Please Fix Team Throwdown.

I have two major issues with Team Throwdown.

1.) The playlist is severely limited. Currently, there are very few maps that are quality for this style of play (those being Simplex, Haven, and Lockout). Furthermore, there is far from enough objective choices. I was glad to see Extraction added to more maps, but then let down when it was played with two simultaneous extraction points; which leaves the game type confused.

Call it nostalgia, or whatever you may, but I have yet to play something of the same quality as let’s say Pit CTF, Midship Neutral Bomb, or Oddball on Lockout.

2.) (I know a lot of this will be resolved with ranks, but I am still going to rabble about it because it is annoying)

Nearly every game of Throwdown I’ve played has had players leave. If it is a slayer game it is okay (which is the only redeemable quality about playing it 85% of the time). However, if it is an objective game and one or two of your teammates leave it is nearly impossible to do anything at all.

Please, please, please work on fixing this.

That is all. haha

Haven, abandon and all the majestic maps are part of the rotation. I played on skyline this morning. Br slayer

I suggest you leave this feedback here:

https://forums.halowaypoint.com/yaf_postst188194_Team-Throwdown-Feedback.aspx

Thanks!