When I was readying the weapon tuning portion int eh 5.1.13 update, I was a bit confused. Walshy was talking about how the DMR is no longer the go to, and the 4 shot BR is a force to be reckoned with. In a previous update thread 343 discussed the 4 shot br was overpowered with the current rate of fire, and considered decreasing it to the DMR’s rate of fire. They are also reducing the magnetism of assault rifles, and reducing the lock on distance of the DMR.
Correct me if I’m wrong, but does it seem like they are trading one over powered super rifle for another? if the BR is a 11 bullet, 4 shot kill (allowing you to kill even if you are slightly inaccurate) at the same rate of fire as the DMR, it basically automatically trumps the DMR as a 5 shot with an equal rate of fire. Additionally, many ppl complained about the DMR being able to beat automatics in close range. Wouldn’t making the BR an 11 shot kill and reducing the magnetism of automatics make it even easier for people with BRs to kill ppl with automatic rifles in close range than it currently is for DMRs to trump them in close range?
Just from what I’ve seen in the forums, I thought people were asking for weapons to be balanced. Do you guys actually think this change sounds balanced? I most certainly believe we are trading one super powered rifle for a different, but even more powerful rifle. Were people looking for weapon balance? or Did they just want to see the BR be more powerful than the DMR?
EDIT: Claymore155 makes a good point. BR also has additional flinch, giving it an even larger advantage.
The BR will get destroyed at long range by the DMR & LR. Everything will be fine.
And the new autos have a kill time of around 1.2 secs, the BR is around 1.4 I believe.
So everything looks pretty fine to me.
> The BR will get destroyed at long range by the DMR & LR. Everything will be fine.
> And the new autos have a kill time of around 1.2 secs, the BR is around 1.4 I believe.
> So everything looks pretty fine to me.
Looks can be deceiving. I really want to wait till we see game play/get our hands on it ourselves.
If this guys are right with times, then I believe that everything will be alright.
Oh and now you will have to actually aim with the automatics, at the moment they are ridiculous with their huge Aim assist and BM, along with the DMR.
The balncing changes they’re making sound like they should work. The big problem with the DMR was it was too effective at medium/close range. The BR/carbine/AR buffs should fix that. On paper anyway.
> > The BR will get destroyed at long range by the DMR & LR. Everything will be fine.
> > And the new autos have a kill time of around 1.2 secs, the BR is around 1.4 I believe.
> > So everything looks pretty fine to me.
>
> Looks can be deceiving. I really want to wait till we see game play/get our hands on it ourselves.
Agreed. I’m already able to counter-snipe DMR users with my BR because the first round of every shot goes in the center of the crosshairs and the increased flinch caused by the BR counters the DMR user’s ability to line up a shot.
But even if the BR becomes OP, no one on this forum would dare have the courage to say anything. They would be attacked by attacked by almost everyone in the forum, and that’s just not right.
> If this guys are right with times, then I believe that everything will be alright.
> http://www.youtube.com/watch?v=kxfXkJ8Y8ng
>
>
> Oh and now you will have to actually aim with the automatics, at the moment they are ridiculous with their huge Aim assist and BM, along with the DMR.
The one thing that makes me question the video is that if the DMR and BR are supposed to have an equal rate of fire and the BR takes four shots to kill, but the DMR takes 5, how does the BR take the same or a longer time to kill?
> > > The BR will get destroyed at long range by the DMR & LR. Everything will be fine.
> > > And the new autos have a kill time of around 1.2 secs, the BR is around 1.4 I believe.
> > > So everything looks pretty fine to me.
> >
> > Looks can be deceiving. I really want to wait till we see game play/get our hands on it ourselves.
>
> Agreed. I’m already able to counter-snipe DMR users with my BR because the first round of every shot goes in the center of the crosshairs and the increased flinch caused by the BR counters the DMR user’s ability to line up a shot.
>
> But even if the BR becomes OP, no one on this forum would dare have the courage to say anything. They would be attacked by attacked by almost everyone in the forum, and that’s just not right.
I would hope they could say something. From what I have read, people want to see balance, not just a BR that can easily beat a DMR. Maybe I’m wrong though
> > > The BR will get destroyed at long range by the DMR & LR. Everything will be fine.
> > > And the new autos have a kill time of around 1.2 secs, the BR is around 1.4 I believe.
> > > So everything looks pretty fine to me.
> >
> > Looks can be deceiving. I really want to wait till we see game play/get our hands on it ourselves.
>
> Agreed. I’m already able to counter-snipe DMR users with my BR because the first round of every shot goes in the center of the crosshairs and the <mark>increased flinch caused by the BR counters the DMR user’s ability to line up a shot.</mark>
>
> But even if the BR becomes OP, no one on this forum would dare have the courage to say anything. They would be attacked by attacked by almost everyone in the forum, and that’s just not right.
The problem is the DMR is overshadowing the BR it the areas the BR is supposed to be superior.
Overall, I will be happier with an OP BR over an OP DMR, because there is a trade off between very good close-mid range power while petering out in long range as opposed to a gun that’s effective at all ranges.
So you either have a gun than can do decent close range, good mid-long range, or have a gun that does good close range and great mid range but can’t do much beyond that. That’s where it should have always been.
At long range, the BR will struggle against the DMR and light rifle due to its recoil scattering the burst around and lowering its accuracy. Meanwhile, the Automatic weapons have a damage boost as well. Due to the BR’s lower rate of fire, it will force it to back up.
The BR will be a go-to-gun if they are good at medium range combat, moving in only to kill DMRs and Light Rifles and backing up to keep away from the Automatics’ large damage rate.
…At least that is what we are told. We will see if it’s true when we get a look at them sometime in may and June.
> When I was readying the weapon tuning portion int eh 5.1.13 update, I was a bit confused. Walshy was talking about how the DMR is no longer the go to, and the 4 shot BR is a force to be reckoned with. In a previous update thread 343 discussed the 4 shot br was overpowered with the current rate of fire, and considered decreasing it to the DMR’s rate of fire. They are also reducing the magnetism of assault rifles, and reducing the lock on distance of the DMR.
>
> Correct me if I’m wrong, but does it seem like they are trading one over powered super rifle for another? if the BR is a 11 bullet, 4 shot kill (allowing you to kill even if you are slightly inaccurate) at the same rate of fire as the DMR, it basically automatically trumps the DMR as a 5 shot with an equal rate of fire. Additionally, many ppl complained about the DMR being able to beat automatics in close range. Wouldn’t making the BR an 11 shot kill and reducing the magnetism of automatics make it even easier for people with BRs to kill ppl with automatic rifles in close range than it currently is for DMRs to trump them in close range?
>
> Just from what I’ve seen in the forums, I thought people were asking for weapons to be balanced. Do you guys actually think this change sounds balanced? I most certainly believe we are trading one super powered rifle for a different, but even more powerful rifle. Were people looking for weapon balance? or Did they just want to see the BR be more powerful than the DMR?
>
> EDIT: Claymore155 makes a good point. BR also has additional flinch, giving it an even larger advantage.
OP, think about it for a second.
The DMR is a long range weapon, no recoil, no real bloom and no spread. This thing can cross map no problem, does this sound like the kind of weapon that should have an EQUAL killtime to the BR, which will have horrible bullet spread when trying to crossmap, recoil AND flinch? No, the DMR’s killtime MUST be slower to encourage players to use it at its designated range, if the killtime of the DMR beats the BR, then why not use it all the time? Aiming with weapons in Halo 4 is easy due to ridiculous aim assist, so the BR should definitely have a faster killtime than the DMR.
The BR’s optimal killtime can only be achieved at close to mid-range, the DMR can hit its optimal killtime at ALL ranges, hence it should have a lower optimal killtime to balance that.
The weapon tuning is by far the stupidest thing I’ve ever seen a team of devs think of.
Instead of addressing the one overpowered weapon (DMR) and lowering bullet mag, aim-assist and other features 343 decided to just buff every other primary weapon to match the ridiculousness of the super weapon. The DMR is already a disaster as it stands. The unlimited range, damage vs vehicles and the almost pin-point accuracy no matter where you are on the map really ruins the experience.
Just imagine now 3 other primaries with all the same killing abilities and what this will do to the power weapons. I barely want to even pick up a saw, sword and never will I use a hammer again with DMR spam. They will be unusable once this weapon tuning hits.
I don’t understand 343. None of their decisions make sense. Guild Wars 2 does a better job at balancing their PvP and they have like 2 devs working on Spvp.
> > When I was readying the weapon tuning portion int eh 5.1.13 update, I was a bit confused. Walshy was talking about how the DMR is no longer the go to, and the 4 shot BR is a force to be reckoned with. In a previous update thread 343 discussed the 4 shot br was overpowered with the current rate of fire, and considered decreasing it to the DMR’s rate of fire. They are also reducing the magnetism of assault rifles, and reducing the lock on distance of the DMR.
> >
> > Correct me if I’m wrong, but does it seem like they are trading one over powered super rifle for another? if the BR is a 11 bullet, 4 shot kill (allowing you to kill even if you are slightly inaccurate) at the same rate of fire as the DMR, it basically automatically trumps the DMR as a 5 shot with an equal rate of fire. Additionally, many ppl complained about the DMR being able to beat automatics in close range. Wouldn’t making the BR an 11 shot kill and reducing the magnetism of automatics make it even easier for people with BRs to kill ppl with automatic rifles in close range than it currently is for DMRs to trump them in close range?
> >
> > Just from what I’ve seen in the forums, I thought people were asking for weapons to be balanced. Do you guys actually think this change sounds balanced? I most certainly believe we are trading one super powered rifle for a different, but even more powerful rifle. Were people looking for weapon balance? or Did they just want to see the BR be more powerful than the DMR?
> >
> > EDIT: Claymore155 makes a good point. BR also has additional flinch, giving it an even larger advantage.
>
> OP, think about it for a second.
>
> The DMR is a long range weapon, no recoil, no real bloom and no spread. This thing can cross map no problem, does this sound like the kind of weapon that should have an EQUAL killtime to the BR, which will have horrible bullet spread when trying to crossmap, recoil AND flinch? No, the DMR’s killtime MUST be slower to encourage players to use it at its designated range, if the killtime of the DMR beats the BR, then why not use it all the time? Aiming with weapons in Halo 4 is easy due to ridiculous aim assist, so the BR should definitely have a faster killtime than the DMR.
>
> The BR’s optimal killtime can only be achieved at close to mid-range, the DMR can hit its optimal killtime at ALL ranges, hence it should have a lower optimal killtime to balance that.
- I didn’t say that either weapon should have a faster kill time, just that we are trading one power weapon for another.
- The video shows that the kill times are equal, not necessarily sure how accurate the video is though
- Zorthax is right, the DMR should be balanced, rather than overpowering other weapons to meet it
- Yes cross mapping with the DMR is sometimes an issue, but their is also sprint and ample cover space, which people also complain about b/c it slows gameplay by preventing cross map DMR kills
- 343 has discussed reducing the range of the DMRs ability to lock on, reducing its ability to accurately kill cross map.
The DMR still has superior range and accuracy so no. It just means you can’t use the DMR in any range with high rate of success any more.
Did they even touch the DMR at all? or did they just make the incredibly stupid mistake of buffing everthing else?
In which case we will have the same incredibly frustrating DMR on large maps and now we have an OP BR in the close-mid… What the heck is 343 doing? Why are people even happy about this nonsense, we are becoming a 1-2 gun game again. Might as well pack up my disc because at this rate I’ll NEVER be able to use my carbine or storm rifle effectively.
If only one gun is a problem because it is too good, and only too good because it is downright easy to hit anything you remotely aim at, then why not just nerf that one weapon? LR and BR were fine as was, AR was ok, storm rifle a little lacking, suppressor VERY lacking, and Carbine so close to being balanced with the rest with just a 1sk buff… I don’t get these guys I really don’t.
> Did they even touch the DMR at all? or did they just make the incredibly stupid mistake of buffing everthing else?
>
> In which case we will have the same incredibly frustrating DMR on large maps and now we have an OP BR in the close-mid… What the heck is 343 doing? Why are people even happy about this nonsense, we are becoming a 1-2 gun game again. Might as well pack up my disc because at this rate I’ll NEVER be able to use my carbine or storm rifle effectively.
>
> If only one gun is a problem because it is too good, and only too good because it is downright easy to hit anything you remotely aim at, then why not just nerf that one weapon? LR and BR were fine as was, AR was ok, storm rifle a little lacking, suppressor VERY lacking, and Carbine so close to being balanced with the rest with just a 1sk buff… I don’t get these guys I really don’t.
They have nerfed the DMR a bit in its distance at which bullet magnetism and aim assist kick in. They’ve dropped the range about 30 meters (roughly) so you can’t cross map kids as easily. Therefore, big and open maps won’t be quite the DMR cluster f— that they currently are. I foresee quite a spattering of all the weapons (at least all the precision weapons) which will be quite a nice change.