I think Option 2 is the best balance. Yes, I love every weapon being wildly unique in its functionality, but in reality I find that I don’t mind a little overlap if a weapon still plays a little differently. It can be hard to make every gun super-duper unique especially when our current sandbox is larger than a game like CE.
The idea that every weapon needs a unique role is the kind of garbage we get when the developer thinks it’s all about competitive play. 343 doesn’t understand “social” play. That’s why even their unranked playlists are still ranked, you just can’t see the rank.
There are no “social” playlists in Halo Infinite. If we had social playlists, any weapon could and should be added.
H5 Warzone had an enormous volume of weapons/ vehicles, with a lot of overlap, but niche traits. Knowing your loadouts niche advantages and disadvantages was a partt of the skill ceiling, and helped separate new players from veterans.
But then H5 arena had a pretty trimmed down sandbox. There were a few slightly overlapping traits amongst weapons in the sandbox, but overall they each had a pretty specific role.
I think they should just add as much legacy weapons as possible.
Fiesta would be more fun.
More options for poeple who use forge.
More variety in randomized weapon spawnings.
Only ranked mode is necessary to cut down the pool, and ranked is broken anyways.
Not a fan of these suggestions. The ideal sandbox to solving the problem the sandbox crisis would be:
Combat Sidearm: (Sidekick but no bloom, 15 rounds. 6 for perfect TTK).
SMG: Duel wielding.
Beta Halo 2 BR with semi only
CE Plasma Rifle
Fuel Rod (like CE)
Two shock weapons from Infinite, they are emp weapons, solely anti vehicle. The rocket takes two shots do you want warthog, there for tank or wraith. One for banshee. No energy sword, no gravity hammer. These are for Fiesta modes only.
They aren’t even close, the AR and SAW are two bullet hoses that do the same job in the same way with the same mechanics and playstyle, the pulse carbine and PR would function completely separate from each other and incur a vastly different result on the sandbox around them.