Two weeks is unacceptable. This brokenness needs to stop as soon as possible.
Release the balance changes related to Kinsano and the rest can be released in two weeks as you had planned.
I’m seriously considering stopping playing until she gets fixed. And the thing that really scares me is that the new leader will now be the OP flavor of the month. Hope that’s not the case, but it is likely.
Anyways, very very salty right now.
Could not agree more. 1V1 is unplayable at this point, everyone is Kinsano
> 2533274931153795;2:
> Could not agree more. 1V1 is unplayable at this point, everyone is Kinsano
Exactly. It’s ridiculous, today the new hearthstone expansion was released, I think I’m going to be playing that until the new patch…
And for the future I would highly suggest that 343/CA ban new leaders from ranked play for the first month so that the players can give feedback.
This is the approach many games have when releasing new content and it works.
> 2533274821521504;3:
> > 2533274931153795;2:
> > Could not agree more. 1V1 is unplayable at this point, everyone is Kinsano
>
> Exactly. It’s ridiculous, today the new hearthstone expansion was released, I think I’m going to be playing that until the new patch…
>
> And for the future I would highly suggest that 343/CA ban new leaders from ranked play for the first month so that the players can give feedback.
>
> This is the approach many games have when releasing new content and it works.
You’re missing the point of DLC, it’s paid content for those that don’t own the ultimate edition, and to encourage sales, every new leader will be OP, so everyone reads on the forums about how OP they are, then buys them. It’s not rocket science, it’s business. She’ll be patched just in time for the new leader, like forge was.
I hope that their strategy is not to keep releasing broken leaders to keep people buying. That is a one way path to killing a competitive playerbase.
I agree that her rush is cancer. It’s the only one that can effectively push through turrets early, especially with the tier 1 turret drop to slaughter them. No leader should have that much utility. UNSC is already very strong early game, releasing a leader that’s even stronger then was bound to be broken from the start.
And the whole “air is her weakness” thing… I mean, she still can build wolverines. So how exactly does that counter anything? Flame warthogs are monsters with their upgrade and speed…
Bleh. I don’t like to complain about balance too much, but Kinsanso… agh.
> 2533274793007755;4:
> > 2533274821521504;3:
> > > 2533274931153795;2:
> > > Could not agree more. 1V1 is unplayable at this point, everyone is Kinsano
> >
> > Exactly. It’s ridiculous, today the new hearthstone expansion was released, I think I’m going to be playing that until the new patch…
> >
> > And for the future I would highly suggest that 343/CA ban new leaders from ranked play for the first month so that the players can give feedback.
> >
> > This is the approach many games have when releasing new content and it works.
>
> You’re missing the point of DLC, it’s paid content for those that don’t own the ultimate edition, and to encourage sales, every new leader will be OP, so everyone reads on the forums about how OP they are, then buys them. It’s not rocket science, it’s business. She’ll be patched just in time for the new leader, like forge was.
Gonna be honest if they do that a couple more times chances are the community will no longer be here to support it
She isn’t That ridiculous. Nothing compared to pre-patch Anders Sentinels, and now the stupid Locust.
> 2533274821521504;1:
> Two weeks is unacceptable. This brokenness needs to stop as soon as possible.
>
> Release the balance changes related to Kinsano and the rest can be released in two weeks as you had planned.
>
> I’m seriously considering stopping playing until she gets fixed. And the thing that really scares me is that the new leader will now be the OP flavor of the month. Hope that’s not the case, but it is likely.
>
> Anyways, very very salty right now.
You do realize that kinsano is the third best leader right now lol. Atm shipmaster and atriox are both better than kinsano if you play them at a high level. Forge is also very viable and can beat 99% of kinsano players but you need to be very good to play forge. Kinsano is the most noob friendly leader as it is the easiest to play.
> 2533274793430941;8:
> > 2533274821521504;1:
> > Two weeks is unacceptable. This brokenness needs to stop as soon as possible.
> >
> > Release the balance changes related to Kinsano and the rest can be released in two weeks as you had planned.
> >
> > I’m seriously considering stopping playing until she gets fixed. And the thing that really scares me is that the new leader will now be the OP flavor of the month. Hope that’s not the case, but it is likely.
> >
> > Anyways, very very salty right now.
>
> You do realize that kinsano is the third best leader right now lol. Atm shipmaster and atriox are both better than kinsano if you play them at a high level. Forge is also very viable and can beat 99% of kinsano players but you need to be very good to play forge. Kinsano is the most noob friendly leader as it is the easiest to play.
If that is true why do none of the top players main shipmaster or atriox
> 2533274793430941;8:
> > 2533274821521504;1:
> > Two weeks is unacceptable. This brokenness needs to stop as soon as possible.
> >
> > Release the balance changes related to Kinsano and the rest can be released in two weeks as you had planned.
> >
> > I’m seriously considering stopping playing until she gets fixed. And the thing that really scares me is that the new leader will now be the OP flavor of the month. Hope that’s not the case, but it is likely.
> >
> > Anyways, very very salty right now.
>
> You do realize that kinsano is the third best leader right now lol. Atm shipmaster and atriox are both better than kinsano if you play them at a high level. Forge is also very viable and can beat 99% of kinsano players but you need to be very good to play forge. Kinsano is the most noob friendly leader as it is the easiest to play.
I take back my previous statement about mailing shipmaster because you have switched to shipmaster but your last three loses are gains tax kisano and probably only loses are against kisano how does that not make her a better leader
I don’t think it was intentional, a combination of jackrabbit and redline abuse is what makes her so good in ranked. I do think they’ll do something to nerf her on the 19th, hopefully it won’t make her useless.
There was the jackrabbit rush and marine rush before Kinsano’s rush. Anders sentinels were even more broke than Kinsano and she wasn’t a paid leader. The Shipmaster AI has been unplayable for how how long now because it displaces units off the map. Some skull and powers still don’t work right since the game launched and none of those will increase sales. The lack of frequent updates for simple issues are hurting the game.
I think CA are lacking quality control, being rushed or are just incompetent with changes.
Kinsano is fine. The only thing she needs addressed is the redline bug on upgrades. Other than that, she falls very short late game. We have several leaders that are absolute monsters late game, it’s not completely unacceptable that there be a leader that is a monster early game. If all leaders were meant to fill the same role, there would be no point in having multiple choices to begin with.
Yea, I haven’t really had too much of an issue with Kinsano save for the fact that the inferno leader power is very powerful. Not even sure what your issue is with her game mechanics.
kinsano just needs redline bug fix, redline nerf, turret drop moved to 3rd point and inferno nerf, but as diverse said she is the 3rd best leader with #1 being atriox and #2 being shipmaster shes just easy to play so a lot of ppl are using her
> 2533274793430941;8:
> > 2533274821521504;1:
> > Two weeks is unacceptable. This brokenness needs to stop as soon as possible.
> >
> > Release the balance changes related to Kinsano and the rest can be released in two weeks as you had planned.
> >
> > I’m seriously considering stopping playing until she gets fixed. And the thing that really scares me is that the new leader will now be the OP flavor of the month. Hope that’s not the case, but it is likely.
> >
> > Anyways, very very salty right now.
>
> You do realize that kinsano is the third best leader right now lol. Atm shipmaster and atriox are both better than kinsano if you play them at a high level. Forge is also very viable and can beat 99% of kinsano players but you need to be very good to play forge. Kinsano is the most noob friendly leader as it is the easiest to play.
You’re one of the top players in the game, and I respect that. But if Atriox and Ship are so OP, why do you not play them? For that matter, why do less that 1 in every 5 players in the top 50 play them? Simple. Because while they may have late game, it’s exceptionally hard to MAKE it to that late game. UNSC needs their early game nerfed heavily, then we can talk about whether or not the banished are op. But it’s always you top players who are UNSC mains who complain. If you think banished are so good, play them and realize the struggle.
The statistics in the game simply do not line up in the slightest with your claim.
> 2533274924073601;15:
> > 2533274793430941;8:
> > > 2533274821521504;1:
> > > Two weeks is unacceptable. This brokenness needs to stop as soon as possible.
> > >
> > > Release the balance changes related to Kinsano and the rest can be released in two weeks as you had planned.
> > >
> > > I’m seriously considering stopping playing until she gets fixed. And the thing that really scares me is that the new leader will now be the OP flavor of the month. Hope that’s not the case, but it is likely.
> > >
> > > Anyways, very very salty right now.
> >
> > You do realize that kinsano is the third best leader right now lol. Atm shipmaster and atriox are both better than kinsano if you play them at a high level. Forge is also very viable and can beat 99% of kinsano players but you need to be very good to play forge. Kinsano is the most noob friendly leader as it is the easiest to play.
>
> You’re one of the top players in the game, and I respect that. But if Atriox and Ship are so OP, why do you not play them? For that matter, why do less that 1 in every 5 players in the top 50 play them? Simple. Because while they may have late game, it’s exceptionally hard to MAKE it to that late game. UNSC needs their early game nerfed heavily, then we can talk about whether or not the banished are op. But it’s always you top players who are UNSC mains who complain. If you think banished are so good, play them and realize the struggle.
What he said.
UNSC mains always claiming Banished is OP and/or broken tier lol.
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*Original post. Click at your own discretion.
LISTEN THE CHAMPION HERE BRO
MAKE ENGINNERS AND CHOOPERS YOU BROKEN THE RUSH OF KINSANO, NEXT STEP SCOUTING THE ENEMY BASE AND MAKE DOBLE PUMP OF COUNTER UNIT.
shipmaster are better of kinsano, and atriox too. HELL ARE NOTHING WITH IMORTAL SKILL 

PEce and sourf to you bro,
Kinsano needs a nerf for inferno on air units. It makes armies of shees and hornets 1 shot. Even if the nerf was just a longer time for the ability to drop with a notification, it just drops way too fast for the amount of damage it does.
It seems like, some leader powers just come back way too fast, i cant tell you how many times i’ll outplay someone and theyll just eradication beam, inferno, displace, bulwark, every time i attack or defend them, i’ll remake my army to have a big enough force to destory their base, and theyll just do it again. And yea, some of these abilities can be dogded but well placed ones can lead to half of your army getting wiped due to how irresponsive the ai can be, allowing the user to win the engagement.
Also buff anti air
> 2535451030193617;17:
> LISTEN THE CHAMPION HERE BRO
>
> MAKE ENGINNERS AND CHOOPERS YOU BROKEN THE RUSH OF KINSANO, NEXT STEP SCOUTING THE ENEMY BASE AND MAKE DOBLE PUMP OF COUNTER UNIT.
>
> shipmaster are better of kinsano, and atriox too. HELL ARE NOTHING WITH IMORTAL SKILL 

>
> PEce and sourf to you bro,
I’m a champion too. And that strategy is garbage. It costs way too much to do this type of build and you simply won’t have enough units. You give up a recourse plot for the engineers, which are costly, and choppers coat 100 more recourses and build slower as is. You simply can’t keep up with kindanos production rate. Not only that, but jackrabbits are much faster than choppers and can get out of choppers cone of fire with good micro, thus beating them. It won’t work.
> 2535451030193617;17:
> LISTEN THE CHAMPION HERE BRO
>
> MAKE ENGINNERS AND CHOOPERS YOU BROKEN THE RUSH OF KINSANO, NEXT STEP SCOUTING THE ENEMY BASE AND MAKE DOBLE PUMP OF COUNTER UNIT.
>
> shipmaster are better of kinsano, and atriox too. HELL ARE NOTHING WITH IMORTAL SKILL 

>
> PEce and sourf to you bro,
Yesterday was the first time I actually did this. I gotta say, it’s the closest I’ve gotten, but still not enough. Her drops and inferno put way too much pressure, to the point where I can’t go up above 40 unit population.
Inferno is just so demoralizing really.
But as legofan said above, this strategy is very difficult to pull off and naturally puts you already behind the enemy in terms of economy. I understand right now it is the only semi decent way to fight back but it’s not particularly effective, as other counter strategies for less OP leaders.