Every time I tune into any sort of competitive tournament series I see players get dropped causing questionable HCS rulings when money is on the line.
This plagued the initial LANs and they switched completely to using consoles instead of PCs on LAN which mitigated the issue…somewhat.
The thing is, this is just a bandaid implemented last year. Has there been any official work done to improve the actual stability of custom games? We are 9 months in and crashes are still plentiful when the most eyes are on the game (during tournaments).