I don’t know about the rest of you but when I first started seeing quick time events in games I loved it. It was like an interactive cut scene. but now that almost every game uses them I really hate them. It went from hit the right buttons to watch your character pull off some bad -Yoink- moves to hit x to start engine, then hit right trigger to drive. Its annoying, it takes me completely out of the game when I have to stop to turn a key or some -Yoink-. In the making of video we can see some sequence of the chief ripping a door open with his bare hands. These are cool but don’t make it the standard “tap x to open door”. Or if you’re going to put in qte’s at least make them epic, something that we regularly can’t do given our controls. I’m pretty sure without our assistance Master Chief can pry open a -Yoinking!- door on his own.
> I don’t know about the rest of you but when I first started seeing quick time events in games I loved it. It was like an interactive cut scene. but now that almost every game uses them I really hate them. It went from hit the right buttons to watch your character pull off some bad -Yoink!- moves to hit x to start engine, then hit right trigger to drive. Its annoying, it takes me completely out of the game when I have to stop to turn a key or some Yoink!. In the making of video we can see some sequence of the chief ripping a door open with his bare hands. These are cool but don’t make it the standard “tap x to open door”. Or if you’re going to put in qte’s at least make them epic, something that we regularly can’t do given our controls. I’m pretty sure without our assistance Master Chief can pry open a -Yoinking!- door on his own.
YES.
I detest quick time events.
So overused.
That door sequence could just be a first person cutscene like the ones in Reach, not a QTE.
Still think that’s a cutscene…
> That door sequence could just be a first person cutscene like the ones in Reach, not a QTE.
Yeah, I the only way to really piss me off, is if they put QTE in Halo, Halo doesn’t need them, and I would hate to see them.
im a big fan of >GOOD< QTEs but most games just throw them at you with no passion and just to stretch the game or make you feel like there is some variation where is none.
im a fan of Ninja Blade… that game had QTEs all over it but i loved every single one of them! because you had to time them to get better rankings and they were pretty intense 
it wouldn’t fit in Halo i think… and i too hope that they dont even think about QTEs over at 343i!
who said anything about QTEs in Halo 4?
I really dislike quicktime events. Just take a look at Ninja Gaiden 3. They helped make that game utter -Yoink-.
This is not Resident Evil 5 but Chief ripping open the door looked awesome.
> who said anything about QTEs in Halo 4?
No one did, but some people saw the animation of the Chief trying to hope a set of doors in the first look video, and like most people do, they don’t sit there and look at all of the possibilities that it could be.
> I really dislike quicktime events. Just take a look at Ninja Gaiden 3. They helped make that game utter Yoink!.
I’m so mad at that game. Ninja Gaiden is one my favorite games of all time and they ruin part 3.
If they can get it to the level of the king of OTE’s Shenmue then I say lets do it.
> This is why I don’t want QTEs.
Haha typical modern day shooter thats supposed to be super realistic and he dies from a rat bite. Its like getting knifed in cod or tomahawked.
> I really dislike quicktime events. Just take a look at Ninja Gaiden 3. They helped make that game utter Yoink!.
even without QTEs NG3 would of been utter crap… they did everything wrong they could do wrong. NG3 is just crap all the way.
> I don’t know about the rest of you but when I first started seeing quick time events in games I loved it. It was like an interactive cut scene. but now that almost every game uses them I really hate them. It went from hit the right buttons to watch your character pull off some bad -Yoink!- moves to hit x to start engine, then hit right trigger to drive. Its annoying, it takes me completely out of the game when I have to stop to turn a key or some Yoink!. In the making of video we can see some sequence of the chief ripping a door open with his bare hands. These are cool but don’t make it the standard “tap x to open door”. Or if you’re going to put in qte’s at least make them epic, something that we regularly can’t do given our controls. I’m pretty sure without our assistance Master Chief can pry open a -Yoinking!- door on his own.
Video games are about the audience interacting with the medium to drive the experience.
So you want to remove the audience participation and just make video games B and C rated movies instead?
EA IS REALLY GOOD AT QUICKTIME EVENTS.
> > This is why I don’t want QTEs.
>
> Haha typical modern day shooter thats supposed to be super realistic and he dies from a rat bite. Its like getting knifed in cod or tomahawked.
Actually, he dies from getting shot. The rat alerts the insurgents.
> I don’t know about the rest of you but when I first started seeing quick time events in games I loved it. It was like an interactive cut scene. but now that almost every game uses them I really hate them. It went from hit the right buttons to watch your character pull off some bad -Yoink!- moves to hit x to start engine, then hit right trigger to drive. Its annoying, it takes me completely out of the game when I have to stop to turn a key or some Yoink!. In the making of video we can see some sequence of the chief ripping a door open with his bare hands. These are cool but don’t make it the standard “tap x to open door”. Or if you’re going to put in qte’s at least make them epic, something that we regularly can’t do given our controls. I’m pretty sure without our assistance Master Chief can pry open a -Yoinking!- door on his own.
u realize we aren’t assisting master chief right? when we play halo we are master chief…right?
Agreed. No quick time events. It seems like so many games have picked up this trend and its just aggravating. One of the reasons I didn’t like ninja gaiden 3.