PLEASE FIX TANKS canister shell

Hi, while pressing Y to shoot the canister shell with tanks, maybe just one will shoot. But not all of them…

Isabel is already a pretty rough leader to make her viable, even with this problem I cannot take her anymore. Please, fix this. I put the video to let you see… Look at that base… It should have gone down in few secs and takes years because some damn tanks are not shooting Y.

Link Look at the tank on the left… On the other hand, look at the locust shooting at a real tank while I have holograms… LOOOL holograms is a joke, seriously.

> 2553380145882876;1:
> Hi, while pressing Y to shoot the canister shell with tanks, maybe just one will shoot. But not all of them…

Isn’t Canister Shell Monocast?

> 2533274821521504;2:
> > 2553380145882876;1:
> > Hi, while pressing Y to shoot the canister shell with tanks, maybe just one will shoot. But not all of them…
>
> Isn’t Canister Shell Monocast?

oh yeah? why?

> 2553380145882876;3:
> > 2533274821521504;2:
> > > 2553380145882876;1:
> > > Hi, while pressing Y to shoot the canister shell with tanks, maybe just one will shoot. But not all of them…
> >
> > Isn’t Canister Shell Monocast?
>
> oh yeah? why?

Well if they are monocast that means you have to hit Y per tank. Or do you mean that even spamming Y doesn’t prompt every tank to cany?

> 2533274821521504;4:
> > 2553380145882876;3:
> > > 2533274821521504;2:
> > > > 2553380145882876;1:
> > > > Hi, while pressing Y to shoot the canister shell with tanks, maybe just one will shoot. But not all of them…
> > >
> > > Isn’t Canister Shell Monocast?
> >
> > oh yeah? why?
>
> Well if they are monocast that means you have to hit Y per tank. Or do you mean that even spamming Y doesn’t prompt every tank to cany?

Yes, when I go tank by tank they do it… Really slow but they do it by going one by one… But then why grizzlies can do all at the same time with Y?

It is monocast, but the bugginess that was present in firing them in past versions seems to have return. I think that the removal of the double-fire glitch brought the “won’t fire” glitch back. I played several games tonight to test this and found my tanks would not shoot at all, not matter how much you press Y.

> 2533274924073601;6:
> It is monocast, but the bugginess that was present in firing them in past versions seems to have return. I think that the removal of the double-fire glitch brought the “won’t fire” glitch back. I played several games tonight to test this and found my tanks would not shoot at all, not matter how much you press Y.

Oh I see, that’s unfortunate.

Just test it now… Yes! It is bug, I cannot shoot.