Please remove Bloom on all weapons by launch!

Bloom has no place in Halo. Just like projectile based weapons, it randomizes kill times and encounters, especially at medium to close range. There is nothing more frustrating then a spam fest in Reach where the kills are reduced to a coin flip, or BTB matches in Halo 3 where your shots are basically dissolved into thin air.

No Bloom with Hitscan included, provides the highest skill gap, reduces randomness and is not detrimental to casual players as some believe, because it allows them to fire their weapon with maximum accuracy. If you die, its because you didn’t aim well and that is how Halo should always be. Period.

Bloom has always been there, it’s just been more apparent in Reach. Weapons aren’t 100 percent accurate. But the “bloom” in Halo 4 has decreased and interferes with gameplay less.

Good luck with that Sir.

The only weapon with noticeable bloom is the pistol, the DMRs bloom from what we can see, will play no part if you are using it correctly at intended distance.

> Bloom has always been there, it’s just been more apparent in Reach. Weapons aren’t 100 percent accurate. But the “bloom” in Halo 4 has decreased and interferes with gameplay less.

Honestly, I couldn’t even tell there was bloom on some guns like the DMR until I watched for it. Bloom really isn’t the biggest issue in the world. Im just glad jump height, movement speed, and strafe is returning to Halo 3 times.

> Bloom has always been there, it’s just been more apparent in Reach. Weapons aren’t 100 percent accurate. But the “bloom” in Halo 4 has decreased and interferes with gameplay less.

This is a common misperception. Bloom and Spread are not the same thing. Bloom has not “always been there”.

> > Bloom has always been there, it’s just been more apparent in Reach. Weapons aren’t 100 percent accurate. But the “bloom” in Halo 4 has decreased and interferes with gameplay less.
>
> This is a common misperception. Bloom and Spread are not the same thing. Bloom has not “always been there”.

Well thank you for correcting me.

The number of people that voted no compared to the number of people who voted yes really makes me worry about the forums that 343 gets the most feedback from.

> > Bloom has always been there, it’s just been more apparent in Reach. Weapons aren’t 100 percent accurate. But the “bloom” in Halo 4 has decreased and interferes with gameplay less.
>
> This is a common misperception. Bloom and Spread are not the same thing. Bloom has not “always been there”.

You are correct saying bloom and spread are not the same thing, but let me stop you right there. Bloom has, in fact, always been there. It is in all of the games in the Halo franchise in some way. Thank you. You have just been educated.

> > > Bloom has always been there, it’s just been more apparent in Reach. Weapons aren’t 100 percent accurate. But the “bloom” in Halo 4 has decreased and interferes with gameplay less.
> >
> > This is a common misperception. Bloom and Spread are not the same thing. Bloom has not “always been there”.
>
> You are correct saying bloom and spread are not the same thing, but let me stop you right there. Bloom has, in fact, always been there. It is in all the of the games in the Halo franchise in some weapons, though. Thank you. You have just been educated.

Not on precision weapons the way it is now. No way. Please don’t mention holding down the trigger on the halo 1 pistol or anything like that.

> > > > Bloom has always been there, it’s just been more apparent in Reach. Weapons aren’t 100 percent accurate. But the “bloom” in Halo 4 has decreased and interferes with gameplay less.
> > >
> > > This is a common misperception. Bloom and Spread are not the same thing. Bloom has not “always been there”.
> >
> > You are correct saying bloom and spread are not the same thing, but let me stop you right there. Bloom has, in fact, always been there. It is in all the of the games in the Halo franchise in some weapons, though. Thank you. You have just been educated.
>
> Not on precision weapons the way it is now. No way. Please don’t mention holding down the trigger on the halo 1 pistol or anything like that.

That is bloom. The bloom on weapons now and the bloom on weapons back then are, in fact, the same thing. Bloom is bloom. It is just applied in a different way. Please, don’t try to change the definition of bloom.

Bloom, to an extent, is necessary if you don’t want every weapon to be a power weapon.

> Bloom, to an extent, is necessary if you don’t want every weapon to be a power weapon.

Because knowing how to aim a gun makes it a power weapon.

> > > Bloom has always been there, it’s just been more apparent in Reach. Weapons aren’t 100 percent accurate. But the “bloom” in Halo 4 has decreased and interferes with gameplay less.
> >
> > This is a common misperception. Bloom and Spread are not the same thing. Bloom has not “always been there”.
>
> You are correct saying bloom and spread are not the same thing, but let me stop you right there. Bloom has, in fact, always been there. It is in all of the games in the Halo franchise in some way. Thank you. You have just been educated.

This is, perhaps, the most ironic post I’ve ever read on this forum. Bloom has been there on non-precision weapons, and bloom has only been present on the CE pistol when the trigger is held down.

Spread has been there–however, spread is restricted within a static reticule, or it involves the spread between the shots on a BR burst. Bloom (on precision weapons) is much different because the reticule expands. Once the reticule is expanded, like on the DMR, the shots are free to spread within that reticule. Bloom is also different because the weapons on Halo: Reach which have it do not have a ROF cap similar to the BR. Since the ROF is not capped, its user is able to rapidly fire at the expense of the blooming reticule. The shots are then free to spread within that bloomed reticule, which introduces much more randomness into fights.

I honestly have no idea why 343i thought it would be a good idea to bring back bloom in any aspect. If you’ve watched the videos, it’s a lot less noticeable on the DMR–but it is still there. We can stay here and debate Reach’s map design, armor abilities, etc. until we have carpal tunnel syndrome. One thing most of us can agree on, though, is that bloom is bad. It adds absolutely nothing to game play, and any worry about weapon balance can be solved by slowing down the ROF.

There is nothing wrong with 343i trying to evolve Halo forward, but why try to use the one game mechanic that almost broke Reach by itself? Moving the game forward is fine, but there is no reason to include one of the worst game play decisions of the Halo franchise just because it was in the previous game.

> > > > > Bloom has always been there, it’s just been more apparent in Reach. Weapons aren’t 100 percent accurate. But the “bloom” in Halo 4 has decreased and interferes with gameplay less.
> > > >
> > > > This is a common misperception. Bloom and Spread are not the same thing. Bloom has not “always been there”.
> > >
> > > You are correct saying bloom and spread are not the same thing, but let me stop you right there. Bloom has, in fact, always been there. It is in all the of the games in the Halo franchise in some weapons, though. Thank you. You have just been educated.
> >
> > Not on precision weapons the way it is now. No way. Please don’t mention holding down the trigger on the halo 1 pistol or anything like that.
>
> That is bloom. The bloom on weapons now and the bloom on weapons back then are, in fact, the same thing. Bloom is bloom. It is just applied in a different way. Please, don’t try to change the definition of bloom.

Nobody cares about bloom on weapons like the assault rifle, as long as its not too large. People dont expect all of their shots to hit with a weapon they just spray. The pistol in halo 1 on the other hand had bloom, but that was only when you held down the trigger. Anyone who held down the trigger was dumb. What is this trying to change the definition of bloom bs?

> > > > > > Bloom has always been there, it’s just been more apparent in Reach. Weapons aren’t 100 percent accurate. But the “bloom” in Halo 4 has decreased and interferes with gameplay less.
> > > > >
> > > > > This is a common misperception. Bloom and Spread are not the same thing. Bloom has not “always been there”.
> > > >
> > > > You are correct saying bloom and spread are not the same thing, but let me stop you right there. Bloom has, in fact, always been there. It is in all the of the games in the Halo franchise in some weapons, though. Thank you. You have just been educated.
> > >
> > > Not on precision weapons the way it is now. No way. Please don’t mention holding down the trigger on the halo 1 pistol or anything like that.
> >
> > That is bloom. The bloom on weapons now and the bloom on weapons back then are, in fact, the same thing. Bloom is bloom. It is just applied in a different way. Please, don’t try to change the definition of bloom.
>
> Nobody cares about bloom on weapons like the assault rifle, as long as its not too large. People dont expect all of their shots to hit with a weapon they just spray. The pistol in halo 1 on the other hand had bloom, but that was only when you held down the trigger. Anyone who held down the trigger was dumb. What is this trying to change the definition of bloom bs?

He is referring to people assuming bloom is only there when a physical representation (aka expanding reticule) is present.

> > Bloom, to an extent, is necessary if you don’t want every weapon to be a power weapon.
>
> Because knowing how to aim a gun makes it a power weapon.

The DMR with zero bloom on Reach is a monster and nothing stands a chance against it due to the high RoF, the DMR looks to fire slightly slower and the bloom will compensate for that in Halo 4.

> > > > > > Bloom has always been there, it’s just been more apparent in Reach. Weapons aren’t 100 percent accurate. But the “bloom” in Halo 4 has decreased and interferes with gameplay less.
> > > > >
> > > > > This is a common misperception. Bloom and Spread are not the same thing. Bloom has not “always been there”.
> > > >
> > > > You are correct saying bloom and spread are not the same thing, but let me stop you right there. Bloom has, in fact, always been there. It is in all the of the games in the Halo franchise in some weapons, though. Thank you. You have just been educated.
> > >
> > > Not on precision weapons the way it is now. No way. <mark>Please don’t mention holding down the trigger on the halo 1 pistol or anything like that.</mark>
> >
> > That is bloom. The bloom on weapons now and the bloom on weapons back then are, in fact, the same thing. Bloom is bloom. It is just applied in a different way. Please, don’t try to change the definition of bloom.
>
> Nobody cares about bloom on weapons like the assault rifle, as long as its not too large. People dont expect all of their shots to hit with a weapon they just spray. <mark>The pistol in halo 1 on the other hand had bloom, but that was only when you held down the trigger.</mark> Anyone who held down the trigger was dumb. What is this trying to change the definition of bloom bs?

I’m really not understanding the points you are trying to make and I’m interested in finding out. First off, I never mentioned that the Assault Rifle had bloom. That is just you putting nonsense into this conversation. Secondly, you are correcting yourself. The parts that I highlight tells it all. My point is, bloom has always been there in some way, just like you said in your last post. Thank you, come again.

> > > Bloom, to an extent, is necessary if you don’t want every weapon to be a power weapon.
> >
> > Because knowing how to aim a gun makes it a power weapon.
>
> The DMR with zero bloom on Reach is a monster and nothing stands a chance against it due to the high RoF, the DMR looks to fire slightly slower and the bloom will compensate for that in Halo 4.

Halo: Reach has a sandbox designed around the fact that DMR has bloom. Other portions of the sandbox should be improved–adding such randomness in a precision weapon produces nothing but frustration for everyone from MLG pros to players just picking up the game.

> > > > > > > Bloom has always been there, it’s just been more apparent in Reach. Weapons aren’t 100 percent accurate. But the “bloom” in Halo 4 has decreased and interferes with gameplay less.
> > > > > >
> > > > > > This is a common misperception. Bloom and Spread are not the same thing. Bloom has not “always been there”.
> > > > >
> > > > > You are correct saying bloom and spread are not the same thing, but let me stop you right there. Bloom has, in fact, always been there. It is in all the of the games in the Halo franchise in some weapons, though. Thank you. You have just been educated.
> > > >
> > > > Not on precision weapons the way it is now. No way. <mark>Please don’t mention holding down the trigger on the halo 1 pistol or anything like that.</mark>
> > >
> > > That is bloom. The bloom on weapons now and the bloom on weapons back then are, in fact, the same thing. Bloom is bloom. It is just applied in a different way. Please, don’t try to change the definition of bloom.
> >
> > Nobody cares about bloom on weapons like the assault rifle, as long as its not too large. People dont expect all of their shots to hit with a weapon they just spray. <mark>The pistol in halo 1 on the other hand had bloom, but that was only when you held down the trigger.</mark> Anyone who held down the trigger was dumb. What is this trying to change the definition of bloom bs?
>
> I’m really not understanding the points you are trying to make and I’m interested in finding out. First off, I never mentioned that the Assault Rifle had bloom. That is just you putting nonsense into this conversation. Secondly, you are correcting yourself. The parts that I highlight tells it all. My point is, bloom has always been there in some way, just like you said in your last post. Thank you, come again.

Im trying to make the point that on precision weapons it is not the same as it used to be. You never mentioned that the assualt rifle has bloom. I did. How is that nonsense? As far as the pistol, i was only bringing that up because i didn’t know if you were gunna reply with one of those comments like “halo 1 pistol had bloom its the same thing durr” like other morons do. Yes bloom has been there, but they are not the same. They are different to a degree. You are welcome, hope you liked learning something today.