Seeing how some REQs got changes, why not the Pool of Radiance gets some love too! People seem to use Light of Urs more than it’s older brother so here’s what I think the Pool of Radiance needs to be buffed/changed.
Initial explosion does much more damage (essentially it’s a ultra banshee bomb in a fuel rod cannon) - Able to lock on to aerial aircraft - Projectile is thicker and so is the explosion (looks bigger) - Projectile is slightly faster. - Area-of-Effect is slightly larger. - REQ Level is changed to 6So what do think? does it need a buff or should it stay the same?
I really like the idea of making it an ultra banshee cannon within a fuel rod. Probably also need to make it L6 (or maybe even L7). I’d actually use it!
Right now it’s trash… when I get it as a random weapon I drop it for a loadout SMG…
> 2533274871396650;1:
> Seeing how some REQs got changes, why not the Pool of Radiance gets some love too! People seem to use Light of Urs more than it’s older brother so here’s what I think the Pool of Radiance needs to be buffed/changed.
> - Initial explosion does much more damage (essentially it’s a ultra banshee bomb in a fuel rod cannon) - Able to lock on to aerial aircraft - Projectile is thicker and so is the explosion (looks bigger) - Projectile is slightly faster. - Area-of-Effect is slightly larger. - REQ Level is changed to 6So what do think? does it need a buff or should it stay the same?
The pools it leaves behind should last a lot longer, at least 5 seconds (or as long as a White Scar mine). That way you can block exits and set traps with them.
> 2533274826499284;8:
> The pools it leaves behind should last a lot longer, at least 5 seconds (or as long as a White Scar mine). That way you can block exits and set traps with them.
I don’t think the residue part is very useful… you already have the White scar for that purpose, which isn’t even that good. I think making it a fuel rod banshee ultra bomb would be much more interesting.
> 2535437652903765;3:
> It is currently capable of locking onto enemy aircraft. “Aerial aircraft” is also a redundant phrase.
Yet, The Light of urs, (While it’s lock on range is short) Can lock on to both ground and air? (Granted, you have to use smart scope for it to work, but my point still stands.)
I still think PoR needs a buff to make it more viable. Even with that questionable “lock on” to aircraft, the beserker’s claw can do that and more, with 20 shots at the cost of 4 req points.
> 2533274950562445;17:
> > 2535410648744984;16:
> > Maybe a very slight tracking system?
>
> Tracking would make it a lot more useful as long as it isn’t to an insane degree.
> 2533274871396650;1:
> Seeing how some REQs got changes, why not the Pool of Radiance gets some love too! People seem to use Light of Urs more than it’s older brother so here’s what I think the Pool of Radiance needs to be buffed/changed.
> - Initial explosion does much more damage (essentially it’s a ultra banshee bomb in a fuel rod cannon) - Able to lock on to aerial aircraft - Projectile is thicker and so is the explosion (looks bigger) - Projectile is slightly faster. - Area-of-Effect is slightly larger. - REQ Level is changed to 6So what do think? does it need a buff or should it stay the same?