Placeable mines in Halo 4?

What if there was the ability to place mines in Halo 4? Not the huge ones you place in forge, but smaller, portable ones you can place and pick back up. You can place them down in vehicle-populated areas, or when somebody’s following you. A player can initially spawn with around 2. I’m just brain storming, but share your ideas.

I don’t really like it to be honest. Playing Gears of War 3 is frustrating just because they can plant grenades on walls and they will pretty much always kill you in one hit. I think that’s how it would be with mines in Halo. The pace is too fast, and people wouldn’t see them. It seems like it would get way too frustrating.

You might as well just use Plasma Grenades for what you’re talking about.

> I don’t really like it to be honest. Playing Gears of War 3 is frustrating just because they can plant grenades on walls and they will pretty much always kill you in one hit. I think that’s how it would be with mines in Halo. The pace is too fast, and people wouldn’t see them. It seems like it would get way too frustrating.

I see what you mean. I wanted to see other people’s opinions. I can compare them to CoD Claymores, which you CAN see because of the light. It depends. I would, too, dislike the idea if they were hidden, but it would be better if you could see them and possibly defuse them.

Like in Halo 3?

> You might as well just use Plasma Grenades for what you’re talking about.

I mean planting them for a longer period of time, so you could walk away and still might get a kill from a warthog that goes over it.
You could also use the grenade launcher, holding the trigger, but with mines you wouldn’t have to be watching it.

> Like in Halo 3?

yeah. maybe not the same exactly, but the same concept.

> Like in Halo 3?

Maybe if they looked like the mines in H3. At least you could see/hear them. Then again, this goes back to the whole Armor Abilities vs. Equipment discussion.

> What if there was the ability to place mines in Halo 4? Not the huge ones you place in forge, but smaller, portable ones you can place and pick back up. You can place them down in vehicle-populated areas, or when somebody’s following you. A player can initially spawn with around 2. I’m just brain storming, but share your ideas.

Assuming the mine would have reasonable life-time (after which it simply explodes), it would only be triggered by vehicles and wouldn’t be one of these insta-vehicle-kill explosions, I’d be fine with it. Would be a very cool addition and would prevent lots of spawn killing in objective gametypes.

> > What if there was the ability to place mines in Halo 4? Not the huge ones you place in forge, but smaller, portable ones you can place and pick back up. You can place them down in vehicle-populated areas, or when somebody’s following you. A player can initially spawn with around 2. I’m just brain storming, but share your ideas.
>
> Assuming the mine would have reasonable life-time (after which it simply explodes), it would only be triggered by vehicles and wouldn’t be one of these insta-vehicle-kill explosions, I’d be fine with it. Would be a very cool addition and would prevent lots of spawn killing in objective gametypes.

It would be better with a life time. Maybe it would just take out the shields of the vehicles, still giving the driver, passenger and gunner time to get out, but without their shields.

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> I don’t really like it to be honest. Playing Gears of War 3 is frustrating just because they can plant grenades on walls and they will pretty much always kill you in one hit. I think that’s how it would be with mines in Halo. The pace is too fast, and people wouldn’t see them. It seems like it would get way too frustrating.

If you know they’re there so easily, the whole point gets missed.

And eventually players will be aware that there might be mines all the time

> > I don’t really like it to be honest. Playing Gears of War 3 is frustrating just because they can plant grenades on walls and they will pretty much always kill you in one hit. I think that’s how it would be with mines in Halo. The pace is too fast, and people wouldn’t see them. It seems like it would get way too frustrating.
>
> If you know they’re there so easily, the whole point gets missed.
>
> And eventually players will be aware that there might be mines all the time

If they are hidden, there is almost no way you can know, but if they are visible, they can still take out or damage fast vehicles. Also, if players have the ability to defuse the mine, it should take a few seconds, so other players can shoot it and kill the player.

Trip Mine

Large and distinct with blinking light and audible noise

High damage:
Mongoose - dead
Warthog - extremely damaged, most likely flipped
Scorpion - moderate damage

High damage but very visible is the way to go.

But then you would need a vehicle repair equipment…

Halo 3 had trip mines. They were sweet but even your teammates could trigger them so you could see an enemy warthog coming your way then have a friendly warthog run past you and detonate it earning you up to three betrayals and a possible boot from the game. If they brought them back they should tweak 'em a bit, like making friendlies unable to trigger them unless maybe through weapon fire and get rid of the loud humming and beeping you can hear halfway across the map. Maybe a light hum, but how dumb is it to try and lay a sneaky trap only to have it broadcast its location with “VROWM BEEP VROWM BEEP VROWM” and a bright orange light.

In most situations, this is a terrible idea.
It would be cool for Customs though, but only 1 mine.
2 is too many.

> Trip Mine
>
> Large and distinct with blinking light and audible noise
>
> High damage:
> Mongoose - dead
> Warthog - extremely damaged, most likely flipped
> Scorpion - moderate damage
>
> High damage but very visible is the way to go.
>
>
> But then you would need a vehicle repair equipment…

I agree. and should there be the ability to defuse it?

I vote for yes =) its a good indicator on gears and helps you. I would like to see how halo puts a twist on this, if they decide to add it

How would this work though?
I guess it could go in the grenades slot.
That’d be ok.
Or make it a map pick-up like the one in Halo 3.

> I vote for yes =) its a good indicator on gears and helps you. I would like to see how halo puts a twist on this, if they decide to add it

I should have added a poll… is it too late? I am relatively new to forums.