I listed the positive and negative things in Halo 5. Most of them are my opinions. I want to see your thoughts, agree or disagree?
Positives
-Spartan Abilities, gives player alternate ways to attack, makes Spartan armor innovative, not just armor with shield.
-Smart-Links, zoom system in Halo 5, which every game does, but unique aiming system
-Sound Tracks and Background Music
-Brand new gun sounds
-New weapons
-Breakout, new fun game mode
-60 FPS
-New enemies and vehicles
-Strong Promethean weapons, feel a gap between Forerunner’s technology and UNSC’s or Covenant’s
-Blue Team
Negatives
-Disappointment of campaign story
-Unnecessary characters, Osiris
-Requisition System
-Armors are not unique, same armors with different skins
-No UNSC aircraft
-Rely on DLC
-Poor multiplayer map rotations
-No split screen
-Dumb team AIs, each character had no special ability for AIs
-Based on cooperative campaign than single
-Combats against Warden Eternals for several times
-Jul Mdama’s death on first mission, expected to see Arbiter vs Supreme Leader of the Covenant, not killed by a Spartan IV
In conclusion I don’t see a point of AWOL of Blue Team, they could get permission from UNSC to investigate Cortana’s contact. Even Palmer and Lasky seems not care about them. There should no Osiris to track down the Blue Team, gameplay is only Master Chief’s perspective (we could’ve learned more about the Genesis, Guardians, etc.).
I liked the campaign
> 2533274912317447;2:
> I liked the campaign
Generally I liked it too, but there were things that not necessary to the major story
I also liked the campaign. This is my subjective list:
Positives
-Great campaign (I really liked the duration of the campaign, is not too long or too short).
-Warzone is absolutely awesomeness.
-The new weapons are actually very good.
-The changes that they did it to the Forerunner Weapons are very useful and balance even more the game.
-Strongholds and Beakout are fun.
-The theater mode has little changes, but they are nice.
Negatives
-Only 3 Warzone maps in the launch.
-No Big Team Battle at launch.
-Orion map in general.
-Lack of playlists on launch.
-Grenade explosion ratio.
Neutral
-Warden Eternal in general.
-John 117 being a little less revelant in the story.
> 2533274939137335;4:
> I also liked the campaign. This is my subjective list:
> Positives
> -Great campaign (I really liked the duration of the campaign, is not too long or too short).
> -Warzone is absolutely awesomeness.
> -The new weapons are actually very good.
> -The changes that they did it to the Forerunner Weapons are very useful and balance even more the game.
> -Strongholds and Beakout are fun.
> -The theater mode has little changes, but they are nice.
>
> Negatives
> -Only 3 Warzone maps in the launch.
> -No Big Team Battle at launch.
> -Orion map in general.
> -Lack of playlists on launch.
> -Grenade explosion ratio.
>
> Neutral
> -Warden Eternal in general.
> -John 117 being a little less revelant in the story.
The change of Promethean weapons was very good decision