Post-Launch Content

Funny how the game isn’t even out yet, and I’m already talking DLC.

Post-Launch content in H5 was handled much differently than any other Halo game. Remixes of current maps were dropped with new REQs and REQ variants as well as game modes. And it was all released for free over the course of a year. Problem is, most of this content is standard for other Halo games and it was only free because of the microtransactions in Halo 5.

Assuming Infinite will have a microtransaction system, how much of a role would microtransactions play into post-launch content? How would you like future content for Infinite to be handled and what kind of content should be released in these updates?

Hopefully if the REQ system comes back, it’ll strictly only be for warzone. Other than that, I wanna unlock my armor by ranking up and completing achievements/challenges.

Post-launch DLC before Halo 5 was limited to maps. Except for Halo 4, which had Spartan Ops, but that was free so I’m excluding that from the DLC discussion. While Halo 5 did indeed suffer from a lack of multiplayer content at launch, maps weren’t really one of those things. New maps have always been added to Halo games after the fact, but with Halo 5, those maps were free. This solved an issue with preceding games where map packs cost money and separated the player base based on who bought the packs and who didn’t.

Halo Infinite should keep the system of free post-launch DLC content, but not use those content drops to “finish” the game. Launch the game with the maximum number of playlists that the game will ever have across its life. Ensure that all major staples are included, even if only as rotational playlists. From there, adjust playlist settings as population drops, as it inevitably will. As for DLC, add maps for free, if REQs come back, add new types of REQs for free, make some premium cosmetic packs if it keeps the publisher happy. Don’t go back to paid map packs. Halo 5’s content support was actually pretty great, but it was marred by the fact that the content updates were used to essentially finish the game. Had Halo 5 launched in a more complete state, the content updates wouldn’t have seemed so necessary, and would have had a more “oh 343i is so nice for adding stuff to the game for free” feel. They can achieve that with Infinite.

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> Post-launch DLC before Halo 5 was limited to maps. Except for Halo 4, which had Spartan Ops, but that was free so I’m excluding that from the DLC discussion. While Halo 5 did indeed suffer from a lack of multiplayer content at launch, maps weren’t really one of those things. New maps have always been added to Halo games after the fact, but with Halo 5, those maps were free. This solved an issue with preceding games where map packs cost money and separated the player base based on who bought the packs and who didn’t.
>
> Halo Infinite should keep the system of free post-launch DLC content, but not use those content drops to “finish” the game. Launch the game with the maximum number of playlists that the game will ever have across its life. Ensure that all major staples are included, even if only as rotational playlists. From there, adjust playlist settings as population drops, as it inevitably will. As for DLC, add maps for free, if REQs come back, add new types of REQs for free, make some premium cosmetic packs if it keeps the publisher happy. Don’t go back to paid map packs. Halo 5’s content support was actually pretty great, but it was marred by the fact that the content updates were used to essentially finish the game. Had Halo 5 launched in a more complete state, the content updates wouldn’t have seemed so necessary, and would have had a more “oh 343i is so nice for adding stuff to the game for free” feel. They can achieve that with Infinite.

In short, you’re suggesting that 343 adds in all necessary playlists into the game and release maps for free later. If microtransactions funded these free releases, without being too intrusive to the core game, that would probably be ideal. My only concern is that these new maps would be “remixes” of pre-existing maps, rather than entirely original designs. I know there hasn’t been support for the remixed maps, but I don’t know if 343’s picked up on it.

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> Hopefully if the REQ system comes back, it’ll strictly only be for warzone. Other than that, I wanna unlock my armor by ranking up and completing achievements/challenges.

Agreed. Although, REQ weapons were only used for Warzone, but I’m assuming you’re referring to the cosmetic upgrades you’d get in the packs. It’s definitely much more satisfying to work towards armor pieces than to simply purchase them. Not only that, but having players complete tasks and challenges for certain items only increases the play times put into the game, maintaining the population for a longer period of time. I suppose through an RNG system, the same effect would happen, but it certainly is not as consumer friendly or entertaining.

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> > 2533274907586463;2:
> > Hopefully if the REQ system comes back, it’ll strictly only be for warzone. Other than that, I wanna unlock my armor by ranking up and completing achievements/challenges.
>
> Agreed. Although, REQ weapons were only used for Warzone, but I’m assuming you’re referring to the cosmetic upgrades you’d get in the packs. It’s definitely much more satisfying to work towards armor pieces than to simply purchase them. Not only that, but having players complete tasks and challenges for certain items only increases the play times put into the game, maintaining the population for a longer period of time. I suppose through an RNG system, the same effect would happen, but it certainly is not as consumer friendly or entertaining.

The rng req system was a main reason that I quit Halo 5, it’s also the reason I didn’t buy a few other well known games. Forza 7 is now removing the loot crates, as did SWBF2 and Shadow of War, too little too late for those games imo, but rng loot systems are anti consumer, and consumers are pushing back, Battlefield 5 and Anthem won’t have them.

I hope Halo 5 is a complete game at launch, and not released half baked and completed with DLC. I don’t want rng loot anything, I’ll settle for buy what you see cosmetics if it helps fund free DLC (Titanfall 2 got it right), it is important for maps to be free, that way no one is left out. However, I want to earn armour and emblems by playing, not an rng lottery.

Halo Infinte with rng will not be bought by this household. I made the mistake of going dark on Halo 5 to avoid spoilers, so I was not aware of the tedious rng grind, that will never happen again.

Im all for the free dlc, good way to keep things fresh. As long as it doesn’t include stuff that should be in the game at launch. You aren’t fooling anyone…

I’m only ok with this IF the game has the necessary content at launch. I want the post-launch updates to give us what isn’t expected to be there at launch. Like, did we expect the SPNKr RL or H2 Beam Rifle to be added to Halo 5? No, are they essential to the experience? No, but they add to it. Infection: Did we expect it to be added to the game? We only did because there were some 8 updates planned and Memories Of Reach had given us that tease when 343 showed us the Update charts. Otherwise, no, we wouldn’t expect. You see the difference?

Relaease a full finished halo title. Do not hold back on the game just to advertise “free dlc” . And skip the microtransactions, nothing good comes from pay to win loot boxes.

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> Relaease a full finished halo title. Do not hold back on the game just to advertise “free dlc” . And skip the microtransactions, nothing good comes from pay to win loot boxes.

REQs are returning tho, and REQs are only P2W if you factor Warzone above the rest of the game.

I didn’t like the type of dlc that was added to Halo 5, but the way it was added was great. The monthly (or every 2 months) updates did a great job at keeping the game fresh.

I understand that adding a new map each month is difficult, but I felt that some updates didn’t offer much, where as others did.

I hope the REQ system doesn’t return, or at least not in the same sense as Halo 5. Have weapons and vehicles in a REQ system fine, but please make armour unlockable like Halo Reach - either through leveling up, commendations or buying with credits earned through gameplay activities.

> 2533274876601129;11:
> I hope the REQ system doesn’t return, or at least not in the same sense as Halo 5. Have weapons and vehicles in a REQ system fine, but please make armour unlockable like Halo Reach - either through leveling up, commendations or buying with credits earned through gameplay activities.

Again, REQs are confirmed to return.

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> > 2533274876601129;11:
> > I hope the REQ system doesn’t return, or at least not in the same sense as Halo 5. Have weapons and vehicles in a REQ system fine, but please make armour unlockable like Halo Reach - either through leveling up, commendations or buying with credits earned through gameplay activities.
>
> Again, REQs are confirmed to return.

How do you know? I didn’t know this was confirmed??

> 2533274876601129;13:
> > 2533275010817669;12:
> > > 2533274876601129;11:
> > > I hope the REQ system doesn’t return, or at least not in the same sense as Halo 5. Have weapons and vehicles in a REQ system fine, but please make armour unlockable like Halo Reach - either through leveling up, commendations or buying with credits earned through gameplay activities.
> >
> > Again, REQs are confirmed to return.
>
> How do you know? I didn’t know this was confirmed??

Oh, oh, this is interesting. I went on to check for an article to confirm, but apparently the only one who has that type of content is HaloFollower. I believed I saw in that confirmation in any other form, since I don’t trust HF anymore.
In any case, nevermind lol. But thanks a lot for making me correct myself. But expect them to be added.

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> > 2535473219036906;9:
> > Relaease a full finished halo title. Do not hold back on the game just to advertise “free dlc” . And skip the microtransactions, nothing good comes from pay to win loot boxes.
>
> REQs are returning tho, and REQs are only P2W if you factor Warzone above the rest of the game.

I’m quite aware that garbage is returning. And yes factor I the rest of the game and you get the fact that armors are meaningless random prizes of random loot boxes Vs the meaning they once had. So again, nothing good comes from that system.

> 2535473219036906;15:
> > 2533275010817669;10:
> > > 2535473219036906;9:
> > > Relaease a full finished halo title. Do not hold back on the game just to advertise “free dlc” . And skip the microtransactions, nothing good comes from pay to win loot boxes.
> >
> > REQs are returning tho, and REQs are only P2W if you factor Warzone above the rest of the game.
>
> I’m quite aware that garbage is returning. And yes factor I the rest of the game and you get the fact that armors are meaningless random prizes of random loot boxes Vs the meaning they once had. So again, nothing good comes from that system.

Armors have nothing to to with the balance. I’m talking about Halo 5 in general in terms of balance. REQs only affect Warzone, but cannot touch any other part of the game (cosmetic reasons aside). Do you perform better at arena due to an armor piece you unlocked? No. Do you perform better at said arena due to a weapon you got in a pack? Also no, because games start equally and stay so until the end, and those weapons have to be picked up from the ground.
I also don’t want REQs to return, believe me, but unless you only value Warzone and neglect Arena and campaign, they’re not P2W.

> 2533275010817669;16:
> > 2535473219036906;15:
> > > 2533275010817669;10:
> > > > 2535473219036906;9:
> > > > Relaease a full finished halo title. Do not hold back on the game just to advertise “free dlc” . And skip the microtransactions, nothing good comes from pay to win loot boxes.
> > >
> > > REQs are returning tho, and REQs are only P2W if you factor Warzone above the rest of the game.
> >
> > I’m quite aware that garbage is returning. And yes factor I the rest of the game and you get the fact that armors are meaningless random prizes of random loot boxes Vs the meaning they once had. So again, nothing good comes from that system.
>
> Armors have nothing to to with the balance. I’m talking about Halo 5 in general in terms of balance. REQs only affect Warzone, but cannot touch any other part of the game (cosmetic reasons aside). Do you perform better at arena due to an armor piece you unlocked? No. Do you perform better at said arena due to a weapon you got in a pack? Also no, because games start equally and stay so until the end, and those weapons have to be picked up from the ground.
> I also don’t want REQs to return, believe me, but unless you only value Warzone and neglect Arena and campaign, they’re not P2W.

They are 100% pay to win in the game mode they were created for. The req system at its core it nothing but pay to win. I wish this community would rally together and push back against loot boxes like ea players, and maybe just maybe Microsoft and 343I would listen.

> 2535473219036906;17:
> > 2533275010817669;16:
> > > 2535473219036906;15:
> > > > 2533275010817669;10:
> > > > > 2535473219036906;9:
> > > > > Relaease a full finished halo title. Do not hold back on the game just to advertise “free dlc” . And skip the microtransactions, nothing good comes from pay to win loot boxes.
> > > >
> > > > REQs are returning tho, and REQs are only P2W if you factor Warzone above the rest of the game.
> > >
> > > I’m quite aware that garbage is returning. And yes factor I the rest of the game and you get the fact that armors are meaningless random prizes of random loot boxes Vs the meaning they once had. So again, nothing good comes from that system.
> >
> > Armors have nothing to to with the balance. I’m talking about Halo 5 in general in terms of balance. REQs only affect Warzone, but cannot touch any other part of the game (cosmetic reasons aside). Do you perform better at arena due to an armor piece you unlocked? No. Do you perform better at said arena due to a weapon you got in a pack? Also no, because games start equally and stay so until the end, and those weapons have to be picked up from the ground.
> > I also don’t want REQs to return, believe me, but unless you only value Warzone and neglect Arena and campaign, they’re not P2W.
>
> They are 100% pay to win in the game mode they were created for. The req system at its core it nothing but pay to win. I wish this community would rally together and push back against loot boxes like ea players, and maybe just maybe Microsoft and 343I would listen.

FOR THE GAMEMODE THEY WERE CREATED FOR. Yup. Altho you aren’t forced to play Warzone, which in turn, doesn’t force you to buy REQs, they are still intrusive as you STILL have to buy them to get that piece of armor. Got my Mark IV out of a free Anniversary REQ Pack and I’m still waiting to unlock Mark VI and another piece of armor, maybe Vigilant Watcher… but why do I have to open 100 000 packs until I get it?

I’m well against loot boxes that became a trend by developers and not communities, but EA took it way too far with Battlefront II as you can’t literally play the game unless you pay a box to get a chance and those cursed casinos that the recent FIFA games are. 343 attempted an approach that wouldn’t affect the core balance except for a single gamemode which they were built for, but that in turn took away the reward feeling. It was when I got my Mark VI helmet in Reach and Mark VI set in Halo 4 that I got a true sense of pride and accomplishment. Am I supposed to feel rewarded from opening God-knows-how-many REQ packs before I get the helmet from thousands of games with no idea of when I’m going to unlock it? Better yet: Am I supposed to feel rewarded from getting Helioskrill after beating all games in MCC on Legendary *knwowing that there’s sets I can unlock through REQs?*In a short (my actual answer): I agree with your statement but wouldn’t call them 100% P2W when looking at the game in general.

Free content update and a modality for req system to chose a req about armor,skin weapon…

I’d like full-blown expansions similar to Awakening the Nightmare for Halo Wars 2. Sure, people complained it wasn’t included with the Season Pass but there was so much content packed in there it was well worth the $20.00. I’d love to see something like that again.