In the full game, please make the ai’s both Covenant and Promethean move around the map, maybe even have Phantoms drop Covenant of at the bases you have to control. Also let there be variety in the bosses, let some bosses appear in Wraiths or even let thing like the Covenant Lich become a boss, players would actually have to board. I would be so cool to have players fighting inside the Lich, fighting to see who could kill it and gain massive points.
I see this happening.
343i took lots of inspiration from Destiny for Warzone, from what I see.
Honestly I think it is unlikely that will happen based on what I’ve seen from both Warzone and the sprint. Allowing the AI to wander will open up a huge can of worms that is not easily managed in a multiplayer environment.
That being said I do hope they allow them to at least maybe fire at player outside their zone. It seemed a little easy for players and vehicles to take down bosses from outside their zone just taking pot shots at them.
> 2533274795997033;2:
> I see this happening.
>
> 343i took lots of inspiration from Destiny for Warzone, from what I see.
Yes, because as we know, Destiny invented A.I in multiplayer… even though Destiny doesn’t actually have A.I in its multiplayer.
Ya, theyre going to be easy difficulty pilons. Totally pointless.
Pretty sure there are a few locations they can spawn at, but not too many
I like the way it is now. You won’t get AI wandering into a Spartan v. Spartan situation and randomly tipping the scales on a battle. This way, if someone wants to go fight AI, they know where to go and don’t have to get caught in needless crossfire.
> 2533274836465274;4:
> > 2533274795997033;2:
> > I see this happening.
> >
> > 343i took lots of inspiration from Destiny for Warzone, from what I see.
>
>
> Yes, because as we know, Destiny invented A.I in multiplayer… even though Destiny doesn’t actually have A.I in its multiplayer.
Destiny’s entire campaign experience, composed entirely of AI, is inherently multiplayer.
I don’t mind if they “stay put” at certain locations, as long as they’re not stupid (like they were in the gameplay we’ve seen so far) and refuse to get into vehicles. If you spend time achieving and unlocking a Warthog throughout the course of a Warzone match, it seems silly that Marines aren’t able to get in. If it’s an issue of a Marine gunner being “better” (more accurate) than the average player, then they could nerf their accuracy. As long as they’re not just stagnant sponges.
> 2535436352478403;1:
> In the full game, please make the ai’s both Covenant and Promethean move around the map, maybe even have Phantoms drop Covenant of at the bases you have to control. Also let there be variety in the bosses, let some bosses appear in Wraiths or even let thing like the Covenant Lich become a boss, players would actually have to board. I would be so cool to have players fighting inside the Lich, fighting to see who could kill it and gain massive points.
THIS. This is an excellent idea. They’ve already proved that fun, Lich-boarding gameplay can be successful with Halo 4’s campaign. This would add a very unique and exciting element to bosses. Hell, fill the Lich with Elites with Swords.
> 2533274836465274;4:
> > 2533274795997033;2:
> > I see this happening.
> >
> > 343i took lots of inspiration from Destiny for Warzone, from what I see.
>
>
> Yes, because as we know, Destiny invented A.I in multiplayer… even though Destiny doesn’t actually have A.I in its multiplayer.
Don’t take this as a personal attack, but; have you even played Destiny? Literally the entire game is multiplayer.
> 2533274795997033;11:
> > 2533274836465274;4:
> > > 2533274795997033;2:
> > > I see this happening.
> > >
> > > 343i took lots of inspiration from Destiny for Warzone, from what I see.
> >
> >
> > Yes, because as we know, Destiny invented A.I in multiplayer… even though Destiny doesn’t actually have A.I in its multiplayer.
>
>
> Don’t take this as a personal attack, but; have you even played Destiny? Literally the entire game is multiplayer.
Im pretty sure he means pvp. That said Destiny didn’t invent AI in PVP or mutiplayer either…
> 2533274795997033;11:
> > 2533274836465274;4:
> > > 2533274795997033;2:
> > > I see this happening.
> > >
> > > 343i took lots of inspiration from Destiny for Warzone, from what I see.
> >
> >
> > Yes, because as we know, Destiny invented A.I in multiplayer… even though Destiny doesn’t actually have A.I in its multiplayer.
>
>
> Don’t take this as a personal attack, but; have you even played Destiny? Literally the entire game is multiplayer.
Im pretty sure he means pvp. That said Destiny didn’t invent AI in PVP or mutiplayer either…
I want the boss characters to be more than bullet sponges. In the Warzone gameplay so far they just stand there and let all manner of fire from players and vehicles hit them while they sporadically shoot back and barely move.
> 2535417899972539;10:
> > 2535436352478403;1:
> > In the full game, please make the ai’s both Covenant and Promethean move around the map, maybe even have Phantoms drop Covenant of at the bases you have to control. Also let there be variety in the bosses, let some bosses appear in Wraiths or even let thing like the Covenant Lich become a boss, players would actually have to board. I would be so cool to have players fighting inside the Lich, fighting to see who could kill it and gain massive points.
>
>
> THIS. This is an excellent idea. They’ve already proved that fun, Lich-boarding gameplay can be successful with Halo 4’s campaign. This would add a very unique and exciting element to bosses. Hell, fill the Lich with Elites with Swords.
That would be the ultimate troll lol. I could imagine it now, Blue team manages to kill off the nearby reds and all Covenant protecting the Lich, only to find 12 golden, sword wielding Elite waiting for them inside, thinking to themselves “Your f@#%ed now -Yoink-”
> 2535436352478403;1:
> In the full game, please make the ai’s both Covenant and Promethean move around the map, maybe even have Phantoms drop Covenant of at the bases you have to control. Also let there be variety in the bosses, let some bosses appear in Wraiths or even let thing like the Covenant Lich become a boss, players would actually have to board. I would be so cool to have players fighting inside the Lich, fighting to see who could kill it and gain massive points.
Lol get rid of the Lich completely and replace it with the scarab. Something that is actually fun to fight.
> 2535468636219845;16:
> > 2535436352478403;1:
> > In the full game, please make the ai’s both Covenant and Promethean move around the map, maybe even have Phantoms drop Covenant of at the bases you have to control. Also let there be variety in the bosses, let some bosses appear in Wraiths or even let thing like the Covenant Lich become a boss, players would actually have to board. I would be so cool to have players fighting inside the Lich, fighting to see who could kill it and gain massive points.
>
>
> Lol get rid of the Lich completely and replace it with the scarab. Something that is actually fun to fight.
Super scarab
> 2535417899972539;10:
> > 2535436352478403;1:
> > In the full game, please make the ai’s both Covenant and Promethean move around the map, maybe even have Phantoms drop Covenant of at the bases you have to control. Also let there be variety in the bosses, let some bosses appear in Wraiths or even let thing like the Covenant Lich become a boss, players would actually have to board. I would be so cool to have players fighting inside the Lich, fighting to see who could kill it and gain massive points.
>
>
> THIS. This is an excellent idea. They’ve already proved that fun, Lich-boarding gameplay can be successful with Halo 4’s campaign. This would add a very unique and exciting element to bosses. Hell, fill the Lich with Elites with Swords.
The Lich was the most boring part of the Halo 4 campaign you don’t fight it or anything you just clear out the whole thing and press a button. Halo 3 scarabs FTW.
> 2533274795997033;2:
> I see this happening.
>
> 343i took lots of inspiration from Destiny for Warzone, from what I see.
Pretty sure Warzone is taking heavy inspiration from Titanfall.
> 2533274883849234;19:
> > 2533274795997033;2:
> > I see this happening.
> >
> > 343i took lots of inspiration from Destiny for Warzone, from what I see.
>
>
> Pretty sure Warzone is taking heavy inspiration from Titanfall.
Except the AI actually seem to be competent. I was watching a gameplay video and this guy underestimated these 5-6 marines. He took a ghost into the room with them and they tore him to pieces. He didn’t even kill one of them.