PlayStation Is Coming To Halo?!

If you told me as a kid that Sonic would become a Nintendo game I would have never believed you.

I don’t think this is the same situation - just saying.

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I never questioned profit in my original post. What you’re saying that’s kinda my whole point too. Micro transactions are profitable and would only make sense to reach out to PlayStation. The model is geared to do so. Battle Royals are.
Fortnite, Apex, PUBG, COD even on mobile all available on all platforms.

If Halo is going the way of Battle Royal… seems like just logic to me. Maximize profits. Expand player base, fans audience, reach.

Not sure what you’re goin on about but we appear to be in agreement.

Considering the console wars have shifted from hardware power to who can have the better gamepass, I don’t see Microsoft letting Halo, or any other MS exclusive go anytime soon. They are too busy buying everyone else up.

Hmm… makes me wonder. Is Halos potential and investment getting held back?

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I’m not sure how a 2017 BR, THE 2017 BR, planned initially to be ported to Xbox from PC is comparable to suggesting Halo should be brought to PlayStation.

Is this even accurate anymore?

Exactly my thought all things considered Halo is not the power house it once was. As I said let’s absolve ourselves of the bias and 2000s for just a second lol

Not sure how else to articulate the connection.

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I can’t believe it… after all these years, I can finally play PlayStation on Halo!

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I think you’re looking at things backwards.
These days, I doubt it is Xbox/Microsoft that doesn’t want their games on other systems. If anything, Xbox Game Studios would be happy to have their games on more systems. Microsoft realized that there’s no reason to keep “console exclusives” when you own Xbox, and essentially own PC (windows) and with cloud gaming, they can handle the software end.

I feel that the issue is more that Sony and Nintendo don’t want the Xbox brand on their systems at all. For example, Sega, a company with no hand in hardware anymore, sure, they can put their games on any system. But so long as Microsoft is working on Hardware, then I doubt it. They don’t want people who have a Playstation boot up a game and be greeted with the “Xbox Game Studios” message and think “Hey Xbox made this game, maybe I should buy an Xbox.” and then lose someone.

PC is the only place that is neutral ground, but even then Sony isn’t willing to release anything day-one on PC. One could say that they are trying to catch up (and at the rate Sony is putting stuff on PC, I would believe it) But none of the upcoming games are coming to PC on launch day. They want their games to be timed exclusive, so if you can’t wait for God of War Ragnarok or Spider-Man 2 (loving the Spidey PC port BTW) then they want you to go buy a PS5. As for third parties, chances are if you’re on PC at all, then that’s where you play your third-party games anyway. Before you just bought the other consoles just for the exclusives (if you’re one of those that have the money for a PC AND a console). Sony realized that PC is an untapped market for them. And porting is easier than ever since hardware wise consoles really are just micro-PC’s these days. You’ll always have the few that try to own every console, but most people have their one system and they’re done. Especially PC players. But if they can try and squeeze a playstation out of a PC gamer’s wallet, then they’ll try. Admittedly Minecraft is on Playstation, but they don’t advertise that they are an Xbox owned company right up front like they do with Gears, Halo, or Forza. Mojang is still Mojang. But Sony still doesn’t like playing with the others. Even for Crossplay. Even Fortnite which makes plenty of money as is, had to pay Sony for them to be allowed to use Crossplay. Most publishers still have to pay Sony for crossplay. Even free next-gen upgrades is too much intermingling for them. (Sorry if this sounds like I’m dissing Sony, but they are reluctant to change with the times.)

Nintendo is a similar boat. The Switch could easily work with MCC (except the file Size). Heck, Xcloud would be a benefit to the Switch too. But Nintendo doesn’t want the Xbox name on their console. What separated Nintendo from Sony is that Nintendo doesn’t really care about third parties (specifically Western third-parties) to begin with. Bethesda/Zenimax got a pass since their games aren’t outright popular military shooters. (The closest would be Doom or Wolfenstein, but they don’t fit the mold either, one being Demons, and the other alt-history rebellious run-and-gun) Nintendo tries not to cater toward the trendy-western thing. Except when it comes to history (or rather, having other studio’s history on their console) Banjo Kazooie was in Smash Bros and Xbox owns them. But Banjo Kazooie was famous on the Nintendo 64. I don’t think this was Nintendo doing Xbox a favor, I think this was Nintendo doing Rare a favor. Especially since there hasn’t been a Banjo Kazooie game in a long time and I doubt there ever will be one no matter how many Millennials/Early Gen-Z’s ask for it. Bringing up Zenimax/Bethesda again, many of their games have a strong historical presence. So does Minecraft, which I brought up before.

So again, I don’t think it is Xbox that doesn’t want their games to go to other systems. I think the other systems that don’t want Xbox “invading” their turf.

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Do you have nothing better to do with your life

BUT WHICH PLAYSTATION
Twisted metal vehicle battle royale in halo ftw

They did, that’s why Halo is on PC, that’s about as expanded as it gets.

I think what is really holding Halo back is the management. Axe the management and let the developers do their job without micromanaging and you might actually get one insanely good game. 343 needs a fat dub now more than ever and Infinite doesn’t seem like it’s gonna produce said dub anytime soon.

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I agree I can definitely see ‘Game Pass’ being on Plsystation.

They could release the multiplayer F2P on other consoles and still keep the campaings exclusive and part of de game pass.

If I had to guess, not even close. Most of their revenue likely comes from game pass rather than microtransactions - Especially at this point.

Here is where the irony comes in. You are absolutely correct - most companies do microtransactions because they make more money, the issue for Infinite is microtransactions and F2P goes against its core principals and audience. It also promotes releasing unfinished games under the guise of ‘Games as a service’. With a large playerbase this can be incredibly profitable.

The funny/ironic part is that Infinite left behind many of his core principals to try and get that fortnite money. In doing so, they abandoned charging $60 for the full game (something their competitors do i.e., CoD, battlefield), and sold an overpriced campaign simultaneously offering it on game pass. Considering the time when Infinite launched and the fact that, if it wasn’t F2P it would’ve launched in a much better state (It’s not okay to launch broken games that are full priced i.e., cyberpunk/battlefield 2042). Infinite missed out on the most profitable opportunity the IP has ever seen - and likely ever will. Over 20 Million people tried it out, got bored and disappointed then left. All of my friends either did literally that^ or had just heard ‘there’s no content and it’s loaded with microtransactions’ and didn’t even bother trying it because of previous bad experiences with 4 & 5 - assuming, what they’d heard must be true.

Halo could’ve literally taken over the fps genre once again, unfortunately trend chasing - once again - has led us where we are today.

My hope is that Infinite gets un-F2P-ed when the next installment of campaign and tatanka releases - similar to cod/warzone. A fresh/complete/polished Halo title with no microtransactions would completely dominate all competition. Just imagine spotting a pristine shower while swimming in a sea of :poop:. Not to mention when someone buys something, they generally stick with it longer and encourage others to buy it too - because there is more invested in it to them -, as opposed to just trying out the unlimited free beta.

it doesn’t work like that buddy, corporations care about as much about principals as they do love or happiness… Its just words to them.

that opportunity is like a decade too late, too much competition for any single game to dominate.

Didn’t work for Halo 4.

you massively massively underestimate MTX profits, this is the problem. Its like when you find out that crappy mobile games make far more money than triple A games do it blows you away. Infinite isn’t even a real Gamepass game either.

Nah. Unless/until Sony greenlights a Game Pass app for Playstation, or some similar situation arises, Halo’s never going there IMO.

343i said that they are not making their contractors work crunch. Its a good business practice but when it comes to film and video games, this means product and patches come out slower than they would if a company treated their workers like slaves.