Poppin Smoke

I really like the fact that they are creating deployable vehicles. I can only wonder how you can use this feature. If it seems only fair that in a combat simulator during the heat of the battle, that you wouldnt necessarily have time to punch in a location on a data pad. Pop some smoke! Distractions, concealment, pick up etc. Many effective uses to heighten battle tactics.

Is this in relation to the Multiplayer trailer? Pretty sure the vehicles will still have set spawns. Instead of them just appearing out of thin air they just get air dropped in. I don’t believe players actually have any control over where they spawn, that could get out of hand quickly.
Players dropping vehicles right in front of them or just hogging vehicle spawns so teammates don’t get a chance to use them.

Custom games on the other hand, that’s where the fun really begins.

For campaign I believe there’s a base of operations you’re able to select vehicles from.

> 2533274865778947;2:
> Is this in relation to the Multiplayer trailer? Pretty sure the vehicles will still have set spawns. Instead of them just appearing out of thin air they just get air dropped in. I don’t believe players actually have any control over where they spawn, that could get out of hand quickly.
> Players dropping vehicles right in front of them or just hogging vehicle spawns so teammates don’t get a chance to use them.
>
> Custom games on the other hand, that’s where the fun really begins.
>
> For campaign I believe there’s a base of operations you’re able to select vehicles from.

I am going off of the trailer, but the way I understood it was vehicle are going to be deployable. All I’m saying is the mode in which they are deployed. In almost every military type game there is smoke littering the field. Add some smoke its proven effective!

Really came in here thinkin u was talkin bout Pop Smoke… Rip.

Anyways back to topic… would be cool, I being a sweaty player really don’t care cuz ik this won’t be in ranked for sure. Effects would be cool though ngl.

> 2533274884831954;3:
> > 2533274865778947;2:
> > Is this in relation to the Multiplayer trailer? Pretty sure the vehicles will still have set spawns. Instead of them just appearing out of thin air they just get air dropped in. I don’t believe players actually have any control over where they spawn, that could get out of hand quickly.
> > Players dropping vehicles right in front of them or just hogging vehicle spawns so teammates don’t get a chance to use them.
> >
> > Custom games on the other hand, that’s where the fun really begins.
> >
> > For campaign I believe there’s a base of operations you’re able to select vehicles from.
>
> I am going off of the trailer, but the way I understood it was vehicle are going to be deployable. All I’m saying is the mode in which they are deployed. In almost every military type game there is smoke littering the field. Add some smoke its proven effective!

They did a bit of a breakdown of this feature, the pelican drop is just a different way of the vehicle respawning.

As far as we know right now it’s pretty safe to assume gamemodes like war zone probably aren’t returning but being replaced by BTB. I’m going to doubt we have any deplorable vehicles in MP