Post the Oddest Match You've Played on Halo 5

I played a game yesterday that was truly unbelievable! Check out the details of this match:

https://www.halowaypoint.com/en-us/games/halo-5-guardians/xbox-one/mode/warzone/matches/1911234d-9b63-4daa-a55a-3d5cb629dc0b/players/jlo%20oo7?gameHistoryMatchIndex=11&gameHistoryGameModeFilter=All

For those to lazy to click the link the break down of the Warzone Assault game is:

  • Red team: 306 total kills - Blue team: 29 total killsThe top five players on Red team had more kills than every player (combined) on the Blue team. Their worst player would have been our second best player!

I was on the Blue team and somehow, the Red team knew exactly where all the spawn points were. Most of my deaths came instantly, as soon as I was respawning. A lot of times I never had a chance to get anywhere safe.

And for the real kicker… Blue team almost won! The entire Red team was camping on our spawn points which allowed (somehow) a couple of guys to get into the base and take it over! We did this twice! We got stopped on the final round, but there was no way that we should have gotten that far!

They were padding their stats. That’s why they let you take those bases, so they could keep killing you.

Once warden spawned and my team got in a scorpion and it got destroyed by 2 enemy banshees, but i brought in another scorpion, took the all out…

> 2533274880633045;2:
> They were padding their stats. That’s why they let you take those bases, so they could keep killing you.

Sadly I agree with this. Whenever you’re getting completely destroyed in warzone like that it’s usually for that reason.

One game of BTB strongholds we were losing 1-120 and somehow scored enough to beat the enemy with a final score of 150-147. It remains one of my favorite matches to date.

I played this BTB Strongholds game on Deadlock where our team won 150 - 0. It was pretty crazy.

I played through an entire match of Warzone and ended with 1 AI kill 0 Player kills and 23 Deaths thanks so much to a broken multiplayer system

I played a game of warzone that ended in a tie a couple weeks ago. That was weird. It’s in my service record if anyone wants to see it. Stands out from the rest like a sore thumb.

I’m pretty sure I was the death on my team at the end of the game that made it a tie and not a win too :confused:

http://xboxclips.com/LatchedRacer90/6a3ffa6d-0df3-4c91-a74d-5db6886cd051

I played a really weird Warzone match a few days ago. The game started with massive lag and nearly half of the people on both teams left. Eventually, the game ran better and the teams were full again, but the lag came back occasionally. The game ended at around 14 minutes, but then I realized I actually spent 28 minutes playing the game! Basically, I was playing the game at half speed somehow. That explains why I was lagging so much.

Won a Warzone earlier, Won by hitting 1k while the enemy had all of the bases

I was put into a game of warzone, was with a full team for like 1 min then everyone dropped out from the blue team & my team won the game

> 2533274880633045;2:
> They were padding their stats. That’s why they let you take those bases, so they could keep killing you.

I agree that they were upping their KD rates. But have you ever heard of an entire team able to just sit on all the spawn points? The only way to coordinate that would be if, for starters, they all were on the same Fireteam. Then they would have to know where all the spawn points were. Plus, you would have to have been completely outmatched skill wise.

I did notice, when the game first started, the entire Red team seemed to run out of their base and take the offensive instead of the defensive. This allowed them to catch us off guard and allowed them to set up on our spawn points instantly.

> 2533275010968401;9:
> http://xboxclips.com/LatchedRacer90/6a3ffa6d-0df3-4c91-a74d-5db6886cd051

lol wut? What happened there? Did you use the “freeze time” req or something?

I think the dedis broke

I quit shortly after the clip ends.

> 2533274809145045;4:
> > 2533274880633045;2:
> > They were padding their stats. That’s why they let you take those bases, so they could keep killing you.
>
>
> Sadly I agree with this. Whenever you’re getting completely destroyed in warzone like that it’s usually for that reason.

Yup happened to us too. The other team had all the bases like right off the bat and wouldn’t go for the core. They just kept killing us over and over.

We was losing … badly and they where blowing the hell out our core, but in what only described as impossible minute we had taken all the base and blown their core.

In the all out attack they’d left everything and half of us and respawn outside and so able to head towards their bases.

It’s the one and only one time I’d agreed with " They’ve taken the lead , but we can still take out the enemy core "

30 minute Warzone game when the servers were messed up. Nobody could access REQs and everyone was rubberbanding the whole time.

Laggy game
more of the same game , notice the game timer not moving
and more

the shangheli generaly tryd to get a way from the fighting

> 2533274850137215;7:
> I played through an entire match of Warzone and ended with 1 AI kill 0 Player kills and 23 Deaths thanks so much to a broken multiplayer system

Yeah its the multiplayer systems fault that you suck…