Please fix Melee/Aerial Melee they don't work well

Melee - Sometimes it just doesn’t deal DMG , it will make the noise and everything but no DMG go’s through :frowning: … this happens to everyone.

Melee - One of my biggest issues with H5 is the in air melees are so delayed they can’t be effectively used very often. I have talked to a lot of people about this as well, they bring it up and we just go on and on about it. Is it because of the groundpound? Does that somehow interfere with it? If so is it possible to make groundpound a double tap or even triple tap (press the button once and/or a second/third time the last time being the hold) which could def work because if you were to jump to bash melee you would have time for one bash. Or of course make it optional to turn off like the stabilization jets.

Back smack - I don’t want to go for ninjas anymore because sometimes they don’t die (sometimes it pops shield and others deals no DMG) when it was seriously perfect, dead center of their back and even makes the noise. This might be due to the Melee issue mentioned above but this def sucks man.Requesting support from the community to fix this ,

Thank you for your support, - Mr. Happy Hour H3r0