> How do you want halo 4 to be?
>
> Me:
>
> >Sprint - Meh
>
> >Moving faster, Jumping higher - meh
>
> >Bloom - <mark>NO WAY IN FREAKING HELL!</mark>
>
> >Equipment (like in halo 3) - meh
>
> >Dont start with BRs so much - BR>DMR
>
> >More weapons and vehicles (flamethrower, elephant, etc.) - Norm in a new title
>
> >New and different
> > How do you want halo 4 to be?
> >
> > Me:
> >
> > >Sprint - Meh
> >
> > >Moving faster, Jumping higher - meh
> >
> > >Bloom - <mark>NO WAY IN FREAKING HELL!</mark>
> >
> > >Equipment (like in halo 3) - meh
> >
> > >Dont start with BRs so much - <mark>BR>DMR</mark>
> >
> > >More weapons and vehicles (flamethrower, elephant, etc.) - Norm in a new title
> >
> > >New and different
>
> - Norm in a new title
I lol’d hard when i read what you thought about bloom.
PS: With the BR thing i meant we start with the AR more instead.
> > I want it to be Halo, not something entirely different.
>
> So… Do you consider Halo Reach halo? Or are you saying it shouldnt be like CoD?
Halo Reach is Halo, and what I’m saying is that they shouldn’t change things around to much. I have no idea what 343i will do since we haven’t seen anything yet. What I mean is don’t make Halo a game where you focus more on matchmaking, and not give a royal crap what happens in campaign and release a new one every year. The campaign is the most important thing to me in a Halo game since I never used matchmaking until Reach, and I’ve been with Halo since the beginning.
No Bloom
No Armor Abillities
A Ranking System that Rewards Skill
Matchmaking - Groups Players of a Similar Skill level
Improved Forge - Desert, Snow and City Forge Worlds
Build and Improve From Halo 3
Enhance vechical/Weapon Combat.
Armor Unlocks based on skill and Achievemnts - Rather than Who plays the longest
Thrilling Campaign.