PLEASE add WORKING 'TRUESKILL' to playlists

you would think after playing 1068 games in the team objective playlist, whilst winning nearly 70% of them, i wouldnt play people like this: this game wasnt fun for me. how fun was it for the other team? i spent the vast majority of the time standing still and no scoping people who werent even shooting at me, instead trying to master the dual stick combat. ADRENALINE PUMPIN MAN! maybe i could have spruced it up a bit by not shooting at all, and using nothing but melees and grenades, or going for assassinations only or something… i dont know. heck, i might have even been able to pro-distract people and never even kill them for long enough for my team to clean up or something! lol.

yes, it WAS stated to be in the backround, but it was also stated to be very un-strict. as observed my everyone who plays this game, basically what this means is ‘nonexistent’. trueskill in reach doesnt work. i dont care if its there or not, because it doesnt do its intended purpose of pairing like-skilled players together for FAIRLY MATCHED, EVEN games.

i DONT dont really enjoy trashing kids who im far better than. i guess if they are talking trash its super fun, but aside from that, its just dull and boring.

TIGHTEN and CLEAN UP trueskill please.

I think one of the problems Reach suffered from was a lack of population, which made it physically impossible to tighten the Trueskill system in order to find fairer matches. Undiluted Trueskill is an amazing system, and I’m confident with the right population backing it Halo 4 can have the best matchmaking out of the entire series.

> TIGHTEN and CLEAN UP trueskill please.

Isn’t going to do much when the problem is that you’re too good for the majority of players. This problem is compounded by the fact that you’re playing one of the lowest population playlists in the game.

Would you rather be sent back to the starting screen with the message that the game couldn’t find anyone +/-5 TrueSkill ranks of you after say two minutes of searching? Or to search endlessly?

> > TIGHTEN and CLEAN UP trueskill please.
>
> Isn’t going to do much when the problem is that you’re too good for the majority of players. This problem is compounded by the fact that you’re playing one of the lowest population playlists in the game.
>
> Would you rather be sent back to the starting screen with the message that the game couldn’t find anyone +/-5 TrueSkill ranks of you after say two minutes of searching? Or to search endlessly?

Am almost crying tears of joy that someone else understands the system!

it’ll never happen but 1-50 had a much better skill based matchmaking system

I believe the request is
“Dear 343i, please make true-skill visible again as I can’t tell when I’m winning by skill or winning by luck without those numbers beside our names to give a false yet still existent feeling of competition.”

> Isn’t going to do much when the problem is that you’re too good for the majority of players. This problem is compounded by the fact that you’re playing one of the lowest population playlists in the game.
>
> Would you rather be sent back to the starting screen with the message that the game couldn’t find anyone +/-5 TrueSkill ranks of you after say two minutes of searching? Or to search endlessly?

And of course this to which I completely forgot about. If what you seek isn’t where you are, why haven’t you moved to the more “intense” lists? I’m sure the MLG community would love to have you amongst their ranks.

I always play doubles with a friend and we always get paired up with people who are WAY below our skill. We end up winning something like 95% of the time or more. It’s RIDICULOUS, there are times we get paired up with recruits with guests.
I checked my stats not so long ago and we had a streak of 45 wins… I admit it can be fun trying to get perfections and such, but i miss the days in halo 3 when u had to try hard every single game.

Of course this should happen… I trust you’ve seen the multiple videos of MLG professionals winning a matchmaking TS game 50-0.

The best players in the entire game get matched up with people who don’t know what the -Yoink- they’re doing… it’s like a GM player in SC2 sweeping through Bronze league… needs to be fixed in Reach, or at least sorted in Halo 4.

> I believe the request is
> “Dear 343i, please make true-skill visible again as I can’t tell when I’m winning by skill or winning by luck without those numbers beside our names to give a false yet still existent feeling of competition.”
>
>
>
> > Isn’t going to do much when the problem is that you’re too good for the majority of players. This problem is compounded by the fact that you’re playing one of the lowest population playlists in the game.
> >
> > Would you rather be sent back to the starting screen with the message that the game couldn’t find anyone +/-5 TrueSkill ranks of you after say two minutes of searching? Or to search endlessly?
>
> And of course this to which I completely forgot about. If what you seek isn’t where you are, why haven’t you moved to the more “intense” lists? I’m sure the MLG community would love to have you amongst their ranks.

1.) i can tell when im ‘competing’ and when im not.
2.) im playing in the team objective playlist, under ‘competitive’. not being able to find ‘competition’ in a ‘competitive’ playlist is silly.
3.) i dont care if i have to wait an extra 5 mins. if this is an issue for someone, they should change it so at the VERY LEAST you will NOT have to play against people you are 4x better than. then if i get tired of waiting i can just stop searching. how many people actually enjoy playing against others who dont stand a snowballs chance in heck to EVEN DAMAGE THEM, let alone KILL THEM? how many people who are new to the game enjoy getting absolutely massacred like my example?

anyone? any takers? no. people that smash **** up in halo dont like massacring people that cant even touch them, or give them any challenge.

and, honestly, if you arent advocating for the improvement of the trueskill background systems in reach, you’re just wrong.

also, if you think its even remotely close to being optimal you are also wrong.

> > I believe the request is
> > “Dear 343i, please make true-skill visible again as I can’t tell when I’m winning by skill or winning by luck without those numbers beside our names to give a false yet still existent feeling of competition.”
> >
> >
> >
> > > Isn’t going to do much when the problem is that you’re too good for the majority of players. This problem is compounded by the fact that you’re playing one of the lowest population playlists in the game.
> > >
> > > Would you rather be sent back to the starting screen with the message that the game couldn’t find anyone +/-5 TrueSkill ranks of you after say two minutes of searching? Or to search endlessly?
> >
> > And of course this to which I completely forgot about. If what you seek isn’t where you are, why haven’t you moved to the more “intense” lists? I’m sure the MLG community would love to have you amongst their ranks.
>
> 1.) i can tell when im ‘competing’ and when im not.
> 2.) im playing in the team objective playlist, under ‘competitive’. not being able to find ‘competition’ in a ‘competitive’ playlist is silly.
> 3.) i dont care if i have to wait an extra 5 mins. if this is an issue for someone, they should change it so at the VERY LEAST you will NOT have to play against people you are 4x better than. then if i get tired of waiting i can just stop searching. how many people actually enjoy playing against others who dont stand a snowballs chance in heck to EVEN DAMAGE THEM, let alone KILL THEM? how many people who are new to the game enjoy getting absolutely massacred like my example?
>
> anyone? any takers? no. people that smash **** up in halo dont like massacring people that cant even touch them, or give them any challenge.
>
> and, honestly, if you arent advocating for the improvement of the trueskill background systems in reach, you’re just wrong.
>
> also, if you think its even remotely close to being optimal you are also wrong.

Ignore your opponents actual points, and then state “I am right, so logically you must be wrong”

This seems to be Urzas main method of debate.

A visible trueskill doesn’t help at all.

Reach lacks in population. The majority of Reach players are people who are bad at this game because there is simply no steady learning curve because of all the gimmicks, overpowered vehicles (Banshee), easy to use weapons (sniper, DMR spam luck factor, overpowered grenades, etc).
There is no need to get any better if you actually dont need to. The game itself is doing all the work for you. It was made for casuals for the most parts. So is the lack of good players and with it players with a good TS really suprising?

I mean, one of the most played lists is LD. Wtf, man. It’s flooded with knewbs. Not to mention the other lists (not MLG or Arena).
Me and my buddies we play BTB all the time and the majority of players are just baaaaad, never heard the words “map control” or even “skill”. If they’re about to lose, they quit. My game history pretty much speaks for itself. On the other side we have met some good teams and it was a totally different story here. If the system would have enough good players to match, all problems would be solved.

[deleted]

> > maybe i could have spruced it up a bit by not shooting at all, and using nothing but melees and grenades, or going for assassinations only or something.
>
> Maybe you could have gone for the flags.

yea, i have to.

i play main slayer, objective runner, and defender in order to scrounge up ties. sometimes i have it in me to carry my team durdling around the entire game, but sometimes its simply not possible.

> > > I believe the request is
> > > “Dear 343i, please make true-skill visible again as I can’t tell when I’m winning by skill or winning by luck without those numbers beside our names to give a false yet still existent feeling of competition.”
> > >
> > >
> > >
> > > > Isn’t going to do much when the problem is that you’re too good for the majority of players. This problem is compounded by the fact that you’re playing one of the lowest population playlists in the game.
> > > >
> > > > Would you rather be sent back to the starting screen with the message that the game couldn’t find anyone +/-5 TrueSkill ranks of you after say two minutes of searching? Or to search endlessly?
> > >
> > > And of course this to which I completely forgot about. If what you seek isn’t where you are, why haven’t you moved to the more “intense” lists? I’m sure the MLG community would love to have you amongst their ranks.
> >
> > 1.) i can tell when im ‘competing’ and when im not.
> > 2.) im playing in the team objective playlist, under ‘competitive’. not being able to find ‘competition’ in a ‘competitive’ playlist is silly.
> > 3.) i dont care if i have to wait an extra 5 mins. if this is an issue for someone, they should change it so at the VERY LEAST you will NOT have to play against people you are 4x better than. then if i get tired of waiting i can just stop searching. how many people actually enjoy playing against others who dont stand a snowballs chance in heck to EVEN DAMAGE THEM, let alone KILL THEM? how many people who are new to the game enjoy getting absolutely massacred like my example?
> >
> > anyone? any takers? no. people that smash **** up in halo dont like massacring people that cant even touch them, or give them any challenge.
> >
> > and, honestly, if you arent advocating for the improvement of the trueskill background systems in reach, you’re just wrong.
> >
> > also, if you think its even remotely close to being optimal you are also wrong.
>
> Ignore your opponents actual points, and then state “I am right, so logically you must be wrong”
>
> This seems to be Urzas main method of debate.

what point did i miss? oh! why dont i play MLG. i prefer gametypes with radars. this is because i do not consistently have a team to play with. i also find it hard to play playlists that dont frequently feature evade, which patches up a lot of the core-game-mechanic-based problems in reach.

thanks for pushing me to answer that point. high fives.

In the matchmaking settings switch the option that says to search for players of a similar skill level. It makes the search more strict in finding players.

Reach has far superior matchmaking to past games. They have true skill in the background to discourage boosting.

> Reach has far superior matchmaking to past games. They have true skill in the background to discourage boosting.

No it doesn’t. There’s just no visible ranks to strive for and the Arena was a massive failure because of Reach’s sandbox and the terrible settings that were used.

Outside of Arena there is pretty much no matchmaking algorithm as anyone can be matched with anyone resulting in some god awful matches at times.

The population is too low to try to improve things because adding more restrictions would mean many people outside the US wouldn’t be able to find games with decent latency in a timely manner.

> 1.) i can tell when im ‘competing’ and when im not.

Thats called winning and losing, its different, but kinda the same.

> 2.) im playing in the team objective playlist, under ‘competitive’. not being able to find ‘competition’ in a ‘competitive’ playlist is silly.

It has a tiny pool of players, if you draw from a shallow well, you get the least amount of water.

> 3.) i dont care if i have to wait an extra 5 mins. if this is an issue for someone, they should change it so at the VERY LEAST you will NOT have to play against people you are 4x better than. then if i get tired of waiting i can just stop searching. how many people actually enjoy playing against others who dont stand a snowballs chance in heck to EVEN DAMAGE THEM, let alone KILL THEM? how many people who are new to the game enjoy getting absolutely massacred like my example?

In a way I wish they would give you what you want, so that you would change the settings back so that you can play the game instead of waiting 10 minutes, even though you have to slaghter the random group of young players. Perhaps if you truely wanted a competition, you would play in the playlist you have the hardest time being “competitive” in.

> anyone? any takers? no. people that smash **** up in halo dont like massacring people that cant even touch them, or give them any challenge.

That is completely untrue, I have participated in Big Team objective with huge parties of murderous smashers of players souls. I Have also been subjected to that far more times than I have delt it out. Suggesting that achieving slaghter after somtimes 1000’s of games is not desired, is to ignore the overwhelming reward for all that practice.

> and, honestly, if you arent advocating for the improvement of the trueskill background systems in reach, you’re just wrong.

If you are just complaining about the true skill because you kill twice as many people as kill you, then you are wrong. If you can use that logic than so can I.

> also, if you think its even remotely close to being optimal you are also wrong.

Can we agree on the parameters for the term “remotely close” cause I Im afraid Ive begun to think about it and I feel its close to optimal, but that is only cause you suggested that phrase.

> It has a tiny pool of players, if you draw from a shallow well, you get the least amount of water.

i dont care if theres only 8 people in the playlist. i shouldnt be paired up with and against people that struggle to even move and shoot at the same time, let alone move and shoot ON TARGET.

> In a way I wish they would give you what you want, so that you would change the settings back so that you can play the game instead of waiting 10 minutes, even though you have to slaghter the random group of young players. Perhaps if you truely wanted a competition, you would play in the playlist you have the hardest time being “competitive” in.

i find team objective to be the best playlist to fit my needs (evade). evade is the glue that holds this game together. without it, this game is insanely lackluster and boring. competition is important, but not dying to random BS mechanics is more important to me. i just wish i could have both, yanno?

> Suggesting that achieving slaghter after somtimes 1000’s of games is not desired, is to ignore the overwhelming reward for all that practice.

except… ive been masterful at halo since halo 2. i didnt start playing reach and magically suck all of a sudden. this game was so dumbed down, and so noob friendly, if anything its even easier for me to exploit the terrible mechanics (with evade). i massacred the team objective playlist since the first time i set foot in it. nothing has changed.

> If you are just complaining about the true skill because you kill twice as many people as kill you, then you are wrong. If you can use that logic than so can I.

wat. im saying trueskill doesnt work because… it blatantly doesnt, as my example so obviously proves. i spent the vast majority of this time standing still, no scoping people running in straight lines, and trying oh-so-hard to move AND shoot at the same time. it was flat out embarrassing.

> Can we agree on the parameters for the term “remotely close” cause I Im afraid Ive begun to think about it and I feel its close to optimal, but that is only cause you suggested that phrase.

false.

All I have to say, is that I am not impressed. All this talk about an imaginary skill you more 'n likely don’t have is kind of amusing to me. I know a lot of skilled people, and none of them, brag like a ridiculous fool like you.

it reminds me of something… Oh yeah, that is right… Its half the asinine boys who will go around bragging about having a bigger cash and prizes, then everybody else.

Meaning, you’ll brag about having it, because you know the deep undying truth is, you will never have what you brag about, and never will become close in having such.

> All I have to say, is that I am not impressed. All this talk about an imaginary skill you more 'n likely don’t have is kind of amusing to me. I know a lot of skilled people, and none of them, brag like a ridiculous fool like you.
>
> it reminds me of something… Oh yeah, that is right… Its half the asinine boys who will go around bragging about having a bigger cash and prizes, then everybody else.
>
> Meaning, you’ll brag about having it, because you know the deep undying truth is, you will never have what you brag about, and never will become close in having such.

bragging? lol, and what of it?

im good at halo. i dont see why you’d let this negatively effect you.

dont agree with me?

i could care less. you are a random. i dont know you, so your opinions about me are irrelevant, and hold no weight.

and really bro, did you read the thread?

im advocating 343 pushes matches with like-skilled players. you cannot honestly say you are against the concept of 343 pairing people better, by skill, are you?

how about you, do YOU think these players enjoyed being decimated by me? in your opinion (which is relevant) do you think i had fun here (because i did not, as stated)?