Playability

Well, I I don’t achieve to play for a long time Halo Wars 2 perfo note which decreased too much in the aspect of strategy.
To begin the skills of the units do not work very well they can say, feel forced and useless, rather it seems that do not belong, to make matters not work, I think we should play more Halo Wars original and see how management is I forgive him just being a beta (true GoW4B).
Another thing, the heroes, my god what happened to the heroes, seem more common units that can only be between a variant, at least take ideas Warcraft 3 par improve, strange Inquisitor Super Saiyan or the legion of ODSTs that fell from the sky.
As for the aesthetics and history, this very well, that I can not complain, the variadad units is very good, it is good that the brutes is represented more, it’s great that other structures and vehicules have that detail to be belonging the brutes, haci with each type of commander is more identifiable, the powers of commanders are equally great, are more varied and you get to choose to make a single strategy.
That’s all for me, it’s just my Pinion but I hope it is tomaa into account, and I hope Halo Wars 2 consider creating enemies or vehicles for Warzone.