Possible Bug: Safe & Kill Volumes Not Working

[ Halo Infinite Forge ]

Haven’t seen anyone talking about this so wondering if it’s known. There seems to be a limit on the number of safe/kill zones, and going over that limit (or something else) causes certain ones to stop working (not sure if they stop working sequentially based on the order they were placed or what.

Has anyone else run into this issue?

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Why do you need many kill volumes? One around the map, safe volume for the play area, that’s all you need.

The why is beside the point of the topic.

That solution is appropriate for a small-scale arena map that is more or less a box or a circle, that’s not a solution for an open terrain BTB map. Even at max lengths a single kill boundary cannot cover the entire play space, let alone account for all the intricacies of the play space.

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I have I think 8 or 10 kill volumes on my BTB map, no problems there. How many do you need?