Please No (Vehicle) Friendly Fire

Please make it to where in Halo infinite if a teammate runs into you with a vehicle in multiplayer it doesn’t damage or kill you, I’m sick of being killed by teammates who either don’t know how to drive or are sweating there butts off and are running over teammates so they can stay in 1st place. Edit: I’m pretty sure nobody here actually read what I typed I’m fine if teammates shoot me and do damage, What I’m saying I want changed is making it to were teammates cant splatter and kill me with a vehicle

I honestly don’t think that’s going to happen. Most popular shooters have friendly fire in team gamemodes.

As annoying as this can be, it’s not unreasonable that if you get hit by a car that you should be killed by it, regardless of who is driving. It sucks, but everyone experiences having crappy teammates every once in a while, so the burden appears to be shared relatively equally.

Lol you know the word “watch your fire”?

Halo 4 left out friendly fire, and look how well things went for that game. FF is a core mechanic of the game, learn to watch your shots and boot people when they betray you.

Trust me, you’re not alone. Alot of us resent friendly fire. But it’s actually there for a reason. Many FPS games have it as a means to teach you strategy and responsibility amongst you and your team. All I could say is to just cross your fingers before a match and hope you don’t run into trollers and/or clowns having a bad day.

> 2533274870308953;6:
> Trust me, you’re not alone. Alot of us resent friendly fire. But it’s actually there for a reason. Many FPS games have it as a means to teach you strategy and responsibility amongst you and your team. All I could say is to just cross your fingers before a match and hope you don’t run into trollers and/or clowns having a bad day.

Pretty much ditto. And like everyone else, I hate people who team kill. But I’d actually like even cooperative modes to enable friendly fire as to enforce discipline with your weapons and explosives alike. I just like the realism it adds.

thats part of the halo charm.

Nah I want them to keep that. Even your teammates are enemies.

> 2533275031939856;9:
> Nah I want them to keep that. Even your teammates are enemies.

There are no permanent allies, only permanent interests

> 2533274875412897;5:
> Halo 4 left out friendly fire, and look how well things went for that game. FF is a core mechanic of the game, learn to watch your shots and boot people when they betray you.

But please try to gauge the intent. Don’t boot as soon as you can. It may have been an accident.

But then how would I shoot my teammate for shooting me for picking up a power weapon? Lol

As much as I hate the obvious -blam!- holes when they show up, I believe that friendly fire being enabled is much better than the alternative. The last thing halo needs is people hurling grenades, rockets, bullets, etc. into far distant fights without the threat of causing damage to their team. Halo rewards smart/tactical players, not so much fast fingers and recklessness.

I feel your pain on the rough teammates, but I would prefer that friendly fire remains to keep that gameplay element of having to watch out for teammates.

> 2591580321307319;11:
> > 2533274875412897;5:
> > Halo 4 left out friendly fire, and look how well things went for that game. FF is a core mechanic of the game, learn to watch your shots and boot people when they betray you.
>
> But please try to gauge the intent. Don’t boot as soon as you can. It may have been an accident.

I agree with this. I hate it when people get booted even though it was an obvious accident

The game should monitor the amount of friendly fire each player dishes out.

It wouldn’t be hard for the game to work out which ones were malicious. Melees for a start. Anything when the enemy isn’t in the vicinity. etc.

Show that as a stat and warn the player when they are doing it. Ban them when appropriate.

And if you kill a team-mate (even accidentally) put the D in the killer’s column.

> 2535452730169969;15:
> > 2591580321307319;11:
> > > 2533274875412897;5:
> > > Halo 4 left out friendly fire, and look how well things went for that game. FF is a core mechanic of the game, learn to watch your shots and boot people when they betray you.
> >
> > But please try to gauge the intent. Don’t boot as soon as you can. It may have been an accident.
>
> I agree with this. I hate it when people get booted even though it was an obvious accident

how do you know it was a accident then?
since if one off your team mate’s is ramming other team members with a ghost is not a accident.
or killing team members for there power weapons.

there are accident’s with plasma grenate’s sure but in most case there are blind from not watching out.
all the players i have booted fast are not accidents since ramming with vehicles since there drive so bad or use the power weapons on stupid place that there blow there team mate’s up with it.

i think that the booted system needs to stay and that all the players can do it since in halo 4 i got 1 player back then that was always killing other players for the power weapons more but nobody has booted him since only back then the host off the team can do it and others not.

> 2533274823394867;17:
> > 2535452730169969;15:
> > > 2591580321307319;11:
> > > > 2533274875412897;5:
> > > > Halo 4 left out friendly fire, and look how well things went for that game. FF is a core mechanic of the game, learn to watch your shots and boot people when they betray you.
> > >
> > > But please try to gauge the intent. Don’t boot as soon as you can. It may have been an accident.
> >
> > I agree with this. I hate it when people get booted even though it was an obvious accident
>
> how do you know it was a accident then?
> since if one off your team mate’s is ramming other team members with a ghost is not a accident.
> or killing team members for there power weapons.
>
> there are accident’s with plasma grenate’s sure but in most case there are blind from not watching out.
> all the players i have booted fast are not accidents since ramming with vehicles since there drive so bad or use the power weapons on stupid place that there blow there team mate’s up with it.
>
> i think that the booted system needs to stay and that all the players can do it since in halo 4 i got 1 player back then that was always killing other players for the power weapons more but nobody has booted him since only back then the host off the team can do it and others not.

If you know for a fact it was intentional, boot away. if you’re at all unsure, wait and see if it happens again. Even if it was an accident, repeated recklessness should also be a bootable offence. But if you dropped into the path of a warthog where the driver had no way of knowing you’d be there, that wouldn’t be a good reason to boot.

Use your best judgement. Don’t insta-boot.

No thank you, people pay for being reckless with explosives and their vehicles. Having friendly fire on gives another layer of skill. You can’t just throw bases wildly and rush in with Overpowered weapons that should kill the other 2 teammates running in with you. Place you shots and nades, etc carefully. Let the boot problem resolve things if it gets toxic, and add a damage system that tracks friendly fire over a period of time. Problem solved

lol no they just need to make the betrayal system more robust.