Either that, or take out the objective game types from the playlist. If it’s based on win/loss, then objective games make sense and people will actually try to play the game to win the match.
If it is based on individual performance and K/D, then players tend to not play the objective and farm kills off of those who do play the objective. There is no incentive to, say, take the hill, when most other players are just sitting back picking off kills to get a better CSR rating.
I’m sure it’s not only because of the CSR, because some folks will farm kills in objective either way, but I would hope making multi-team a team based CSR rating would help.
Just my two cents.
Also: I posted this here because I didn’t see a multi-team feedback thread up yet.
They did, this isn’t the first blogpost they announced it in, but there is a paragraph on the winner “Strongside” bringing his truck by 343 for a visit.
Multi Team is and always has been been Team based CSR for all gametypes in the list. Doesn’t matter if you went +100 in KOTH or Oddball - unless if you finish in 1st place with the most time kills don’t matter.
> > According to http://www.quickcsr.com/ it is team scoring now.
>
> Multi Team is and always has been been Team based CSR for all gametypes in the list.
Always thought it was individual scoring myself but haven’t played much of that playlist. Explains why its tough one to rank up in I guess.