Playable Sangheili

I saw a very interesting video.
This video shows all the Sangheli types in Infinite .And some of them have no armor, only the appearance of lining.(All types are generated from code,PC)
In addition, the video producer also completed the control of the elite(Jega) from a third person in the game through the code.
Jumping and squatting are no problem.
It’s just that character is very difficult to turn around, unlike the previous halo game when you play npc.This is unusual.

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Got a link to the video? For us to see? I’d like to see this!

https://www.bilibili.com/video/BV1sY411a7zi?from=search&seid=9364624554430149977&spm_id_from=333.337.0.0

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Copy these to the browser and you can see the video.

Man, that’s some sweet lookin’ armor.

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Ultra’s armor is very nice.
Unfortunately, the honor guard did not appear in the current game content.
I noticed that Mega Construx produced model of them and marked “Designed as it appears in Halo Infinite, this Light of Sanghelios micro action figure is equipped for battle.”
This is very interesting.

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To be realistic. I want them to focus on fixing the game, and getting coop and forge finished before they start to worry about adding Sangheili.

I want Sangheili, oh boy do I. But there are definitely priorities that need to be met first.

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Yes, it is. That makes me wonder if we’ll see them in an update. That, or they were just cut from the game.

I agree with you on that one I’m hoping once they’ve got MP issues figured out they’ll start on the elites but this is just my wishful thinking

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The first person effect is achieved through“camera attachment”.
But it looks like wearing an elite hat.After the character dies and reloads the game. The jaw blocks most of the screen.
The action of holding BR is perfect. It is also possible to grab the Banished vehicle.
By the way, the details in the elite’s mouth are interesting.
It’s still the work of the last video producer.

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Maybe they’ll appear guarding arbiter then in a story dlc. Hopefully

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Its a pretty easy thing to do along as they use the rig for campaign dlc and add asymmetrical modes and elite arena with carbine/pp starts.
Then use the cut jega stuff for dlc would make money

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Imitating classic works is a sound business strategy.
Using players’ good memories of the past is easy for them to pay for it.
There are several noteworthy points.

  1. A large number of elites from Suban joined the mercenary corps of the Banished.
  2. The Endless is regarded as divine by elites.
  3. “So the choice was clear — the San’Shyuum would have to show themselves and take the galaxy by force.”
  4. Anvil Station
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I can see the 4th happening. assuming 343 is paying attention to it.

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Right now Anvil Station is the only thing giving me hope. I mean, it got us some armor in Halo 3, maybe when 343 gets the game in a working condition they’ll let us play as our long forgotten dinos.

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Maybe an event where the banished find the Spartans secret training academy and destroy it, so the swords come in and help. At the same time, the setting of multiplayer is moved to anvil station so we can play elites.

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Yes, and we could finally see Arby!

Please no. The killbox on the back of a Spartans head is already broken enough. Don’t had Sangheili to the problem too.

I managed to kill an elite from behind with a sniper rifle in the campaign. I guess the problem won’t occur in Halo Infinite.They don’t hunchback much in this game.

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When Arby is in serious trouble, the player may have a chance to see him or join the battle as him.
I’m even looking forward to recreating Halo 3’s classic cast of players.I haven’t heard from N 'Tho or Usze in a long time.
By the way, Jega is good too.I like the villain with the cat ears. He was defeated by the chief, and his equipment was probably badly damaged. The weaker shield makes it possible for the player to control him ( If he just disappeared and ran instead of dying.

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