Personally I’d love to see a feature in where we can tinker how much damage a weapon does, how much resistance a player has to it, How much bloom it has, and if it appears on a map at all. It’d really help us out in balancing any issues with the sandbox. Lets us reach for an example, say you want a weaker dmr and a stronger AR, currently there’s no real way to get such a thing. Want a gametype where there are no shotguns but instead snipers, you’d have to go and edit a map to exclude those weapons but then you can only test out that gametype on said map. Maybe we can even get it for vehicles, instead of player resistance it’d have its own damage resistance. That way we could get tougher Warthogs, nerfed Banshees ect. without having to beg on the forums and just hope it ends up in a title update.
just a thought, but what do you guys think