So here I’m going to list some potentially annoying (highly effective) combinations of AA’s, weapons, and tactical / support packages in Halo 4’s War Games.
Here’s a list of the loadout choices for Halo 4:
AA’s
- Promethean Vision
- Hard Light Shield
- Jet Pack
- Thruster Pack
- Active Camo
- Hologram
- Auto Sentry
- Regeneration Field
Tactical:
- Shielding (Faster Shield Recharge)
- Firepower (2 Primary Weapons on Spawn)
- AA Efficiency (Faster AA Recharge)
- Grenadier (Extra Grenade on Spawn)
Support Packages:
- Awareness (Allows the Motion Tracker to be viewed while scoped-in)
- Sensor Upgrade (Increased range + sensitivity for the Motion Tracker)
- Ammo Upgrade (Extra Ammo on Spawn)
- Mobility (Infinite Sprint)
- Resupply (Allows grenades to be picked up off of dead bodies)
Power-ups (from ordnance drops)
- Speed Boost
- Damage Boost
- Overshield
Annoying Combos (Solo)
- Energy Sword + Mobility
- Energy Sword + Speed Boost
- Energy Sword + Thruster Pack
- Sniper Rifle + Sensor Upgrade
- Sniper Rifle + Awareness
- Sniper Rifle + Active Camo
- Sniper Rifle + Jetpack
- Sniper Rifle + Promethean Vision
- Hardlight Shield + Shielding
- Jetpack + Rocket Launcher
- Jetpack + Needler
- Jetpack + Grenadier + Resupply
Update: - Auto Sentry + Efficiency
- Rocket Launcher + Active Camo
Annoying Combos (Team)
- Hardlight Shield + Regeneration Field
- Hardlight Shield + Auto Sentry
