Please no Live Service

Please don’t make Halo Infinite Live Service. Live Service games are usually devoid of content on release, and they are released with a “we’ll fix it later” mentality. I hope that by delaying the game you are adding more base content instead of fooling around.

The concept of a live service isn’t inherently flawed. It doesn’t necessitate a lacking base game. It’s just that most instances of live service games have launched unfinished and given it a bad reputation. The live service model is critical to maintaining a playerbase with fresh content. Halo Infinite launching as a complete game and being a live service are not mutually exclusive.

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> The concept of a live service isn’t inherently flawed. It doesn’t necessitate a lacking base game. It’s just that most instances of live service games have launched unfinished and given it a bad reputation. The live service model is critical to maintaining a playerbase with fresh content. Halo Infinite launching as a complete game and being a live service are not mutually exclusive.

Not ALL live services are bad, like The Division. But, most MODERN live services launch devoid of any kind of content (ala. Destiny) or bug-filled (Anthem, Avengers or most notably, Fallout 76)

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> > 2535405449919732;2:
> > The concept of a live service isn’t inherently flawed. It doesn’t necessitate a lacking base game. It’s just that most instances of live service games have launched unfinished and given it a bad reputation. The live service model is critical to maintaining a playerbase with fresh content. Halo Infinite launching as a complete game and being a live service are not mutually exclusive.
>
> Not ALL live services are bad, like The Division. But, most MODERN live services launch devoid of any kind of content (ala. Destiny) or bug-filled (Anthem, Avengers or most notably, Fallout 76)

Valid, however whether halo infinite is a live service or not should have no effect on the state in which it launches. The game should launch “complete” either way. A part of me wants to believe it will and that 343 learned from H5 and MCC, but you can never be sure given the track record of the industry.

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> > 2535405449919732;2:
> > The concept of a live service isn’t inherently flawed. It doesn’t necessitate a lacking base game. It’s just that most instances of live service games have launched unfinished and given it a bad reputation. The live service model is critical to maintaining a playerbase with fresh content. Halo Infinite launching as a complete game and being a live service are not mutually exclusive.
>
> Not ALL live services are bad, like The Division. But, most MODERN live services launch devoid of any kind of content (ala. Destiny) or bug-filled (Anthem, Avengers or most notably, Fallout 76)

The Division is garbage, it’s semi open world, no vehicles with loads of bullet sponge enemies.

Ghost Recon Breakpoint is another example of a terrible live service game, online only solo campaign and worse than wildlands.

Bonnie Ross pretty much confirmed that Halo is going to be live service going forward, unfortunately.

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> Bonnie Ross pretty much confirmed that Halo is going to be live service going forward, unfortunately.

^^ aside from that, even the way they’re wanting to do future content and the plans for the game already screams live service

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> > 2533274830294676;6:
> > Bonnie Ross pretty much confirmed that Halo is going to be live service going forward, unfortunately.
>
> ^^ aside from that, even the way they’re wanting to do future content and the plans for the game already screams live service

-Yoink!-

Live service is how developers monetize multiplayer games these days. The alternative is loot boxes which is worse IMO

> 2533274830294676;6:
> Bonnie Ross pretty much confirmed that Halo is going to be live service going forward, unfortunately.

That’s depressing to hear. It basically means it’ll be impossible to own the full game physically, just comes off as bit of anti-consumer move to make. This is partly why I love what they did with MCC while hating Halo 5’s live service style system that mostly ruined the game for me.

It’s going to have content updates post launch so I think that already confirms it is “live service”. What quality it will be is another discussion.

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> It’s going to have content updates post launch so I think that already confirms it is “live service”. What quality it will be is another discussion.

The playability, alongside how most live services are devoid of content on launch, is my concern. I’m worried that this Live Service is just going to be 343i’s excuse to give us a completely unplayable and empty game on launch with the “Oh, we’ll fix it eventually. In about 1-2 years it will be worth it, we swear.” and we are essentially left to beta test the game.

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> > 2533275031939856;11:
> > It’s going to have content updates post launch so I think that already confirms it is “live service”. What quality it will be is another discussion.
>
> The playability, alongside how most live services are devoid of content on launch, is my concern. I’m worried that this Live Service is just going to be 343i’s excuse to give us a completely unplayable and empty game on launch with the “Oh, we’ll fix it eventually. In about 1-2 years it will be worth it, we swear.” and we are essentially left to beta test the game.

Could very well be that. They say it’s supposed to be a 10 year platform. I wouldn’t be surprised if it was barebones like H5 at launch. I remember someone interviewed 343i about all the content that should be there at launch and they gave a very vague answer that gave off the impression that it wouldn’t all be there… then it got delayed shortly after. So I think there’s going to be stuff missing at launch that we think should’ve been there, just a matter of how much exactly. I really hope it’s at least better than H5 because a bad launch can really hurt a a game’s population and reputation. Also the most likely possibility of high mtx amount is going to add to that.

> 2533275031939856;13:
> > 2535428777172366;12:
> > > 2533275031939856;11:
> > > It’s going to have content updates post launch so I think that already confirms it is “live service”. What quality it will be is another discussion.
> >
> > The playability, alongside how most live services are devoid of content on launch, is my concern. I’m worried that this Live Service is just going to be 343i’s excuse to give us a completely unplayable and empty game on launch with the “Oh, we’ll fix it eventually. In about 1-2 years it will be worth it, we swear.” and we are essentially left to beta test the game.
>
> Could very well be that. They say it’s supposed to be a 10 year platform. I wouldn’t be surprised if it was barebones like H5 at launch. I remember someone interviewed 343i about all the content that should be there at launch and they gave a very vague answer that gave off the impression that it wouldn’t all be there… then it got delayed shortly after. So I think there’s going to be stuff missing at launch that we think should’ve been there, just a matter of how much exactly. I really hope it’s at least better than H5 because a bad launch can really hurt a a game’s population and reputation. Also the most likely possibility of high mtx amount is going to add to that.

That’s pretty much everything that I dont want in this game, content wise. Lots of mtx and a lack on content. Come on, it would be ridiculous if they took a one year delay to add nothing to the game, right?

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> > 2533275031939856;13:
> > > 2535428777172366;12:
> > > > 2533275031939856;11:
> > > > It’s going to have content updates post launch so I think that already confirms it is “live service”. What quality it will be is another discussion.
> > >
> > > The playability, alongside how most live services are devoid of content on launch, is my concern. I’m worried that this Live Service is just going to be 343i’s excuse to give us a completely unplayable and empty game on launch with the “Oh, we’ll fix it eventually. In about 1-2 years it will be worth it, we swear.” and we are essentially left to beta test the game.
> >
> > Could very well be that. They say it’s supposed to be a 10 year platform. I wouldn’t be surprised if it was barebones like H5 at launch. I remember someone interviewed 343i about all the content that should be there at launch and they gave a very vague answer that gave off the impression that it wouldn’t all be there… then it got delayed shortly after. So I think there’s going to be stuff missing at launch that we think should’ve been there, just a matter of how much exactly. I really hope it’s at least better than H5 because a bad launch can really hurt a a game’s population and reputation. Also the most likely possibility of high mtx amount is going to add to that.
>
> That’s pretty much everything that I dont want in this game, content wise. Lots of mtx and a lack on content. Come on, it would be ridiculous if they took a one year delay to add nothing to the game, right?

Really hard to say at this point man. There’s just too much unknown. On one hand you would think for sure there’s gonna be a good amount of content at launch, the game’s been in development for 5 years, maybe 6 by the time it launches. On the other hand… look at Anthem for example.

At the end of the day we don’t know how long it is being delayed for and what caused the delay. Could it be delayed for a year? Maybe. Could the reason for the delay be to add more content for launch? Maybe. Or it could be neither of those things. I think it’s fine to be hopeful but not to expect everything you want to be at launch. It’s sad but easier to not be as surprised and take that punch once you find out it’s not what you wanted lol

I just miss turning on the Xbox and immediately being able to play a game without having to wait for a four-hour update first. As a very wise woman once said: “Ain’t nobody got time for dat!” Updates shouldn’t be forced upon the player, or at least if they are, they should update in the background whilst the game is being played.

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> > 2533274923562209;7:
> > > 2533274830294676;6:
> > > Bonnie Ross pretty much confirmed that Halo is going to be live service going forward, unfortunately.
> >
> > ^^ aside from that, even the way they’re wanting to do future content and the plans for the game already screams live service
>
> -Yoink!-

Your pain is justified, those of us who dislike this business model have very little refuge nowadays in triple A games. We’re a minority that apparently doesn’t hold large profit anymore.

My question is, which is more important, customer satisfaction, or making money? Anyone would of course say balance, but is that really the point of the Live Service business model? I don’t really think all customers are happy with it, they just deal with it.

A live service game can be good if they have good content at launch. Im not a huge fan of the free to play multiplayer, but if they launch a great game, and keep adding game types, and playlists, double xp weekends, things along those lines it could be good.

I think if campaign or expansions aren’t playable offline due to the authenticatin nature ala Destiny then I’d simply not bother. Quite happy to say goodbye to the franchise at that point

I’m honestly less concerned about a lack of content at launch(though that would still be inexcusable) and more concerned with the fact that “Live services” particularly F2P “live services” are business models designed around frustrating the player into spending money. Devs try to find a delicate balance between just rewarding enough that players won’t just give up on it entirely and being just frustrating enough that players will be more inclined to spend money.

The lack of lootboxes is small comfort when there are plenty of other manipulative methods they as we can already see with the battle pass in MCC. The end result is that Infinite is going to be a worse experience than it would be if it was a more traditional release and that will be by design.