i hope that we will have GOOd btb maps not some maps where everyone floods to the sniper rifle or why does’nt 343 make the mongoose useful in a game besides objective i think larger maps with more vehicles would be great like bring back the real blood gulch not hemorhage and please do not reuse reachs maps reachs maps where fun but up to a point i dont want to play on countdown a million times add some fun maps where we can roam maybe even bigger multiplayer or maybe three sides versus each other not like multiteam.
To sum it up make some playable maps 343 maps i would want to play 100 times thanks
I’m more concerned about good 4v4 maps, seeing as 343 said that Haven and Adrift are their smallest maps.
> I’m more concerned about good 4v4 maps, seeing as 343 said that Haven and Adrift are their smallest maps.
Yeah to think those are the smallest maps – what does that say about 2v2 maps .?
2v2 on longbow LFG !!!
I see what you mean i would prefer bigger maps but thats just me i thought reach’s maps where to small even firefight quite a few of Halo 3’s maps where good like i loved valhalla and sandtrap but again thats just me i would really love if they brought big maps but thay could make smaller ones maybe half and half?
The closest thing to Blood Gulch I want in Halo 4 is Coagulation. The original Blood Gulch is terrible, I was never a big fan of Valhalla, and Hemorrhage was the worst iteration of it so far. Any BTB remakes should be strictly from Halo 2.
Halo 2&3 had some epic BigTeambattle maps Reach lacked in that among many other things
I would love to see some EPIC BTB maps
Part of Reach’s BTB problem was the distance of fire on the DMR along with the vehicles health system
Classic halo’s had better vehicle health along with NOT BEING ABLE TO DESTROY A VEHICLE WITH YOUR STARTING WEAPON
( cough cough Reach)
As long as they give us some decent variety, I’ll be completely fine with whatever they do.
Halo 3 had three BTB maps for months… Three. It’s almost the only playlist I play, besides a random game here or there. Sandtrap, Valhalla and another one that I hate so much that I can’t even remember. Last Resort or Narrows or something?
Halo: Reach started off with 6, and made plenty of progress.
Just more than 3 BTB maps that are pretty varied will satisfy me. Like 5 solid ones.
Also, FunZob, the DMR being able to damage vehicles is greatly balanced. Halo 2/3 were plagued with people getting all the Warthogs/Tanks due to stupid teammates, then it was 10 minutes of hiding in the base. Literally nothing you can do.
It didn’t really effect my effectiveness with the vehicles at all… Actually had to be smart about it instead of charging head on into everyone.
> The closest thing to Blood Gulch I want in Halo 4 is Coagulation. The original Blood Gulch is terrible, I was never a big fan of Valhalla, and Hemorrhage was the worst iteration of it so far. Any BTB remakes should be strictly from Halo 2.
Some of
Halo 3 BTB were great
STANDOFF
SANDTRAP
Ratsnest
Valhalla
Sandbox
Any of those would be great
But the better question is would they work with Halo 4s mechanics / AA’s
> Part of Reach’s BTB problem was the distance of fire on the DMR along with the vehicles health system
>
> Classic halo’s had better vehicle health along with NOT BEING ABLE TO DESTROY A VEHICLE WITH YOUR STARTING WEAPON
1000% agree. Halo Reach’s BTB just didn’t feel right. Sniper-esque primary weapons that can dominate vehicles. They had to make the maps big for the sake of the playlist, but had to add some sort of cover for the vehicles as well, and cover from the long range assaulting of DMR campers. I’m not sure how they’ll be able to make a good change for Halo 4 BTB, since it also has the DMR.
I personally would like to see Halo 3’s vehicle health system again, with something like a Missile Pod or some other Vehicle destroying weapon spawning in the base every once in a while. Did Valhalla ever have a problem with unbalenced Infantry to vehicle combat? I don’t recall it being an issue.