Something which has bothered me since the launch of Halo 5 has been the description of the Plasma Caster on the Reqs screen. The description states that the Plasma Caster shots will ‘stick and chain-detonate when fired using Smart-Link’. Correct me if I’m wrong but don’t they stick and chain-detonate when charged and then fired, not when using Smart-Link? That confused me for a while after I first got the game.
Also, the description of the Halo 2 Beam Rifle Delta reads as follows:
> Kig-Yar snipers assigned the Fleet of Particular Justice displayed uncharacteristic bravery in their valiant defense against the Flood onslaught on Installation 04.
Shouldn’t it be ‘Kig-Yar snipers assigned to the Fleet of Particular Justice’?
Obviously these are not Halo 5’s biggest problems, not by a long shot, but just little things that have been bugging me and that could be changed very easily
Edit: Since making this post I’ve also noticed that the descriptions for the two Req variants of the Plasma Caster are also strange and confusing. The Scourge Of Fire states in its description that the weapon ‘does not overheat’, even though the standard variant of the Plasma Caster doesn’t overheat either, unless it’s referring to after firing a charged shot, but even then the Scourge Of Fire does have a short cool-down period before being able to fire again.
The White Scar states in the description that it ‘fires modified bolts set to proximity detonate when hipfired and have a Needler fragmentation effect.’. Again this is incorrect, the shots still explode right after bouncing off the ground if hipfired, they must actually be charged to proximity detonate.