Pic of EVERY HALO MULTIPLAYER MAP EVER <vote>

Link: http://i269.photobucket.com/albums/jj58/KurtiZ-NZ/AllHaloMaps.jpg
Picture does not include PC maps, Forge World, Foundry or Sandbox

Edit: You can vote for PC maps, but since I’ve never played PC I have no idea about them, if you want to vote for a PC map do so and I’ll add them in as we go. Same goes for Foundry & Sandbox since they were playable by default.

That took a very long time to create, so please take a short time to look over and refresh your memories.

I have seen a lot of threads asking which maps people think should be remade, but they are usually pretty messy and not very informative. Here you can look at the picture, and make a more informed/aware vote and I will continuously tally the votes and update this post.

I have to do it this way because the polls on this forum only allow for 10 options.

You can vote for 5 maps each

Manual Poll:

Halo: Combat Evolved
08 Battle Creek/Beaver Creek/Battle Canyon
06 Blood Gulch/Coagulation
00 Boarding Action
00 Chill Out/Cold Storage
01 Chiron TL-34
07 Damnation/Penance
04 Derelict/Desolation
02 Hang Em High/Tombstone/High Noon
01 Longest/Elongation
03 Prisoner/Solitary
02 Rat Race
04 Sidewinder/Avalanche
09 Wizard/Warlock

Halo 2
03 Ascension
00 Backwash
02 Burial Mounds
01 Colossus
05 Containment
02 Foundation
00 Gemini
04 Headlong/Breakneck
00 Ivory Tower/Reflection
16 Lockout/Blackout
11 Midship/Heretic
06 Relic
02 Sanctuary
06 Terminal
05 Turf
05 Waterworks
07 Zanzibar/Last Resort

Halo 3
00 Assembly
02 Citadel
04 Construct
00 Epitaph
01 Ghost Town
16 Guardian
04 High Ground
00 Isolation
00 Longshore
08 Narrows
00 Orbital
02 Rat’s Next
01 Sandbox
13 Sandtrap
01 Snowbound
05 Standoff
17 The Pit
11 Valhalla

Halo: Reach
00 Anchor 9
00 Boardwalk
00 Boneyard
00 Breakpoint
01 Condemned
01 Countdown
00 Highlands
00 Powerhouse
00 Ridgeline
00 Spire
01 Sword Base
01 Tempest
02 Zealot

Halo PC Maps
02 Gephryphobia
01 Death Island
02 Ice Fields
01 Infinity
01 District

Beaver Creek, Lockout, Wizard, Narrows, Midship.

Lockout, Midship, Beaver Creek, Derelict, Damnation

Lockout, Midship, Beaver Creek, Warlock, The Pit

Cant we just wait to see the other new maps on Halo 4 before deciding on what mapss we might like?

You missed out Forgeworld

trollface.jpg

High Ground, Foundation, Lockout, Last Resort, Hang Em High

Waterworks, Containment, Relic, Terminal. Guardian, The Pit, Narrows, Sandtrap.

Icefields, Countdown, Snowbound, Coagulation, Chiron TL-34

Ordered as well, first mentioned = most loved.

> Waterworks, Containment, Relic, Terminal. Guardian, The Pit, Narrows, Sandtrap.

> You can vote for 5 maps each

My top five would have to be Sandtrap, Relic, Terminal, Turf and Containment.

sandtrap,guardian,midship,pit.never played halo 2 but wish i did.

The pit
Valhala
Blood gultch
Breackneck
Sandtrap

Great job on amassing the maps. Like the pic.

There are many I’d like to see return. Some I’d like to NEVER see return yet again.

Of the ones posted, I’d like (of course in updated graphics):
Sidewinder
Backwash
Relic
Sanctuary
Avalanche
Orbital
Rat’s Nest
Standoff
The Pit
Valhalla
Ridgeline

The ones in bold are my five picks for this poll.

Some of the older ones I know I may get criticism about, however I feel with new graphics these could look fantastic and still play well.

The ones in italic would be my next picks. The last three not bold or italics would be nice to see again. I know ridgeline has just been reintroduced. However, it seems like it’s a much underutilized map. There is LOTS of potential for this map. Especially if we were able to delete/move the trees on it. It is an amazing racing map for sure.

Some honorable mentions would be:
Burial Mounds
Colossus
Containment
Waterworks
Ghost Town
High Ground
Last Resort
Boneyard (though the map should be fully used, instead of just one side as it often is)
Tempest
And lastly the portion of Forge World that is the inside forerunner hangar area as it’s own map.

sandtrap,sandtrap,sandtrap,sanndtrap,and sandtrap

blood Gulch, Relic, ascension, the pit, sword base.

Sandtrap, Valhalla, Waterworks, Narrows, Containment, Guardian.

In that ^ order.

The Pit, Guardian, Construct, Midship, Lockout.

The Pit, Valhalla, High Ground, Lockout, Ascension

Guardian, the pit, narrows, blood gulch, beaver creek