Please fix steps' sound!

I get the idea of removing sensor/radar and experience a more competitive gametype, but I feel that the steps’ volume is way to low to do this. Either choose one or another.

I feel like the distance where you can actually hear steps (if you’re not moving) is pretty much the distance needed to melee someone. So almost everytime I can finally here “oh $h!t they’re here” is when the enemy is about to melee me.

Is it just me or does anybody else have this sensation?

Would appreciate support as I feel this is some of the most important things to fix first in this beta.

Thank you,

Your friendly neighborhood, Vikant

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There are steps in this game? :rofl: Color me shooketh.

You missed the lore reason where in this universe, 1000 lbs suits aren’t considered heavy. :rofl: :rofl: :rofl:

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I made a post about this earlier. It’s a big problem, and it’s far too easy to sneak up on people.

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