Please fix war zone assault

Ok, why is it that 1 guy can fight off a full team in a base, which forces a capture to not occur. To circumvent this make the capture time longer, but if a team holds the majority it should go up or down in capture percent.

If a team cant kill one guy you have a problem

> 2533274805919869;2:
> If a team cant kill one guy you have a problem

Word.

Op are you referring to the Spartan in the wall glitch?

OP, while your idea would negate the problem of people glitching into the armory, it would also create a pretty big difference in the way people attack/defend a base. Strategically hiding while waiting for your allies to come help seems like a pretty commonplace strategy that alot of people wouldn’t like if it were removed.

You should be able to kill ONE guy

> 2533274805919869;2:
> If a team cant kill one guy you have a problem

Or you have a poorly designed map. Like Summit.

> 2533274805919869;2:
> If a team cant kill one guy you have a problem

Yes, but if they glitch into a wall, or hide around with active camo, it ruins the game

> 2533274821761464;5:
> OP, while your idea would negate the problem of people glitching into the armory, it would also create a pretty big difference in the way people attack/defend a base. Strategically hiding while waiting for your allies to come help seems like a pretty commonplace strategy that alot of people wouldn’t like if it were removed.

Very true, but it could be interesting to see how it’d play out

Ok that team must b bad. One man army

He’s probably referring to where you get out of a hog on the roof and fall into the wall.
Get your own hog, get in there and kill him, or a gravity hammer works if you hit the wall he’s in. That’ll have to do for now, till it’s patched.

The only problem I have is the base glitching issue.

The glitching needs to be fixed desperately.