I think they are underpowered.
After the ridiculous grenade spamming in the MCC, I wouldn’t be upset if they removed grenades entirely.
You shouldn’t spawn with them. Spawn with 2 frags, plasmas should be on map.
spawning with stickies is a no go… we spawn with 2 frags and the rest should be placed on the map. especially in btb
in the Beta I think they were a bit underpowered.
Why isn’t there a "keep them the way they are? option? lol.
> 2533274883669557;3:
> You shouldn’t spawn with them. Spawn with 2 frags, plasmas should be on map.
I agree. In Halo 4 Team Slayer, I almost always got stuck with a Plasma before getting a kill.
A plasma grenade is like the fart of an Elite.
They are funny if you place them between the eyes.
Cant wait to do this.
Spawning with pgs is a hell-no. One of the reasons why vehicle combat involving machine-gun hogs are non existant in Halo 4 is because players can survive long enough to plant 2 onto them before dying.
Currently, they’re fine. If anything, they should not be seen on a grenade indicator to get any use out of them.
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> You shouldn’t spawn with them. Spawn with 2 frags, plasmas should be on map.
^This
Why isn’t this a voting option?
To think they’re underpowered is a bit weird, I mean the moment you stick someone with them or you’re almost directly ontop of them is a one shot kill.
And don’t forget that in Halo 4 you only needed 2 plasma grenades (with which you could even spawn!) to destroy most vehicles.
The only drawback to them is that they take a somewhat longer time to detonate after they’re on the ground.
How were you going to buff them I wonder…
They should make it like Halo 2 and 3. What type of grenades you spawned with was dependent on the map. But failing that idea, you should not be able to spawn with sticky grenades.
There’s already too much nade spamming in Halo.
The scarcity of them in the beta was a breath of fresh air to me. They also seemed to have a somewhat slow speed in the air, and glowed so much they were obvious. This is how I believe they should function. As a means to get rid of vehicles, and as a “-Yoink- I’m going to die, I will try to take them with me” grenade.
I think plasmas should have a bit more blast power when they aren’t stuck to anything. They don’t do anything unless you actually stick a person or vehicle, which I think is kind of lame. But definitely no spawning with them, that’s a huge reason why Halo 4 got annoying.
I WANT TO SPAWN WITH MY STICKY NADES FOR BTB
Spawning with stickies is a bad idea, just look at Halo 4. Keep them to pickup only.
Frenade spawn dependingfrom halo 2 is an intresting idea. Players would spawn with plasma grenades on midship. But I don’t think it would work to well with Halo 5 gameplay, but I haven’t played a game of h5 with sticky spawns.
In halo 4 it did have some bad effects of vehicles sometimes. Everyone would spawn with plasma pistols and sticky grenades, disable your vehicle and blow you up. But this also decreased the amount of games where someone just camps in a vehicle.
Depends on the map.
I don’t mind the HCS having a limited sandbox, ie, focused on the human weapons with always human weapon starts, but for the default Slayer list, bringing back weapon specific weapon themes is my overall preference.
I’d love to try Truth with an Elite-purposed weapon scheme, sticky starts and all 
Everything except your two main weapons, and 2 frags should spawn as pickups on the map. Plasmid were so useless in the beta, I can’t remember even sticking anyone. They need to be nerfed to behave more like Halo 3 stickies imo
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> I WANT TO SPAWN WITH MY STICKY NADES FOR BTB
No