> So far 108 people voted on like poll, and 50 people on dislike poll ( https://forums.halo.xbox.com/yaf_postst116363_Vote-on-the-changes-you-dislike.aspx ):
>
> Sprint: 18% like (most), only 4% dislike.
> Very positive views on this change. Looks like the community is not too concerned about this as long as the weapon sandbox and maps are designed with this in mind.
>
> Custom loadouts: 12% like, 0% dislike.
> Very positive views on this change. This has virtually no downside, give players freedom to choose their favorite weapon.
>
> AA: 13% like, 2% dislike.
> Very positive views on this change. Was a huge concern after Reach’s failed attempts, but it looks like 343 put a lot of thoughts into it to keep them not OP while useful. Also, it adds a new “rock-paper-scissor” dimension to the game.
>
> Tactical/support package & Armor mod: 6% like, 12% dislike
> Very negative views on this change. It does not appear to be as well-thoughtout as AAs and some of them look quite OP
>
> Hitmarker: 10% like, 4% dislike
> Positive views on this change, but not much. This change is not making much difference to game play, because in Halo we already have strong visual cues of player lighting up when got hit.
>
> Grenade indicator: 6% like, 8% dislike
> Negative views on this change. It makes the game a bit more noob friendly. Coupled with grenades being nerfed in general, in H4 the grenades will be significantly less useful.
>
> Removal of de-scope: 7% like, 14% dislike
> Very negative views on this change. Another one viewed as making the game more noob friendly.
>
> CTF - auto pickup: 6% like, 14% dislike
> Very negative views on this change. Players want to have choice.
>
> CTF - committed carrier: 6% like, 34% dislike
> The king of the unpopular decision made by 343. Completely changed how CTF will be played.
>
> Killcam: 12% like, 8% dislike
> Split view on this one. Pros: provide players with clues of how they are killed. Cons: take away some stealth element from the game.
165 votes in for “like” poll and 118 votes in for “dislike” poll:
The following are viewed as very positive changes (> 10% like, < 5% dislike):
(Sorted by like followed by dislike)
#1 - Sprint: 18% like, 4% dislike
#2 - Custom loadouts: 15% like, 2% dislike
#3 - Hitmarker: 12% like, 1% dislike
#4 - AA: 12% like, 3% dislike
The following are viewed as very negative changes (high dislike, low like):
(Sorted by dislike)
#1 - CTF - committed carrier: 5% like, 27% dislike
#2 - De-scope is replaced by flinch: 7% like, 18% dislike
#3 - CTF - auto pickup: 3% like, 15% dislike
The following are viewed as relatively negative (low like, significant dislike):
Tactical / Support package & armor mod: 7% like, 9% dislike
Grenade indicator: 7% like, 7% dislike
Split views (significant like, signficant dislike):
Killcam & final killcam: 10% like, 9% dislike