Player stats incorrect. Adds a death per kill.

Found a nasty issue in the beta on the player profile page, but chalked it up to being the beta. It was easier to spot then as everyone started with fresh stats. Pretty much for every kill, it’d also track a death, no matter what. I knew the kind of games I was having game after game and saw my stats in the beta as even, then checked some others and all were the same, around even. Now I’m noticing the actual final release does this and is messing up everyone’s stats, including our past overall now that it’s been synced which is definitely a shame.

Here is an example of my stats before the game, the post game, then my stats after the game. I went 13-7 but it added 13-13 to my record.

Definitely want this fixed asap, as we all should. Just want to make sure they’re aware of it.

Problem is QUITE Annoying. On Halo Waypoint, it’s Telling me that I’m up 751 Kills, 1827 kills, 1076 Deaths. In Game however it tells me that my K-D is Negative by 19 points, 1,781 kills to 1,800 deaths. What is Causing this Discrepancy? It seems like Basically Random Numbers on the In-Game stats…

> 2535412653643136;2:
> Problem is QUITE Annoying. On Halo Waypoint, it’s Telling me that I’m up 751 Kills, 1827 kills, 1076 Deaths. In Game however it tells me that my K-D is Negative by 19 points, 1,781 kills to 1,800 deaths. What is Causing this Discrepancy? It seems like Basically Random Numbers on the In-Game stats…

Adds a death per kill no matter what after a certain point. Ugly glitch and not a mention yet.