I only just started playing Halo consistently this year, other than a few rare one-off times in the past. I strongly support player collision and cannot believe they ever removed it.
I can see a downside to this. Suppose they encounter someone with a rocket launcher. Instant Killtastrophe. That would be hilarious.
343i changed too much, again. They always get their Halo and wonder how to make it more ānew playerā friendly and wonder how to make it appeal to other FPS players coming from other games instead of how to make it a good⦠errr better game. Itās Halo, it was literally the first game on Xbox and the first competitive game on XbL. Other games copy Halo, no need for Halo to try and copy other games.
HOWEVER, I am excited to see the updates they push out due to player feedback. Other games donāt care about feedback so it seems to be 343iās double edged sword.
I just wanna say that I highly doubt this will be another sprint fiasco. What I mean is that 343i are unlikely to keep player colission as is (essentiallly off) but the question that matters is when?
Theyāll probably amend this within 6 months, maybe sooner.
So although its important to bring up criticisms, I donāt want people to just think that 343i are set in stone for this. Considering that it seems to be fairly simple to switch on/off (according to the custom games video anyway) I think this is really just a matter of 343i ultimately doing a mea culpa and reverting it.
to be fair, that would happen with or with out collision.
I think thatās the key, yeah. Turning collisions off causes lots of issues, so what they needed to do was something to prevent people running into each other and getting stuck for 3+ seconds because they both keep trying to move around each other and pushing into one another, getting one or both killed. Those situations are annoying, but turning off collisions isnāt a good way to address it.
I think itād be much better if they just made it so if you and a teammate are running into directly into each other you somehow slide by each other automatically.
Welp for all those saying āOhh community is split cause so many like the changes reeeeā guess ur wrong⦠itās facts.
Now that was a tangible argument. I strongly agree with many of the points you made. I still feel in my honest opinion that that the collisions are more directed towards how friendly fire operates in the game āfor those tighter spacesā as you mentioned, however I never considered that blocking shots as you phase through players could be a problem but I do see now how that could be an issue. You canāt change toxic players behaviour no⦠but, with game mechanics you can still regulate it or even deter it from happening. There; if not for collisions needs to be an alternative way to combat toxic behaviour as far as this goes. Wether players agree or not I do believe 343i took all these points of view into consideration when they made their call on player collisions.
Itās so important to have collisions on. Breaks the experience for me when someone clips through me.
Honestly feels like such a weak arguement by 343 that itās too annoying for players to get blocked by friendly player.
Almost feels like theres a hidden reason behind Collision being off. 343 if itās not broke donāt fix it, so disappointed they said itās. 50/50 debate and they wonāt be fixing it in latest tech preview update.
Yeah theres no reason for it to not be included. It really throws off the flow of combat honestly.
The poll saying ālike older halosā definitely shows and creates bias for those asking and answering without a good argument, respectively.
I do think the benefits of collision out weigh the negatives.
But there is a case to be made for either.
Removing player collision makes your decisions feel less consequential and I really donāt like that.
Player collision helps make halo feel like everything has physics and is solid. Itās cool getting bumped in inch or so because a player is trying to move around you.
After playing Halo MP for the last 20 years, player collision needs to at least be off in Big Team. In my anecdotal experience, thereās about one griefer every two games, who does pretty much whatever they can to ruin the experience for their team.
Outside of a vote-to-kick option, I think losing player collision is worth it to not have this junk be a problem anymore
How would no player collision prevent trolling? If friendly fire is on, the obvious way to troll is to kill your teammates. If itās off, trolls will do things like destroy vehicles the team could have used, drive passengers in Warthogs to their deaths, and so on. None of that is affected by player collision.
I would tentatively be okay with a vote to kick option, but I could see how it could be abused/misused.
Iāve never in my years of Halo seen a griefer abuse player collision. In fact, I donāt know how a griefer would cause significant harm via player collision.
But I do know that removing gameplay mechanics because people can use them to cause grief to others would be silly, because you could apply the same reasoning on any gameplay mechanic. Certainly, there are dozens of things griefers would take advantage of before player collision. Removing player collision literally does nothing to combat griefing.
Since weāre bringing up anecdotal experience, itās worth pointing out that mine differs from your drastically. Iāve played a lot of BTB. Iāve definitely seen griefers, but theyāre very rare in my experience. Frankly, theyāve been so rare that āhow to combat griefingā isnāt even something Iāve ever given much thought to. For that reason, Iām extremely against anti-griefing measures that change the gameplay, because the value I derive from things like friendly fire and player collision much outweighs the value from stopping the occasional or hypothetical griefer.
Sorry, I wasnāt clear. Without FF, griefers will always find an Avenue for their shenanigans. Every MP game Iāve ever played where there wasnāt FF, griefers use collision to block you from going through doors or retreating through doors (and other things as well, those are the most common)
While player collision is not currently abused much in Halo, the lack of FF in Infinite social makes this the next best weapon griefers would have.
I think this is 343 proactively trying to get ahead of that.
(Sorry for quoting someone else and replying to you. I wanted to get my message visible to both you whi responded, but Iām not sure how to tag people on the new site yet)
Just type @ and then a list of names should pop up. You can also quote multiple people in a post by highlighting their text and clicking āQuoteā.
Lol thanks, I think my phone was just going slow and just not loading the list after I put the @ earlier⦠weird lol
Ummm. Third option⦠OFF in ranked/ competive, ON in socialā¦