Please Read This : Lessons From The Past

TL;DR version at the end.

INTRODUCTION

After being a member of the Halo community for over a decade now (since 2004), I’ve been around to witness the reaction to when a new title is released. I’ll immediately go ahead and say this, for everyone who says the Halo community is awful now, it has always been this way. Halo is probably considered to have one of the most intense fan bases of any franchise, second behind Star Wars I’d say. If there is the slightest thing wrong with the series, we will notice, we will complain.

However, with that said, I do not agree with most of the way people come off with their complaints. Most either sound uneducated, immature, or haven’t even been around long enough to know half of what they talk about. This point of this thread is to shed light on the fast that people have been complaining about Halo since just about the beginning. Now, I know that complaining is normal and for the most part a good thing. However, the way that the community has been going is almost beating a dead horse. I hope this post shows the irony of this infamous community.

The way this thread will flow is I will start with Halo 2 and then move forward. Halo CE will be excluded as nothing was to be comparable as it’s the first of the series. Thank you for taking the time and reading this.

HALO 2
Halo 2 as a lot of us know is considered one of the greatest, if not the greatest halo title if all time. Halo 2 sold upward to 6.5 million copies and is still one of the most played games on Xbox Live. Thing is, when Halo 2 was released it stirred a massive storm on the Halo forums. People ranted and complained how awful the game was. How the game changed everything good about Halo CE. This game was such an atrocity to people a website was made in dedication to how bad it was.
The main issue with Halo 2 was the fact that the game was an early release of what it should have been. Bungie is quoted with saying this. If anyone is to blame for Halo titles lacking content or being short ended, it’s Microsoft. Halo 2 was pushed to release when it was in 2004 due to Microsoft pressuring Bungie. This shows with how the campaign ended, it was a letdown. Things that people complained about in Halo 2 ranged from campaign being a let down from what was shown in advertisement to multiplayer imbalances.

Bungie engineer Chris Butcher is quoted saying “Even the multiplayer experience for Halo 2 is a pale shadow of what it could and should have been if we had gotten the timing of our schedule right.”

A number of things that people had issues with in the Halo 2 multiplayer included significant weapon imbalance. Some highlights would be how the needler has little range and the needles hardly tracked. The carbine was awful for long distance shooting and was inaccurate for a precision based rifle. The brute shot was barely usable, the projectiles bounced off almost everything. SMGs were the primary starting weapon for most gametypes. The sniper rifle on maps did not respawn if it was being used, this was a problem with maps such as Burial Grounds. Halo 2 was very buggy and many people used the exploits of maps and weapons to their advantage. The magnum was significantly different from the Halo CE magnum, it was weaker. The AR was removed and BR added. Halo 2’s Legendary mode reset you if one person died on the team. The gap between the worst possible player and the best possible player in Halo 2 has been dramatically foreshortened. Only two missions in campaign took place on Earth…the list could go on. The point is, Halo 2 had its major and minor issues and that people took in and spited.

HALO 3

Halo 3 had its fair share of hate and things that players thought were wrong. Players from back in the day were quoted as saying things such as “How does Halo 3 go from the best game around to the worst in such a short period of time? What did Bungie do (or didn’t Bungie do) to make Halo 3 so painfully frustrating? It’s simple, really. They made it for players with no skill.”

One of the biggest issues I remember seeing people complain about in 2007 in regards to Halo 3 was maps. People thought the maps were designed around casual play, they were too small or too big, they lacked cover, they hated the false doorways on Epitaph and Snowbound, etc. Guardian was a big issue to competitive players. In comparison to Lockout, which is what Guardian plays on, it lacked a few things. To some people, Guardian lacked the cover Lockout had. It lacked the “base” like play, and the weapon balance. People hated having the Gravity Hammer on the map. Another map I remember seeing a lot of hate towards was Isolation. The whole point of most people’s arguments were that the Halo 3 maps lacked significant “base Vs base” combat.

Another big issue for some people was the introduction of equipment in Halo. The back lash the Bungie received for introducing items such as the Bubble Shield, Power Drain, and Regenerator was tremendous. Like equipment, the Overshield and Active Camo were a problem to people also. People made the argument that the Overshields in Halo 3 were weaker than the Halo 2 shields and the Active Camo was too strong and hard to see.

Players also complained about the spawns in Halo 3. The argument ended in that the game was won by luck and not skill due to spawns. You would spawn across the map as opposed to in Halo 2 how you would spawn near your team. Maps that saw some of the biggest lashed towards spawns were Narrows and Guardians. Some other things that people complained and ranted about in Halo 3 was how movement was slower, melees were different and how objective items such as the flag and oddball were weapons, and the removal of recognized online clans.

HALO: REACH
Halo: Reach I will keep short as most people remember the complaints. Halo: Reach received huge back lash at Bungie. At the time, Reach was the furthest from the traditional Halo game. It was the first time a Halo title did not have a 1-50 ranking system since Halo 2. It introduced Spartan Abilities. The color pallets were different. The competitive scene was declining, etc.

HALO 4
Halo 4 I will also keep short as it’s recent. Halo 4 was and still is, in my opinion and a lot of veteran players, the furthest from a Halo game. Halo 4 kept hold of the hated Spartan Abilities and added new ones, such as Promethean Vision which allowed you to see through walls. Halo 4 introduced Loadouts and Ordinance Drops. The maps were ridiculous to a lot of people. The ranking system was a huge complaint to people as it was too easy, you had no reward practically or feeling of accomplishment. Halo 4 was the cut off from competitive gaming, it ceased to exist in reality.

CONTINUED IN COMMENTS

CONTINUED:

CONCLUSION

With all of these things said, let’s look at the present now. Even though Halo 2 was considered the worst possible path for Halo at the time, it was an absolute atrocity to a lot of players at the time, a website was created in dedication to it being a bad game…Halo 2 is now considered the best Halo title of all time to many people. It is remembered as the golden days of Halo, it is praised as being the perfect Halo. Want an interesting fact? You hate sprint in Halo? Halo 2 was actually intended to have sprint, but was not finished before release date and was thus cut. Halo 2 also introduced plenty of good things to Halo such as the idea of customization, more complex multiplayer, and the idea of recognized online clans in Halo.

Halo 3 was hated at the beginning, many people resented it and went back to Halo 2 to hold on as long as they could before the servers were shut down. Now, as Halo 2, Halo 3 is regarded as one of the best, if not the best Halo title created. Maps such as Guardian and Narrows that were critiqued and had issues that so many people pointed out are now spoken as some of the best Halo maps ever created. Just as Halo 2 did, Halo 3 introduced many good things to the game. A more complex customization, a more full campaign, a wider range of ranking, forge.

As history shows us, this community if full of irony. We hate something to death when it is first shown to us. We shun the makers, we argue with one another over the smallest detail and then a few years down the road when the newest Halo title is coming out, we look back at the one we hated so much before and say that it was the best. A good example of this would be Halo: Reach. I still hate the game, but it is now considered an amazing Halo game to plenty of people when before it was shunned as an actual Halo title. Halo 5 has its flaws, just as every Halo title has had in the past. Halo 5 however, has introduced some good things to the game as well. Every Halo game has introduced new dynamic things to the game that people have despised, but over time welcomed and warmed up to. Just remember that.

For all of you too lazy to read, here is the TL;DR:

Every single Halo title has had its issues that people pointed out and hated, but in the end those same games and specifics in the games are now praised and loved. Halo 2 was absolutely despised at launch and even a few years after, but is now considered the best Halo title ever released. All of the Halo titles have introduce new and dynamic features to the game, most of which were hated, but now are loved by players. Bungie was not perfect, they made mistakes in games and even admit to it. 343 admitted to Halo 4 being bad. Give them a chance and just remember that this arguing and debating over content, ranting about how this is the worst Halo ever made is nothing new at all. This community is no different than it was back in 2004. Don’t believe me, go to the old Bungie forums for Halo 2. Pointing out faults in something is good, it gives the creators a chance to see it, but be constructive about. Be realistic about it.

Again, thank you all for reading.

Whats the filter people use when looking back on the past?
Oh yea nostalgia. This isn’t limited to only Halo either. Many games or movies or tv shows are remembered as being better before x.

> 2576836393959214;3:
> Whats the filter people use when looking back on the past?
> Oh yea nostalgia. This isn’t limited to only Halo either. Many games or movies or tv shows are remembered as being better before x.

Yeah, that’s the whole point. I’m not saying to not complain about something you see as wrong.
The point of this whole thread was to say how this community isn’t any different than how it was, and that Halo has always had the same effect.

> 2533274903975459;4:
> > 2576836393959214;3:
> > Whats the filter people use when looking back on the past?
> > Oh yea nostalgia. This isn’t limited to only Halo either. Many games or movies or tv shows are remembered as being better before x.
>
>
> Yeah, that’s the whole point. I’m not saying to not complain about something you see as wrong.
> The point of this whole thread was to say how this community isn’t any different than how it was, and that Halo has always had the same effect.

I get what you are saying and agree. But a huge chunk of the population in any game now wants it their way right now.

Can i get a tldr version of the tldr

It really is ironic how people absolutely love Halo 2 and 3 and even call them perfect when they were the worst Halos in the past. I didn’t play them from the start, but the flaws are very visible. And honestly there is nothing to be nostalgic about. All of the Halo games can be played on the Xbox One.

I remember how each game had things I disliked, that more or less either faded away as I got used to it, or was eventually fixed. Some people are freaking out because this game has “glaring errors that are taking far too long to fix!” Halo 5 has been out for only 2 and a half months, and 343’s making efforts to change/fix/add to the game according to popular complaints, much the way bungie did with Halo 2 and 3. Frankly I feel like Bungie took a lot longer to fix a lot of the issues (then again, I was years younger, and time speeds up as you age. Such is life) In the end I know I’m really going to remember Halo 5 how it was for the last year I play it, which is after they’ve added all the maps and modes they’re going to add, and fixed the bugs regarding matching, or ranking or whatever. Will it be perfect? No. None of them were, but it’ll only get better from here. I’m quite excited to see what each month adds to this game. It’s given me something to look forward to every few weeks so far and I think will continue to until June.

> 2533274802029738;8:
> I remember how each game had things I disliked, that more or less either faded away as I got used to it, or was eventually fixed. Some people are freaking out because this game has “glaring errors that are taking far too long to fix!” Halo 5 has been out for only 2 and a half months, and 343’s making efforts to change/fix/add to the game according to popular complaints, much the way bungie did with Halo 2 and 3. Frankly I feel like Bungie took a lot longer to fix a lot of the issues (then again, I was years younger, and time speeds up as you age. Such is life) In the end I know I’m really going to remember Halo 5 how it was for the last year I play it, which is after they’ve added all the maps and modes they’re going to add, and fixed the bugs regarding matching, or ranking or whatever. Will it be perfect? No. None of them were, but it’ll only get better from here. I’m quite excited to see what each month adds to this game. It’s given me something to look forward to every few weeks so far and I think will continue to until June.

Exactly :slight_smile:

> 2533274802773101;6:
> Can i get a tldr version of the tldr

Yeah.

TL;DR of the TL;DR: Go back and read it.

Too true OP.

In the end, all we can say, whether you like where Halo is going or not, which games were more successful/popular. Halo used to be a huuuuuuge pop culture icon. Halo 3 to this day has sold an estimated 12.5 - 13 million copies, the highest in the whole series.

People think the community was as bad then as it is now? Yeah, maybe because the community has a whole lot less people in it now that complain about the current games because they left the series.

Halo 2 dealt with backlash from CE purists. Reach, H4 and H5 dealt with backlash from classic purists (which is, of course, much more people). Throw in now how sales and population are suffering and it’s very clear that it’s worse now than before.

> 2533274819567236;12:
> People think the community was as bad then as it is now? Yeah, maybe because the community has a whole lot less people in it now that complain about the current games because they left the series.
>
> Halo 2 dealt with backlash from CE purists. Reach, H4 and H5 dealt with backlash from classic purists (which is, of course, much more people). Throw in now how sales and population are suffering and it’s very clear that it’s worse now than before.

Halo sales have been declining since Halo 3 as well as population.
Yes, I standby the statement that this community is the same as it was then.

While I agree with this, the changes made in the classics were generally unique,many not taken from other games. But almost all of 343s ideas are taken from other games, and are forced to work in halo. I don’t hate sprint, I just hate how it affects the way maps are made and how the base movements is slower to compensate for it. However, I don’t hate halo 5 because of it. What I hate about halo 5 is the lack of content, and the progression system. The story was terrible as well, at least the classics had great campaigns where you accomplished things, cliffhangers or not.

I feel as if the halo someone loves the most is the one they grew up on, or first started playing. Halo reach is mine, even though it had a few flaws. I would give anything to go back to those days…

This is what I was/am trying to point out to all of the people saying Halo 5 is the worst Halo yet.

> Every single Halo title has had its issues that people pointed out and hated, but in the end those same games and specifics in the games are now praised and loved. Halo 2 was absolutely despised at launch and even a few years after, but is now considered the best Halo title ever released. All of the Halo titles have introduce new and dynamic features to the game, most of which were hated, but now are loved by players. Bungie was not perfect, they made mistakes in games and even admit to it. 343 admitted to Halo 4 being bad. Give them a chance and just remember that this arguing and debating over content, ranting about how this is the worst Halo ever made is nothing new at all. This community is no different than it was back in 2004. Don’t believe me, go to the old Bungie forums for Halo 2. Pointing out faults in something is good, it gives the creators a chance to see it, but be constructive about. Be realistic about it.

conclusion

HALO REACH RUINED THE HALO COMMUNITY

Couldn’t agree more! It was a good read :ok_hand:t2:

> 2535434807953397;18:
> Couldn’t agree more! It was a good read :ok_hand:t2:

Thanks :slight_smile:

> 2533274903975459;13:
> > 2533274819567236;12:
> > People think the community was as bad then as it is now? Yeah, maybe because the community has a whole lot less people in it now that complain about the current games because they left the series.
> >
> > Halo 2 dealt with backlash from CE purists. Reach, H4 and H5 dealt with backlash from classic purists (which is, of course, much more people). Throw in now how sales and population are suffering and it’s very clear that it’s worse now than before.
>
>
> Halo sales have been declining since Halo 3 as well as population.
> Yes, I standby the statement that this community is the same as it was then.

They been declining since Reach. Halo 3 was the series peak in sales and population.

You must also not be familiar with the sales for each game, including this one, if you think this was the typical decline that people expected.

You think the community is the same, but it’s undeniable that plenty of people have left the franchise. And as I said that’s the only reason it may be on the same level is because a bunch of people that would be here complaining have since decided it’s no longer worth playing the games.