until you get Johnson’s final leader power where all base slots are free.
>
> 2. Recycle all of the slots on all your bases and replace them all with free power reactors (normally will cost 10,000+ resources for anyone else). Build like 14+ power reactors if possible.
>
> 3. Start funneling all this huge amount of power to your teammates. Johnson can still produce units but only make units that disproportionately use power.
>
> 4. Since your teammates will have an endless supply of power, they can now replace their power reactors with supply pads instead.
>
> Thinking if you can get this leader power early, it could make a big difference.
Maybe, but I feel like in the heat of battle “hey man give me power” or “give me supplies” won’t cut it.
It’s ok to do it every once and a while, but I could see it turning into spending more time trading resources than actually fighting the enemy.
I could see it working, and I could see it being the demise of your team.
> 2641843709990435;1:
> Tried doing this in 3v3 and it seemed to have some potential but I haven’t done any real math on it.
>
> The gist of it is…
>
> 1. Play defense until you get Johnson’s final leader power where all base slots are free.
>
> 2. Recycle all of the slots on all your bases and replace them all with free power reactors (normally will cost 10,000+ resources for anyone else). Build like 14+ power reactors if possible.
>
> 3. Start funneling all this huge amount of power to your teammates. Johnson can still produce units but only make units that disproportionately use power.
>
> 4. Since your teammates will have an endless supply of power, they can now replace their power reactors with supply pads instead.
>
> Thinking if you can get this leader power early, it could make a big difference.
It’s a cool idea but Johnson cannot defend rush at all right now so it wouldn’t work. Keep it in mind for if he gets buffed
> 2641843709990435;1:
> Tried doing this in 3v3 and it seemed to have some potential but I haven’t done any real math on it.
>
> The gist of it is…
>
> 1. Play defense until you get Johnson’s final leader power where all base slots are free.
>
> 2. Recycle all of the slots on all your bases and replace them all with free power reactors (normally will cost 10,000+ resources for anyone else). Build like 14+ power reactors if possible.
>
> 3. Start funneling all this huge amount of power to your teammates. Johnson can still produce units but only make units that disproportionately use power.
>
> 4. Since your teammates will have an endless supply of power, they can now replace their power reactors with supply pads instead.
>
> Thinking if you can get this leader power early, it could make a big difference.
I’m guessing that by 14 Generators the diminishing returns system would have reduced the increase to the amount of Power you’re getting by so much that there’ll be probably not much difference anymore… then again, maybe not. Someone will have to do some testing on this…
> 2535405380102010;4:
> > 2641843709990435;1:
> > Tried doing this in 3v3 and it seemed to have some potential but I haven’t done any real math on it.
> >
> > The gist of it is…
> >
> > 1. Play defense until you get Johnson’s final leader power where all base slots are free.
> >
> > 2. Recycle all of the slots on all your bases and replace them all with free power reactors (normally will cost 10,000+ resources for anyone else). Build like 14+ power reactors if possible.
> >
> > 3. Start funneling all this huge amount of power to your teammates. Johnson can still produce units but only make units that disproportionately use power.
> >
> > 4. Since your teammates will have an endless supply of power, they can now replace their power reactors with supply pads instead.
> >
> > Thinking if you can get this leader power early, it could make a big difference.
>
> I’m guessing that by 14 Generators the diminishing returns system would have reduced the increase to the amount of Power you’re getting by so much that there’ll be probably not much difference anymore… then again, maybe not. Someone will have to do some testing on this…
I dont think that power is affected by diminishing returns