In WZFF it is basically expected that you will be using heavy vehicles such as the Scorpion or Wraith Ultra, yet both of these vehicles have almost no access into edges of the map and even getting around the main road is annoying due to all the barricades. Either make such items all destroyable or easily movable or just don’t have them at all. They don’t serve any purpose and aren’t even intelligently placed. All they do is disrupt movement and artificially inflate time to actually reach a boss or enemy. Please 343i, remove all the foliage on Urban, and make movement around the map priority.
Yeah, it’s pretty stupid.
If you play the map enough you’ll eventually master the traffic paths through the barricade, but if you play on the map for the first time and spawn in a Scorpion, it’ll be a rage inducing period of death, destruction, and wasted REQs.
Yeah it kills me when a tank can’t get over a damn barricade -_-
the worst is when you shoot a tree trying to hit a target on any of the maps and it just laughs at you.
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> Yeah it kills me when a tank can’t get over a damn barricade -_-
> the worst is when you shoot a tree trying to hit a target on any of the maps and it just laughs at you.
Yeah, the barricades should allow tanks to drive over them, destroying them partially in the process. Some items are moveable which is what I want the other items to be too.
I agree with you, OP. But I don’t think you’re using the word “foliage” correctly.
Speaking of that, could we remove some of the foliage on Sanctum so it doesn’t block my camera when I drive close to a wall?
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> I agree with you, OP. But I don’t think you’re using the word “foliage” correctly.
>
> Speaking of that, could we remove some of the foliage on Sanctum so it doesn’t block my camera when I drive close to a wall?
Yeah, foliage talks about bushes and stuff.
Agreed, and I think the word you’re looking for is Debris, not Foliage. Debris is basically random stuff lying around, foliage is plants.