Population Counter

Pop Counter . . .

  • Where is it? - Why is there not one in Halo 5? - Is there any reason to not include one and hide the numbers from us besides that number being significantly less than those in past Halo titles? - Would you like to see one added to Halo 5?

yes I would

> 2533274959783086;2:
> yes I would

As would I.

For reasons besides “which game has the highest population” I do like knowing my odds in finding a match, like “oh swat has 200 people” whereas “why does breakout have 10000?”

I’d rather not… For obvious reasons. This place is enough of a mess without someone comparing H5’s numbers to all the other games out and starting a wave of Halo 5 is dying 343 failed Halo is dead topics

Was meaning to ask about that on here, would be nice to see how it’s doing and which playlists people prefer. Wonder if there’s more in arena or warzone…

Why do you need a population counter? All its ever done is give people an excuse to talk about how much more popular the last game was and blah blah. At this point it’s destructive to the game’s community.

As for concerns over population in playlists, ideally, 343 will retire unpopular playlists.

> 2533274805719960;7:
> Why do you need a population counter?

> 2533274959783086;4:
> For reasons besides “which game has the highest population” I do like knowing my odds in finding a match, like “oh swat has 200 people” whereas “why does breakout have 10000?”

thats why

I remember that 343i removed it in Halo 4 after they got criticised for the falling population; I don’t think they are ever going to risk putting a pop counter in their game unless they know for sure that months after release the numbers will still be half decent.

> 2533274912254619;5:
> I’d rather not… For obvious reasons. This place is enough of a mess without someone comparing H5’s numbers to all the other games out and starting a wave of Halo 5 is dying 343 failed Halo is dead topics

If Halo is going to last 30 years, as Bonnie Ross suggested a while back, neither numbers shown by H5 population counters, nor these forums should be of any real concern.

Also, not doing something, simply for fear of negative reaction epitomizes the “playing not to lose” mentality. If 343 is truly confident that they’re making the best possible game, why not proudly display the population numbers? Most people understand that halo 3 numbers are probably unrealistic now.

Personally, I want us to see them so we can see and know for ourselves which playlists are actually popular. It’s one thing to limit playlists and slowly dish them out over time. It’s another to do that and not let everyone see which playlists are actually receiving consistent support from the community at-large.

343 has a tendency of doing things that make no sense at all, and keep doing them until the backlash is so loud and severe they really have no choice but to stop/change. Playlists need to be done right this time around, and it’d be nice to at least have population stats available and visible to us all as the new ones start rolling in and out.

> 2533274805719960;7:
> Why do you need a population counter? All its ever done is give people an excuse to talk about how much more popular the last game was and blah blah. At this point it’s destructive to the game’s community.
>
> As for concerns over population in playlists, ideally, 343 will retire unpopular playlists.

> “There’s no such thing as bad publicity”

If you don’t believe ^that^ quote, I suggest you ask around about how the MCC was broken at launch and remains problem-riddled over a year later, then lookup Halo 5 sales data.

> 2533274959783086;8:
> > 2533274805719960;7:
> > Why do you need a population counter?
>
>
>
>
> > 2533274959783086;4:
> > For reasons besides “which game has the highest population” I do like knowing my odds in finding a match, like “oh swat has 200 people” whereas “why does breakout have 10000?”
>
>
> thats why

Because we all know that’s where most of the community discussion has always been with the pop cap, right?

All that should be relevant is, can you find a match? Jump into matchmaking, if you don’t feel like you find a match within a satisfactory amount of time then you know not to play that playlist anymore. If 343 take an active role in maintaining playlists then they’re retire them if they don’t have enough players.

We were all there for Halo 4 and Reach. Every day it was “Oh good lord, it’s not as popular as Halo 3, it’s the end of the world!”. Do we really need more threads complaining about something that, to us as individuals, does not matter? Does fretting over the population really make for a great discussion for the fanbase?

Halo 5 has come out in a point at the series weakest point. After the disappointment of Reach, 4 and MCC and Xbox One playing second fiddle to PS4 there’s no way Halo 5 has reached the same heights as the launch of 3, Reach or 4, possibly even ODST. Even if Halo 5 was everything we wanted and more there is no way it could have bested the 360 games.

Does assigning concrete metrics to it all really help?

> 2533274805719960;12:
> > 2533274959783086;8:
> > > 2533274805719960;7:
> > > Why do you need a population counter?
> >
> >
> >
> >
> > > 2533274959783086;4:
> > > For reasons besides “which game has the highest population” I do like knowing my odds in finding a match, like “oh swat has 200 people” whereas “why does breakout have 10000?”
> >
> >
> > thats why
>
>
> Because we all know that’s where most of the community discussion has always been with the pop cap, right?
>
> All that should be relevant is, can you find a match? Jump into matchmaking, if you don’t feel like you find a match within a satisfactory amount of time then you know not to play that playlist anymore. If 343 take an active role in maintaining playlists then they’re retire them if they don’t have enough players.
>
> We were all there for Halo 4 and Reach. Every day it was “Oh good lord, it’s not as popular as Halo 3, it’s the end of the world!”. Do we really need more threads complaining about something that, to us as individuals, does not matter? Does fretting over the population really make for a great discussion for the fanbase?
>
> Halo 5 has come out in a point at the series weakest point. After the disappointment of Reach, 4 and MCC and Xbox One playing second fiddle to PS4 there’s no way Halo 5 has reached the same heights as the launch of 3, Reach or 4, possibly even ODST. Even if Halo 5 was everything we wanted and more there is no way it could have bested the 360 games.
>
> Does assigning concrete metrics to it all really help?

You’re totally missing the bigger point here. Pop counters keep the developers honest, and in general, they provide some transparency, which is something 343’s only become less willing to offer since they took over for Bungie.

Having no population counter is a minor inconvenience at best, getting mad over it is silly. There’s no “backlash” to it, it’s not even a standard feature. A ton of games lack a population counter. You’re treating this as if it’s some feature when it’s not.

Forge, King of the Hill, Assault, oddball and Grifball are missing and you’re mad because there’s no population counter? Sheesh.

> 2533274805719960;14:
> Having no population counter is a minor inconvenience at best, getting mad over it is silly. There’s no “backlash” to it, it’s not even a standard feature. A ton of games lack a population counter. You’re treating this as if it’s some feature when it’s not.
>
> Forge, King of the Hill, Assault, oddball and Grifball are missing and you’re mad because there’s no population counter? Sheesh.

Who said anybody was mad, or that this was causing backlash? Nobody has said a pop counter is more important than your little list here either. What are you really trying to say?

I aint mad, but its fun to comment about.

> 2533274946634226;13:
> > 2533274805719960;12:
> > > 2533274959783086;8:
> > > > 2533274805719960;7:
> > > > Why do you need a population counter?
> > >
> > >
> > >
> > >
> > > > 2533274959783086;4:
> > > > For reasons besides “which game has the highest population” I do like knowing my odds in finding a match, like “oh swat has 200 people” whereas “why does breakout have 10000?”
> > >
> > >
> > > thats why
> >
> >
> > Because we all know that’s where most of the community discussion has always been with the pop cap, right?
> >
> > All that should be relevant is, can you find a match? Jump into matchmaking, if you don’t feel like you find a match within a satisfactory amount of time then you know not to play that playlist anymore. If 343 take an active role in maintaining playlists then they’re retire them if they don’t have enough players.
> >
> > We were all there for Halo 4 and Reach. Every day it was “Oh good lord, it’s not as popular as Halo 3, it’s the end of the world!”. Do we really need more threads complaining about something that, to us as individuals, does not matter? Does fretting over the population really make for a great discussion for the fanbase?
> >
> > Halo 5 has come out in a point at the series weakest point. After the disappointment of Reach, 4 and MCC and Xbox One playing second fiddle to PS4 there’s no way Halo 5 has reached the same heights as the launch of 3, Reach or 4, possibly even ODST. Even if Halo 5 was everything we wanted and more there is no way it could have bested the 360 games.
> >
> > Does assigning concrete metrics to it all really help?
>
>
> You’re totally missing the bigger point here. Pop counters keep the developers honest, and in general, they provide some transparency, which is something 343’s only become less willing to offer since they took over for Bungie.

Why does it matter to us as players how many people are playing if we can still find matches with no issue?

I wouldnt say “no issues” but this one isnt really an issue, just some polish missing on the plastic fruit.

> 2533274805719960;17:
> > 2533274946634226;13:
> > > 2533274805719960;12:
> > > > 2533274959783086;8:
> > > > > 2533274805719960;7:
> > > > > Why do you need a population counter?
> > > >
> > > >
> > > >
> > > >
> > > > > 2533274959783086;4:
> > > > > For reasons besides “which game has the highest population” I do like knowing my odds in finding a match, like “oh swat has 200 people” whereas “why does breakout have 10000?”
> > > >
> > > >
> > > > thats why
> > >
> > >
> > > Because we all know that’s where most of the community discussion has always been with the pop cap, right?
> > >
> > > All that should be relevant is, can you find a match? Jump into matchmaking, if you don’t feel like you find a match within a satisfactory amount of time then you know not to play that playlist anymore. If 343 take an active role in maintaining playlists then they’re retire them if they don’t have enough players.
> > >
> > > We were all there for Halo 4 and Reach. Every day it was “Oh good lord, it’s not as popular as Halo 3, it’s the end of the world!”. Do we really need more threads complaining about something that, to us as individuals, does not matter? Does fretting over the population really make for a great discussion for the fanbase?
> > >
> > > Halo 5 has come out in a point at the series weakest point. After the disappointment of Reach, 4 and MCC and Xbox One playing second fiddle to PS4 there’s no way Halo 5 has reached the same heights as the launch of 3, Reach or 4, possibly even ODST. Even if Halo 5 was everything we wanted and more there is no way it could have bested the 360 games.
> > >
> > > Does assigning concrete metrics to it all really help?
> >
> >
> > You’re totally missing the bigger point here. Pop counters keep the developers honest, and in general, they provide some transparency, which is something 343’s only become less willing to offer since they took over for Bungie.
>
>
> Why does it matter to us as players how many people are playing if we can still find matches with no issue?

Does it matter to you if ____ playlist is removed in favor of _____ playlist? Those are fill-in-the-blanks btw. I know that if Team Snipers were removed in favor of KoTH, I’d want to see how many people on average were playing Team Snipers. I’d want to see the data that justified the seemingly dumb decision made which meant my favorite playlist being removed.

People come on here and complain that Griffball doesn’t have a permanent playlist, and probably have no idea that Griffball has traditionally done well in spurts, but failed to hold a large audience over decent lengths of time.

Pop counters are information…information literally created by everyone who purchased a copy of and plays this game. The numbers exist whether we can see them or not. Why wouldn’t you want that information available to you when it’s precisely that info that determines which playlists stay and which ones go? There are also plenty of other positive and beneficial uses/reasons for pop counters. Fearing it will cause negative internet comments is a kindergarten excuse for leaving them out of the game.

> 2533274946634226;15:
> > 2533274805719960;14:
> > Having no population counter is a minor inconvenience at best, getting mad over it is silly. There’s no “backlash” to it, it’s not even a standard feature. A ton of games lack a population counter. You’re treating this as if it’s some feature when it’s not.
> >
> > Forge, King of the Hill, Assault, oddball and Grifball are missing and you’re mad because there’s no population counter? Sheesh.
>
>
> Who said anybody was mad, or that this was causing backlash? Nobody has said a pop counter is more important than your little list here either. What are you really trying to say?

Little list? Little list? Frickin Oddball and King of the Hill has been in every Halo game prior to this. Assault was in every Halo game since Halo 2. Grifball and Forge were all in every Halo game since Halo 3.

They’re staples of the series, ENTIRE game modes.

It’s pretty clear what Im trying to say. People complaining about the lack of a population counter, of all things, need to get their priorities straight. This is a video game, not a fiscal quarter report. Halo 5 well more than enough players to sustain itself. I’d understand, maybe, why you’d need it if Halo 5 was a ghost town with a regular daily population totally in a few thousand, but that could be farther from the reality of the situation.

If you want to complain about things to improve the game, complain about the lack of essential multiplayer modes, those ACTUALLY matter and effect out playing experience unless you came here to play slayer and warzone all day.