Im glad some of the issues in multi-player is being addressed and hope they will all be fixed eventually, however i am worried that issues in the base campaign will be ignored, though (in my opinion) the campaign is much better than the multi-player at the moment there are still a bunch of issues and improvements i hope the base campaign will receive before we get campaign dlc.
For starters is obviously campaign Co-op and mission select, which thankfully have been confirmed we are getting, but there are still many more issues that need to be addressed aswell
Gor instance, many of the pathways leading to either hvts or fobs are either to small or have to many rocks or obstacles in the way that makes it difficult to drive any ground vehicles through them other than a mongoose, theses paths need to be widened a bit and some of these obstacles either moved or removed so we can have a bit more freedom with what ground vehicles we can use, if i unlock the Scorpion, i expect to be able to drive it and use it, especially now that they are removing the Scorpion gun glitch.
Also many vehicles and weapons need a damage boost as well as the vehicles need a healthy boost. Also i hope the chopper in the campaign can get its splatter ability back like in multi-player. Also any new weapons and vehicles added to multi-player i hope will be brought to the campaign aswell.
The enemies need some reworking to, they should not have station areas the they remain at until you the player approach them, they should constantly be roaming the overworld aswell hunting down Master Chief, as well as trying to reclaim fobs you caught. It would be so cool if you left a area for a bit and came back only to find your fob you caught has been reclaimed and much stronger enemies are now there that wasn’t before. Also i feel some of the enemies need certain abilities back that they used to have in older halos for instance Elites need to be able to not only hijack you off of vehicles but be able to commander your abandoned vehicles, if i abandon a Scorpion near some Elites and then flee the area i would like to come back and find my Scorpion being taken by an Elite, also the Elites need their version of the Brutes berserk back where if you piss them off they will charge after you with a sword.
Also common Brutes need to berserk a little more often, not so often that it makes the Berserker class Brutes pointless, but a little more common than they are now. I still dont even know what triggers a Brute to go Berserk, but i can have better luck at finding a shiny pokemon in a older pokemon game than getting a Brute thats not a berserker Brute to berserk.
Also the Brutes need a little more health in this game, they die too easily that i can kill them most of the time without damaging their armor, 343 needs to make it where we atleast have to brake off some of their armor before killing them. Bout the only way we can damage their armor while they are still alive is by shoot a higher ranking Brute with a rocket or lobbing grenades at them.
Also much like ODSTs tac map we need to have enemies appear on the map so we know where certain patrols are or where certain enemies might have fleed too. I have had numerous occasions where i would enter into an area to save some marines and had the game glitch and not have the mission complete until i left the area numerous times because a enemy was either hiding somewhere that i had to kill or( thanks to the cowbell and boom skull) have them fly off somewhere and they somehow survive.
Finally they need to add more things to do in the post game aswell as more collectables. They also need to add more skulls.
There is probably more things, they need to add or fix but this is all i can thank of right now. So what do you all think?