player controll abilitys in fog of war need change

as it stands right now abilitys auch as vortex or that beam are casted with a charge time and the controlled by the user.

well this topic is to discuss the castibg charge time and fog of war.

ever casted vortex and lost whatever unit waa giving yiu vision but it was still charging so it auto canceled putting it on.cooldown and dedycking the cost still without any uae? well it happens to me wuth a bunch of the abilitys and its utter trash.

i want this chanfed so if you press a the ability goes off no matter what. unorder for the ability to atart you need vision but once its started nothing can stop it.

this is a fetal flaw and actually loses me games because you tend to use it when your engaging early on with a few units which can die. your reliance on it working is fair and it shiuld work once started.

please for the love of god make the change. again i see this as a fetal flaw and iust cureous if anyone else in this community has the same feelungs

> 2533274904506600;1:
> as it stands right now abilitys auch as vortex or that beam are casted with a charge time and the controlled by the user.
>
> well this topic is to discuss the castibg charge time and fog of war.
>
> ever casted vortex and lost whatever unit waa giving yiu vision but it was still charging so it auto canceled putting it on.cooldown and dedycking the cost still without any uae? well it happens to me wuth a bunch of the abilitys and its utter trash.
>
> i want this chanfed so if you press a the ability goes off no matter what. unorder for the ability to atart you need vision but once its started nothing can stop it.
>
> this is a fetal flaw and actually loses me games because you tend to use it when your engaging early on with a few units which can die. your reliance on it working is fair and it shiuld work once started.
>
> please for the love of god make the change. again i see this as a fetal flaw and iust cureous if anyone else in this community has the same feelungs

It’s an issue that has caused me problems a number of times. My reasoning as to why it exists is probably to stop people just sending a JR in a blasting the crap out of someone’s base. I think if they just had it so it cancelled the leader power but didn’t take resorces or put it on a cool down that would make it fairer.

> 2533274969455749;2:
> > 2533274904506600;1:
> > as it stands right now abilitys auch as vortex or that beam are casted with a charge time and the controlled by the user.
> >
> > well this topic is to discuss the castibg charge time and fog of war.
> >
> > ever casted vortex and lost whatever unit waa giving yiu vision but it was still charging so it auto canceled putting it on.cooldown and dedycking the cost still without any uae? well it happens to me wuth a bunch of the abilitys and its utter trash.
> >
> > i want this chanfed so if you press a the ability goes off no matter what. unorder for the ability to atart you need vision but once its started nothing can stop it.
> >
> > this is a fetal flaw and actually loses me games because you tend to use it when your engaging early on with a few units which can die. your reliance on it working is fair and it shiuld work once started.
> >
> > please for the love of god make the change. again i see this as a fetal flaw and iust cureous if anyone else in this community has the same feelungs
>
> It’s an issue that has caused me problems a number of times. My reasoning as to why it exists is probably to stop people just sending a JR in a blasting the crap out of someone’s base. I think if they just had it so it cancelled the leader power but didn’t take resorces or put it on a cool down that would make it fairer.

Better than this. If it does not actually deploy, then no cool down and no cost…To me its always seemed like a glitch. Why? Because if it does not get used…why put it on cooldown/use resources? Never made sense to me.

> 2533274875084332;3:
> > 2533274969455749;2:
> > > 2533274904506600;1:
> > > as it stands right now abilitys auch as vortex or that beam are casted with a charge time and the controlled by the user.
> > >
> > > well this topic is to discuss the castibg charge time and fog of war.
> > >
> > > ever casted vortex and lost whatever unit waa giving yiu vision but it was still charging so it auto canceled putting it on.cooldown and dedycking the cost still without any uae? well it happens to me wuth a bunch of the abilitys and its utter trash.
> > >
> > > i want this chanfed so if you press a the ability goes off no matter what. unorder for the ability to atart you need vision but once its started nothing can stop it.
> > >
> > > this is a fetal flaw and actually loses me games because you tend to use it when your engaging early on with a few units which can die. your reliance on it working is fair and it shiuld work once started.
> > >
> > > please for the love of god make the change. again i see this as a fetal flaw and iust cureous if anyone else in this community has the same feelungs
> >
> > It’s an issue that has caused me problems a number of times. My reasoning as to why it exists is probably to stop people just sending a JR in a blasting the crap out of someone’s base. I think if they just had it so it cancelled the leader power but didn’t take resorces or put it on a cool down that would make it fairer.
>
> Better than this. If it does not actually deploy, then no cool down and no cost…To me its always seemed like a glitch. Why? Because if it does not get used…why put it on cooldown/use resources? Never made sense to me.

exactly if ita not charged and has use then put no cooldown or cost. its such a huge flaw

its little things that are overlooked by devs lile this that tilt me. if they want early and mid game fair well this shutdown activity is just so flawef

Leader Powers that required to be micro’d should be interrupted when vision is lost. I think the game is completely fine in that regard.

> 2533274821521504;5:
> Leader Powers that required to be micro’d should be interrupted when vision is lost. I think the game is completely fine in that regard.

yes i agree but as it stands when you get interupted it pjts it on cooldown and takes the cost. with no actual using time

this is incredibly flawed. ability denial ahould only make it stop charging that way it can be retryed a few aeconds after denial.

> 2533274821521504;5:
> Leader Powers that required to be micro’d should be interrupted when vision is lost. I think the game is completely fine in that regard.

Coming from an Atriox main? So convincing. :-\

> 2533274807340992;7:
> > 2533274821521504;5:
> > Leader Powers that required to be micro’d should be interrupted when vision is lost. I think the game is completely fine in that regard.
>
> Coming from an Atriox main? So convincing. :-\

Come on, are you really pulling that card?

Im going to give you my reasoning why so you understand I’m not biased (as if you could be biased on this topic for being an atriox main, atriox also has 2 leader powers that require micro: spirit assault & glassing beam).

Leader powers that require micro have an advantage and a disadvantage:

-Advantage, as they can be micro’d the amount of damage they can inflict can heavily influence the outcome of a battle. I’ve won games due to a glassing beam killing almost the entire enemy forces, and at the same time I’ve lost games after completely missing an Eradication. One’s a coin toss, the other one can be directed, which comes with a disadvantage…

-Disadvantage, microing a leader power means that you have to give up microing your forces. So while the leader power is being used to great effect at the same time the enemy might take advantage of this and pick off the most important targets in your army.

Why losing vision and interrupting is important? Because as I stated above the strength of these powers when used properly can match that of an ultimate ability at a much more reduced cost, if you were not interrupted you could scout+glass and effectively remove a big chunk of the enemy army with zero risk and then move in with your untouched army and finish the job in a cheesy manner. THIS WOULD BE A BIG PROBLEM.

> 2533274821521504;8:
> > 2533274807340992;7:
> > > 2533274821521504;5:
> > > Leader Powers that required to be micro’d should be interrupted when vision is lost. I think the game is completely fine in that regard.
> >
> > Coming from an Atriox main? So convincing. :-
>
> atriox also has 2 leader powers that require micro: spirit assault & glassing beam

Spirit assault needs microing? Am I really that outdated?

> 2533274807340992;9:
> > 2533274821521504;8:
> > > 2533274807340992;7:
> > > > 2533274821521504;5:
> > > > Leader Powers that required to be micro’d should be interrupted when vision is lost. I think the game is completely fine in that regard.
> > >
> > > Coming from an Atriox main? So convincing. :-
> >
> > atriox also has 2 leader powers that require micro: spirit assault & glassing beam
>
> Spirit assault needs microing? Am I really that outdated?

If you’re not microing your suicide grunts then you’re doing it wrong. Still I’m a bit disappointed that was the only thing that caught your attention.

> 2533274821521504;10:
> > 2533274807340992;9:
> > > 2533274821521504;8:
> > > > 2533274807340992;7:
> > > > > 2533274821521504;5:
> > > > > Leader Powers that required to be micro’d should be interrupted when vision is lost. I think the game is completely fine in that regard.
> > > >
> > > > Coming from an Atriox main? So convincing. :-
> > >
> > > atriox also has 2 leader powers that require micro: spirit assault & glassing beam
> >
> > Spirit assault needs microing? Am I really that outdated?
>
> If you’re not microing your suicide grunts then you’re doing it wrong. Still I’m a bit disappointed that was the only thing that caught your attention.

> 2533274821521504;10:
> -Disadvantage, microing a leader power means that you have to give up microing your forces.

I fail to see your logic here.

Its a glitch, Naka has said this during his tournament game. They have attempted to fix this in several patches as seen in older patch notes. Used to mainly be with archer missiles but now it has gotten worse and can be seen happening with multiple abilities.

> 2533274821521504;5:
> Leader Powers that required to be micro’d should be interrupted when vision is lost. I think the game is completely fine in that regard.

There are powers that get interrupted when they don’t even need micro. Plus it doesn’t make any sense that they would get interrupted, what’s to stop the space ship from just firing it anyways? Glassing beam doesn’t stop firing when you lose vision, but it will however be interrupted while charging. That’s just stupid.

> 2533274871557759;13:
> > 2533274821521504;5:
> > Leader Powers that required to be micro’d should be interrupted when vision is lost. I think the game is completely fine in that regard.
>
> There are powers that get interrupted when they don’t even need micro. Plus it doesn’t make any sense that they would get interrupted, what’s to stop the space ship from just firing it anyways? Glassing beam doesn’t stop firing when you lose vision, but it will however be interrupted while charging. That’s just stupid.

Lore < Balance

Edit: yesterday I saw on YouTube a guy who had his hunter brand interrupted, in that case I agree, it should not be interrupted.

> 2533274807340992;11:
> > 2533274821521504;10:
> > > 2533274807340992;9:
> > > > 2533274821521504;8:
> > > > > 2533274807340992;7:
> > > > > > 2533274821521504;5:
> > > > > > Leader Powers that required to be micro’d should be interrupted when vision is lost. I think the game is completely fine in that regard.
> > > > >
> > > > > Coming from an Atriox main? So convincing. :-
> > > >
> > > > atriox also has 2 leader powers that require micro: spirit assault & glassing beam
> > >
> > > Spirit assault needs microing? Am I really that outdated?
> >
> > If you’re not microing your suicide grunts then you’re doing it wrong. Still I’m a bit disappointed that was the only thing that caught your attention.
>
>
>
> > 2533274821521504;10:
> > -Disadvantage, microing a leader power means that you have to give up microing your forces.
>
> I fail to see your logic here.

I don’t understand what you’re having trouble with?

As soon as the SGrunts drop you micro them to have them deal as much damage as possible. You can all-units if you want, but that’ll override smart target, so that’s your choice.

> 2533274821521504;14:
> > 2533274871557759;13:
> > > 2533274821521504;5:
> > > Leader Powers that required to be micro’d should be interrupted when vision is lost. I think the game is completely fine in that regard.
> >
> > There are powers that get interrupted when they don’t even need micro. Plus it doesn’t make any sense that they would get interrupted, what’s to stop the space ship from just firing it anyways? Glassing beam doesn’t stop firing when you lose vision, but it will however be interrupted while charging. That’s just stupid.
>
> Lore < Balance
>
> Edit: yesterday I saw on YouTube a guy who had his hunter brand interrupted, in that case I agree, it should not be interrupted.

You have no idea how angry it makes me to see my hunter brand fade into nothing… so stupid

i just did a match where i was johnson

literarly hit a on mac emp it was ao close to activating and poof vision gone. since johnson.aucks i relied on it to kill the rush ball but…nope game said not today.

honestly im fed up with this bs in done with this game until the next update

for now ill play prey and friday the 13nth if i can login lol games so buggy right now