Please Bring Back The Halo 3 Magnum

> > I’m sorry, but you lose all credibility, to me, when you say the CE magnum was skilless.
>
> Sorry, but power =/= skill. Easy to use, easy to get kills with, nothing can counter it. Even 343 said it was “wildly overpowered.”

The CE magnum was probably the most difficult utility weapon to use in the entire Halo series, it had little bullet magnetism and you had to lead your shots.

CE/reach Pistol thats what i want.

> > > I’m sorry, but you lose all credibility, to me, when you say the CE magnum was skilless.
> >
> > Sorry, but power =/= skill. Easy to use, easy to get kills with, nothing can counter it. Even 343 said it was “wildly overpowered.”
>
> The CE magnum was probably the most difficult utility weapon to use in the entire Halo series, it had little bullet magnetism and you had to lead your shots.

It was easy as hell. Just because it had little bullet magnetism and little auto aim, doesn’t make it skilled. My friends suck and they easily 3 shot with it.

I’m sorry, did you say “utility weapon?” That’s what it SHOULDN’T be. It is a PISTOL.

No thanks. I love the CE pistola.

> > > > I’m sorry, but you lose all credibility, to me, when you say the CE magnum was skilless.
> > >
> > > Sorry, but power =/= skill. Easy to use, easy to get kills with, nothing can counter it. Even 343 said it was “wildly overpowered.”
> >
> > The CE magnum was probably the most difficult utility weapon to use in the entire Halo series, it had little bullet magnetism and you had to lead your shots.
>
> It was easy as hell. Just because it had little bullet magnetism and little auto aim, doesn’t make it skilled. My friends suck and they easily 3 shot with it.
>
> I’m sorry, did you say “utility weapon?” That’s what it SHOULDN’T be. It is a PISTOL.

Lol, what? Bullet magnetism and auto-aim are exactly what makes aiming difficult or easy. Go try to betray your team mates and see how difficult it is to 5 shot them with the DMR. Your friends are very skilled if they can 3 shot with the CE pistol. I’ve been playing for 6 years with over 30,000 games played and I can’t consistently 3 shot with the CE pistol.

And why does it matter if it was a pistol? This is a sci-fi shooter that is 500 years into the future. Why should Halo’s pistol fit into a mold that is defined from 500 year old technology?

> > I’m sorry, but you lose all credibility, to me, when you say the CE magnum was skilless.
>
> Sorry, but power =/= skill. Easy to use, easy to get kills with, nothing can counter it. Even 343 said it was “wildly overpowered.”

yea, and 343 also said camping was a “Legitimate strategy”.
Anyone who says the halo 3 pistol is their favorite has not played enough halo to say anything about it.

The magnum should be a weapon with a high RoF that kills slightly quicker than the primary utility weapon, but has less range/accuracy than it. The H3 magnum wasn’t terrible, but its slow RoF made it rather ineffective in its own niche (close range) and just didn’t feel right. The Reach beta magnum without bloom would be the perfect sidearm for H4.

You know what, I actually think you’re right.

Granted, it was far weaker than its counterparts, but perhaps there’s an alternative:

Why don’t they release both variants of the pistol, the rapid fire scoped one, and the huge power, close range one? I will only say that the H3 Magnum was less effective sheerly because they gave it a rate of fire debuff, and forgot to give it something else to make it better. Dual wielding was good, but in truth, dual wield weapons should be more effective. You lose your grenades and can’t melee without dropping one, so it seems only fair that youu gain more power. If there are two variants, both people are happy, the ones who want fast kills with few bullets get a slow firing, desert-eagle mock-up, while the precision group get a high RoF, high range, moderate power pistol.

> > > I’m sorry, but you lose all credibility, to me, when you say the CE magnum was skilless.
> >
> > Sorry, but power =/= skill. Easy to use, easy to get kills with, nothing can counter it. Even 343 said it was “wildly overpowered.”
>
> yea, and 343 also said camping was a “Legitimate strategy”.
> Anyone who says the halo 3 pistol is their favorite has not played enough halo to say anything about it.

Agreed. I question 343’s understanding of Halo gameplay, at least the competitive aspect. Frankie once mentioned that all the weapons in the sandbox took equal skill. And CE magnum “easy to use”?! I’d bet money you couldn’t pull a 3sk against a decent player in 50 tries.

> > > I’m sorry, but you lose all credibility, to me, when you say the CE magnum was skilless.
> >
> > Sorry, but power =/= skill. Easy to use, easy to get kills with, nothing can counter it. Even 343 said it was “wildly overpowered.”
>
> yea, and 343 also said camping was a “Legitimate strategy”.
> Anyone who says the halo 3 pistol is their favorite has not played enough halo to say anything about it.

Power is nowhere near an equivalent to skill. Rocket launchers have immense power, yet I cannot get kills with one, then the person who kills me and takes it gets a wide array of kills with it.

Technically, camping is a legitimate strategy, before you people gave it an insulting name, it was actually known as “defending a location”, think about it: If there is a good location, better for you to use it than the enemy. It’s part of the game, when your playing chess, if you have an opportunity to checkmate them you will and when they put you in checkmate, it’s not an illegitimate strategy. And if you had any intelligence, you’d do the smart thing and simply avoid the position, forcing them out of it. Same with a sniper, running out in front of him is not a good idea, and if you didn’t, he’d have nothing to shoot and would be forced to find a different position, most likely less advantageous.

If having a pistol that can outkill a marksman rifle isn’t overpowered, then grenades should stay the same, as they are also “wildly overpowered”, and that would balance the matter out. Simple fact is, it is overpowered, accept it.

> > > > > I’m sorry, but you lose all credibility, to me, when you say the CE magnum was skilless.
> > > >
> > > > Sorry, but power =/= skill. Easy to use, easy to get kills with, nothing can counter it. Even 343 said it was “wildly overpowered.”
> > >
> > > The CE magnum was probably the most difficult utility weapon to use in the entire Halo series, it had little bullet magnetism and you had to lead your shots.
> >
> > It was easy as hell. Just because it had little bullet magnetism and little auto aim, doesn’t make it skilled. My friends suck and they easily 3 shot with it.
> >
> > I’m sorry, did you say “utility weapon?” That’s what it SHOULDN’T be. It is a PISTOL.
>
> Lol, what? Bullet magnetism and auto-aim are exactly what makes aiming difficult. Go try to betray your team mates and see how difficult it is to 5 shot them with the DMR. Your friends are very skilled if they can 3 shot with the CE pistol. I’ve been playing for 6 years with over 30,000 games played and I can’t consistently 3 shot with the CE pistol.
>
> And why does it matter if it was a pistol? This is a sci-fi shooter that is 500 years into the future. Why should Halo’s pistol fit into a mold that is defined from 500 year old technology?

They go -6 most games. A pistol is a pistol. It was easy to use. You also seem to forget that most guns didn’t have auto aim or bullet magnetism. But with them, you couldn’t be five miles away and 3 shot. You had to get up close and personal. You were in danger of melee or grenades. Maybe more enemies would come to their teammate’s aid. Skill isn’t just about aiming.

Meh. It’s just not practical to use.

> > > > > > I’m sorry, but you lose all credibility, to me, when you say the CE magnum was skilless.
> > > > >
> > > > > Sorry, but power =/= skill. Easy to use, easy to get kills with, nothing can counter it. Even 343 said it was “wildly overpowered.”
> > > >
> > > > The CE magnum was probably the most difficult utility weapon to use in the entire Halo series, it had little bullet magnetism and you had to lead your shots.
> > >
> > > It was easy as hell. Just because it had little bullet magnetism and little auto aim, doesn’t make it skilled. My friends suck and they easily 3 shot with it.
> > >
> > > I’m sorry, did you say “utility weapon?” That’s what it SHOULDN’T be. It is a PISTOL.
> >
> > Lol, what? Bullet magnetism and auto-aim are exactly what makes aiming difficult. Go try to betray your team mates and see how difficult it is to 5 shot them with the DMR. Your friends are very skilled if they can 3 shot with the CE pistol. I’ve been playing for 6 years with over 30,000 games played and I can’t consistently 3 shot with the CE pistol.
> >
> > And why does it matter if it was a pistol? This is a sci-fi shooter that is 500 years into the future. Why should Halo’s pistol fit into a mold that is defined from 500 year old technology?
>
> They go -6 most games. A pistol is a pistol. It was easy to use. You also seem to forget that most guns didn’t have auto aim or bullet magnetism. But with them, you couldn’t be five miles away and 3 shot. You had to get up close and personal. You were in danger of melee or grenades. Maybe more enemies would come to their teammate’s aid. Skill isn’t just about aiming.

I know skill isn’t just about aiming but that is not what we are talking about. I find it hard to believe your friends go negative 6 most games, but could effectively 3 shot a gun that had the least amount of auto-aim and zero bullet magnetism. Simple fact of the matter is auto-aim is what makes it easy to aim with a weapon in Halo, so how you can say the weapon that had the least auto-aim is easy to 3 shot with seems to me like your’re not remembering correctly.

The CE pistol might have been easy to use, but it was difficult to master. (3 shot) You act like you don’t have to aim when you are “five miles away.”

Do you have Halo CE still? I recently LANed with my bros and cousin (all very good at the game) and none of us were consistently 3 shotting. I suggest you and your friends have a few refresher matches.

> > > > > > > I’m sorry, but you lose all credibility, to me, when you say the CE magnum was skilless.
> > > > > >
> > > > > > Sorry, but power =/= skill. Easy to use, easy to get kills with, nothing can counter it. Even 343 said it was “wildly overpowered.”
> > > > >
> > > > > The CE magnum was probably the most difficult utility weapon to use in the entire Halo series, it had little bullet magnetism and you had to lead your shots.
> > > >
> > > > It was easy as hell. Just because it had little bullet magnetism and little auto aim, doesn’t make it skilled. My friends suck and they easily 3 shot with it.
> > > >
> > > > I’m sorry, did you say “utility weapon?” That’s what it SHOULDN’T be. It is a PISTOL.
> > >
> > > Lol, what? Bullet magnetism and auto-aim are exactly what makes aiming difficult. Go try to betray your team mates and see how difficult it is to 5 shot them with the DMR. Your friends are very skilled if they can 3 shot with the CE pistol. I’ve been playing for 6 years with over 30,000 games played and I can’t consistently 3 shot with the CE pistol.
> > >
> > > And why does it matter if it was a pistol? This is a sci-fi shooter that is 500 years into the future. Why should Halo’s pistol fit into a mold that is defined from 500 year old technology?
> >
> > They go -6 most games. A pistol is a pistol. It was easy to use. You also seem to forget that most guns didn’t have auto aim or bullet magnetism. But with them, you couldn’t be five miles away and 3 shot. You had to get up close and personal. You were in danger of melee or grenades. Maybe more enemies would come to their teammate’s aid. Skill isn’t just about aiming.
>
> I know skill isn’t just about aiming but that is not what we are talking about. I find it hard to believe your friends go negative 6 most games, but could effectively 3 shot a gun that had the least amount of auto-aim and zero bullet magnetism. Simple fact of the matter is auto-aim is what makes it easy to aim with a weapon in Halo, so how you can say the weapon that had the least auto-aim is easy to 3 shot with seems to me like your’re not remembering correctly.
>
> The CE pistol might have been easy to use, but it was difficult to master. (3 shot) You act like you don’t have to aim when you are “five miles away.”
>
> Do you have Halo CE still? I recently LANed with my bros and cousin (all very good at the game) and none of us were consistently 3 shotting. I suggest you and your friends have a few refresher matches.

That game was recent.

> > > > > > > > I’m sorry, but you lose all credibility, to me, when you say the CE magnum was skilless.
> > > > > > >
> > > > > > > Sorry, but power =/= skill. Easy to use, easy to get kills with, nothing can counter it. Even 343 said it was “wildly overpowered.”
> > > > > >
> > > > > > The CE magnum was probably the most difficult utility weapon to use in the entire Halo series, it had little bullet magnetism and you had to lead your shots.
> > > > >
> > > > > It was easy as hell. Just because it had little bullet magnetism and little auto aim, doesn’t make it skilled. My friends suck and they easily 3 shot with it.
> > > > >
> > > > > I’m sorry, did you say “utility weapon?” That’s what it SHOULDN’T be. It is a PISTOL.
> > > >
> > > > Lol, what? Bullet magnetism and auto-aim are exactly what makes aiming difficult. Go try to betray your team mates and see how difficult it is to 5 shot them with the DMR. Your friends are very skilled if they can 3 shot with the CE pistol. I’ve been playing for 6 years with over 30,000 games played and I can’t consistently 3 shot with the CE pistol.
> > > >
> > > > And why does it matter if it was a pistol? This is a sci-fi shooter that is 500 years into the future. Why should Halo’s pistol fit into a mold that is defined from 500 year old technology?
> > >
> > > They go -6 most games. A pistol is a pistol. It was easy to use. You also seem to forget that most guns didn’t have auto aim or bullet magnetism. But with them, you couldn’t be five miles away and 3 shot. You had to get up close and personal. You were in danger of melee or grenades. Maybe more enemies would come to their teammate’s aid. Skill isn’t just about aiming.
> >
> > I know skill isn’t just about aiming but that is not what we are talking about. I find it hard to believe your friends go negative 6 most games, but could effectively 3 shot a gun that had the least amount of auto-aim and zero bullet magnetism. Simple fact of the matter is auto-aim is what makes it easy to aim with a weapon in Halo, so how you can say the weapon that had the least auto-aim is easy to 3 shot with seems to me like your’re not remembering correctly.
> >
> > The CE pistol might have been easy to use, but it was difficult to master. (3 shot) You act like you don’t have to aim when you are “five miles away.”
> >
> > Do you have Halo CE still? I recently LANed with my bros and cousin (all very good at the game) and none of us were consistently 3 shotting. I suggest you and your friends have a few refresher matches.
>
> That game was recent.

Again, I am inclined not to believe you when you say your friends, who go -6 most games, can 3 shot with the CE pistol consistently.

If you can 3 shot with the pistol, you can 5 shot with the DMR. If you can 5 shot with the DMR you will not go -6 most games, even if they suck at everything else.

> Meh. It’s just not practical to use.

What are you talking about? It was perfect in regular Team Slayer. A lot of times I wouldn’t use my Assault Rifle because I had either a regular Magnum, or an SMG/Plasma Rifle and Magnum. The only Reason I didn’t pick it up in Team BRs is because everyone had a BR, including me. The overpowered, easy-to-use BR. Generally I wouldn’t be too scared of a BR use because it’s just one person, but since everyone has them, I may as well play it safe.

…Nope, still don’t want it.

There are not enough words in the English language to describe how much you are wrong…

> There are not enough words in the English language to describe how much you are wrong…

Then how come I can obliterate with a Magnum? Dual wield it with an SMG or a Plasma Rifle and I can kick -Yoink- in the right setting. I have my weaknesses, yet I am still powerful. It takes skill AND smarts to use.

> > There are not enough words in the English language to describe how much you are wrong…
>
> Then how come I can obliterate with a Magnum? Dual wield it with an SMG or a Plasma Rifle and I can kick Yoink! in the right setting. I have my weaknesses, yet I am still powerful. It takes skill AND smarts to use.

While i too love duel wielding i think th ereach magnum 0 bloom would be better to duel wield with a PR,pp, or smg

its the only way to make up for the lack of grenade use, which is a HUGE disadvantage