In halo 2/3 ODST the Marines were all green colored or at least wearing green camouflage over there armor. I think that they should wear green BDU like they used to, it looks more colorful and gives a halo feeling to it, by that I mean it is a unique design compared to halo 4’s. In halo 4 they just look like ordinary future soldiers, while in halo 2/3 they have a unique design to them. I’d be fine with even the gray armor in halo1/reach. I just don’t like the tan color they wear. Yes I am aware there are a few green marines but they have strange paintball looking helmets…
sorry for grammar mistakes, I was using speech to text.
I think every design change done by 343i makes the community think they’re generic. If this was the original design, and 343i changed it to the Halo 2/3 design, you would still complain.
I have to agree that most every design change 343 has made I view pretty poorly. From the designs of the Marines that look nothing like previous iterations, the sniper and rocket launcher downgrades, the needless changes to the covenant physiology to make them all reptilian for some reason, and of course the seemingly power ranger inspired armor of the spartan 4’s (They’re so flashy and with their jock attitudes you would think they were a sports team instead of the toughest of the tough of the special forces branch of the UNSC).
i used to think the h3 design couldnt be beat, but the h2a design really impressed me. that being said the h4 marines w the helmets r solid save for the orange pants. also the oni security forces look awesome in h4
> 2533274877056440;5:
> I think every design change done by 343i makes the community think they’re generic. If this was the original design, and 343i changed it to the Halo 2/3 design, you would still complain.
No, we wouldn’t. I liked what they did with Spartan Assault by keeping most of the original designs and sound effects, Not 343’s generic garbage.
> 2533274877056440;5:
> I think every design change done by 343i makes the community think they’re generic. If this was the original design, and 343i changed it to the Halo 2/3 design, you would still complain.
Yes because we would complain about something most people would like. I hate it when people are like “oh if 343 goes back to the roots of halo everyone will complain”
Agreed 100%. I wouldn’t mind 343 using both the Halo 2A and the Halo 3 designs for Halo 5. I didn’t like the Halo 4 marines, not because they look a little generic but I think they were poorly designed overall. What was with the Pink white and green color scheme? And why were they wearing Ballistic vests when they fight the Covenant who use Plasma weapons? I hope 343 changes the Marine designs, or at least just change the color schemes.
I 100% agree. I believe the Halo 3 marines looked the best. Maybe 343 can use the Halo 3 armor as a base and then there can be several different modified versions of that armor to give the marines more verity.
> 2533274891247826;14:
> I 100% agree. I believe the Halo 3 marines looked the best. Maybe 343 can use the Halo 3 armor as a base and then there can be several different modified versions of that armor to give the marines more verity.
I wouldn’t mind seeing more variants. Maybe a Medic/Corpsman variant, or a more heavily armored variant.
Typically in Halo 1, 2, 3, ODST, and Wars, the UNSC is represented by brown, grey, green and black–mostly earth tones to represent Earth. The Covenant are typically represented by blue, purple, and red, symbolizing their nature as cold-blooded mass-murderers who like to kill every human on sight without provocation–or possibly their home planet, who knows? Forerunner installations were represented by blue, yellow, and grey.
In Halo 4, the Infinity having the same colour-code as the Forerunners makes some sense–it is cobbled together from Forerunner stuff after all. Forerunner aesthetics were altered slightly to blue, orange and grey. However, there was no reason to change all human ships, buildings [The Commissioning] aside from the Infinity to the Forerunner colour scheme. Take a look at the Forward unto Dawn in Halo 3, and then again in Halo 4. It looks completely different.
There’s also the fact that grey things just look dull.
> 2533274821180847;6:
> I have to agree that most every design change 343 has made I view pretty poorly. From the designs of the Marines that look nothing like previous iterations, the sniper and rocket launcher downgrades, the needless changes to the covenant physiology to make them all reptilian for some reason, and of course the seemingly power ranger inspired armor of the spartan 4’s (They’re so flashy and with their jock attitudes you would think they were a sports team instead of the toughest of the tough of the special forces branch of the UNSC).
Completely agree, I don’t get how any fan that was hired by 343i would somehow be ok with these changes.
Id love the H3 marines again, they we’re so… halo, they felt right, they suited the environment, the H4 ones… didn’t suit any environment, maybe a sandy environment
> 2533274877056440;5:
> I think every design change done by 343i makes the community think they’re generic. If this was the original design, and 343i changed it to the Halo 2/3 design, you would still complain.
You do my -Yoinking!- head in on these forums. Saying all the hate is attributed to 343. The hate towards these games is because the games are -Yoink- and look generic, not because 343 made them. If 343 made a good “Halo” game we would all love it.
I think the marines should be camouflaged in the colour of the environment. E.g in sand have a brown/ yellow armor, jungle/ vegetation green, city black/ grey, snow white.
While keeping the base colour the same black or something. The armor pieces would be interchangeable depending on what environment the marines were fighting in.