planning to recreate H3 Guardian in Forge, ideas?

which forge land you guys recommend? and any suggestions?

I would say go with Parallax and make it set on an asteroid. That would be cool.

Parallax - Astroid
Teal Fog

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Trust me; the Fog can change the entire feel.

I’ve modified the “Recurve” map so it’s no longer pink/purple and instead made it a dark blue distant fog and used the near fog to make it look like it’s snowy. Set clouds to “Fluffy” and it looks SOOOO much better

> 2533274807544947;3:
> Parallax - Astroid
> Teal Fog
>
> ======
> Trust me; the Fog can change the entire feel.
>
> I’ve modified the “Recurve” map so it’s no longer pink/purple and instead made it a dark blue distant fog and used the near fog to make it look like it’s snowy. Set clouds to “Fluffy” and it looks SOOOO much better

I did the exact same thing to Recurve, except I turned it nigh time. The fog gets so intense I love it.

Make sure you adjust for scale, the map needs to be bigger because of mobility options.

> 2533274821813997;5:
> Make sure you adjust for scale, the map needs to be bigger because of mobility options.

This.
With sprint and clamber and boost, you could access parts of the map you wouldn’t have in Halo 3 and it will completley change how the map plays.

Use the right colours and matte to metallic ratio too.

I had planned on doing this, couldn’t find a large enough circle for the middle arena. Good luck to you

> 2535460843083983;4:
> > 2533274807544947;3:
> > Parallax - Astroid
> > Teal Fog
> >
> > ======
> > Trust me; the Fog can change the entire feel.
> >
> > I’ve modified the “Recurve” map so it’s no longer pink/purple and instead made it a dark blue distant fog and used the near fog to make it look like it’s snowy. Set clouds to “Fluffy” and it looks SOOOO much better
>
>
> I did the exact same thing to Recurve, except I turned it nigh time. The fog gets so intense I love it.

As did I haha!

Had a very “Sidewinder” feel.

Honestly considering why they didn’t make it snowy to begin with. Quite simple

Star Field fog, white primary, blue secondary, wind direction negative on the Z axis and adjust other values to your liking.