Just need to verify before I accuse anyone of cheating.
I had my opponent(jerome) thoroughly beat, map control, all power nodes. Then this happens around 6 minutes
Mech healthbar was longer than a scorpion’s health bar, Never seen this. It took 4 cyclops and an army of marines(with grenades) nearly 30 seconds to kill him. And no, he didn’t have any upgrades.
Dropped two victory turrets at the same time, that seemed to do MUCH more damage than normal.
Actually makes sense, atleast with the victory turrets, I’ve only played Jerome a handful of times and during strongholds/rumble(or whatever it’s called) I was able to drop two turrets at once
the aura buff from kerome and the aura buff from the turrets are the exact same. thus they do not stack
there are some glitches i have found that if a game your opponent is laggy. and the aerver skips, if you buy unsc raid 2 it triggers on all current units lile 5 times resulting in speed marines.
such a buff could be abused such as time for heroes in this exact same way. idk spevilating
once i had a ton of super fast marines, was so much fun but unfair.
> 2535424609742636;1:
> Just need to verify before I accuse anyone of cheating.
>
> I had my opponent(jerome) thoroughly beat, map control, all power nodes. Then this happens around 6 minutes
>
> 1. Mech healthbar was longer than a scorpion’s health bar, Never seen this. It took 4 cyclops and an army of marines(with grenades) nearly 30 seconds to kill him. And no, he didn’t have any upgrades.
>
> 2. Dropped two victory turrets at the same time, that seemed to do MUCH more damage than normal.
>
> 3…My units suddenly become paper to EVERYTHING.
Jerome can drop two victory turrets at once this is not a bug. As for his strength that’s probably because of his moral ability . For someone to cheat they’d have to hack the servers of which it would be detected. I doubt that anyone would go through that much trouble though saying that I think some people would do anything to win one match.