The is just a list of additions and mechanics I thought would be interesting in halo 5s multiplayer(May do a forge or customs list).
Thruster melee: assuming thruster pack is a default ability, pressing the thrust button and then the melee button quickly would perform a tackle like melee attack(more of a shoulder bump like in the trailer) this could do the same damage as meleeing normally and stagger or launch another player further than not thrustering would, or just walking and meleeing would do less damage and the thruster melee would take away shields. I feel the latter solution to be better because it sort of gives depth to an previously simple system. One problem with this though could be the melee rush…
Thruster ground pound: in the trailer, we saw a spartan thruster into the ground and create a shock wave. How I think thruster should work is that it should be based on direction like it is now, back pedaling would yield a thrust backward, walking forward would yield a thrust forward, and the same with looking any other way besides straight up. Now, looking down while airborne would cause a ground pound, so if you jump in the air and look down, you smash the ground, but here is the catch; it’s effectiveness is weighed by the height at which you thrustered down from, so just jumping down and thrustering will do next to nothing in a fight since what I think it should be used for is a shock wave that pushes people and vehicles away without damaging them. Let’s say you jump the top middle rock on Valhalla and pound into the river, anyone in that vicinity will be thrown way further that if you were already down there and just jumped up. This would also effect vehicles as well, it would flip or move but not damage them, and would still be height based.
Thruster slide? I’m having trouble thinking of any use for this, but essentially pressing the thruster button and then pressing crouch would yield a slide, but there is no sprinting(I can dream) so it would be kinda awkward, and I’d imagine it would be kind of a crutch at times. Shooting would be allowed while sliding though, as that would essentially be just drop shooting.
Thruster doesn’t go into third person while using it.
Melee clashes: what this is similar to gears of wars chainsaw mechanic. If two players melee at the same time, they will both go into third person and who taps b(or whatever melee is for you) the fastest in a certain amount of time wins and an assassination like animation will play the person who won the button mashing fest would get the kill.
This is all I can come up with at the moment, but I may add more in the future. If you guys have anything to add or fix, please do.